Player Matchup

Ra
Ra
 
Ra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Okk0tsu
Ne Zha
Level 106
God Stats
3W - 5L
1,518 SR
Queue Stats
40W - 39L
1,527 Elo+
Solo
Lancelot
Lancelot
bongi707
Lancelot
Level 109
God Stats
2W - 1L
1,758 SR
Queue Stats
17W - 9L
1,644 Elo+
Party 2
Rama
Rama
lJJohnl
Rama
Level 116
God Stats
1W - 2L
1,517 SR
Queue Stats
18W - 12L
1,567 Elo+
Party 2
Atlas
Atlas
ОлегЛюдмилович
Atlas
Level 110
God Stats
3W - 6L
1,495 SR
Queue Stats
230W - 233L
1,574 Elo+
Solo
Team Averages
Level 102
1,558 SR
1,562 Elo+

VS

Team Averages
Level 119
1,393 SR
1,506 Elo+
Xing Tian
Xing Tian
DerLeckere
Xing Tian
Level 187
God Stats
73W - 67L
1,346 SR
Queue Stats
411W - 406L
1,511 Elo+
Solo
Ravana
Ravana
Eolgie
Ravana
Level 126
God Stats
0W - 1L
1,269 SR
Queue Stats
48W - 44L
1,479 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OfficerDoge
Morgan Le Fay
Level 129
God Stats
1W - 3L
1,397 SR
Queue Stats
22W - 28L
1,543 Elo+
Party 1
Hachiman
Hachiman
ReVolt55
Hachiman
Level 46
God Stats
20W - 22L
1,478 SR
Queue Stats
73W - 67L
1,437 Elo+
Solo
Thanatos
Thanatos
TheDuck027
Thanatos
Level 105
God Stats
4W - 7L
1,474 SR
Queue Stats
24W - 33L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 0 / 1
4,519
753
1,604
2,782
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Okk0tsu
Ne Zha
7
2 / 0 / 0
4,175
696
1,209
3,286
1,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
bongi707
Lancelot
8
0 / 0 / 0
4,085
681
1,174
4,315
1,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rama
lJJohnl
Rama
6
0 / 1 / 1
3,924
654
1,856
2,979
887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 1
3,341
557
2,835
5,378
2,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DerLeckere
Xing Tian
6
0 / 1 / 1
3,384
564
2,634
6,413
4,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
Eolgie
Ravana
8
0 / 0 / 0
4,509
752
2,311
2,464
1,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
OfficerDoge
Morgan Le Fay
7
0 / 1 / 0
3,955
659
760
2,519
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
ReVolt55
Hachiman
1
0 / 0 / 0
2,652
442
0
0
0
Thanatos
TheDuck027
Thanatos
7
2 / 0 / 0
3,855
643
2,044
3,916
1,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
2
Kills
2
2
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
0
1
0.5
L
Xing Tian
DerLeckere
Xing Tian
0
1
1
0.5
L
Ravana
Eolgie
Ravana
0
0
0
0
L
Morgan Le Fay
OfficerDoge
Morgan Le Fay
0
1
0
0
W
Ne Zha
Okk0tsu
Ne Zha
2
0
0
2
L
Hachiman
ReVolt55
Hachiman
0
0
0
0
L
Thanatos
TheDuck027
Thanatos
2
0
0
2
W
Lancelot
bongi707
Lancelot
0
0
0
0
W
Rama
lJJohnl
Rama
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,678
Damage
7,749
18,740
Taken
15,312
7,593
Mitigated
7,584
7,004
Healing
7,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,604
265
289
1,343
2,782
1,036
0
670
2,112
36,448
0
L
Xing Tian
DerLeckere
Xing Tian
2,634
555
0
2,070
6,413
4,135
0
2,285
3,807
9,551
1,280
L
Ravana
Eolgie
Ravana
2,311
519
0
960
2,464
1,390
0
0
2,297
0
27,054
L
Morgan Le Fay
OfficerDoge
Morgan Le Fay
760
311
0
679
2,519
817
0
1,604
915
25,472
646
W
Ne Zha
Okk0tsu
Ne Zha
1,209
348
0
763
3,286
1,405
0
169
3,117
0
18,542
L
Hachiman
ReVolt55
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
TheDuck027
Thanatos
2,044
203
0
3,602
3,916
1,242
0
229
3,687
0
17,345
W
Lancelot
bongi707
Lancelot
1,174
242
0
2,031
4,315
1,712
0
0
3,992
0
23,261
W
Rama
lJJohnl
Rama
1,856
1,374
0
1,160
2,979
887
0
843
2,136
0
24,111
W
2,835
1,473
0
1,418
5,378
2,553
0
1,483
3,895
13,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,044
Gold Earned
18,355
215
Minions Killed
142
0
Camps Cleared
0
647,570
Distance Traveled
530,260
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,519
753
69
12
0
135,066
1
L
Xing Tian
3,384
564
8
1
0
122,670
0
L
Ravana
4,509
752
61
10
0
121,399
0
L
Morgan Le Fay
3,955
659
45
8
0
133,067
1
W
Ne Zha
4,175
696
41
7
0
150,193
0
L
Hachiman
2,652
442
0
0
0
0
0
L
Thanatos
3,855
643
28
5
0
153,124
0
W
Lancelot
4,085
681
48
8
0
126,738
0
W
Rama
3,924
654
47
8
0
115,627
1
W
Atlas
3,341
557
10
2
0
119,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role