Player Matchup

Arachne
Arachne
Bronze III
BertjeKlaasje
Arachne
Bronze III
Level 101
God Stats
3W - 3L
1,309 SR
Queue Stats
17W - 15L
1,501 MMR
Solo
Tiamat
Tiamat
Gold IV
BloodPhoenix0
Tiamat
Gold IV
Level 109
God Stats
41W - 39L
1,459 SR
Queue Stats
194W - 203L
1,540 MMR
Solo
Anubis
Anubis
Gold IV
ICrasty
Anubis
Gold IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 53L
1,506 MMR
Solo
Cupid
Cupid
Gold V
JamesMoodie7
Cupid
Gold V
Level 128
God Stats
8W - 6L
1,408 SR
Queue Stats
164W - 174L
1,526 MMR
Solo
Yemoja
Yemoja
Gold III
MakeMeComeMedusa
Yemoja
Gold III
Level 122
God Stats
8W - 8L
1,487 SR
Queue Stats
33W - 33L
1,539 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,433 SR
1,522 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,500 SR
1,510 MMR
Vamana
Vamana
Silver I
 
Vamana
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver I
 
Skadi
Silver I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
 
Kuzenbo
Bronze III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver I
B1ain
Ne Zha
Silver I
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 55L
1,510 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
StefEnti
Morgan Le Fay
Gold IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
3 / 1 / 1
5,499
611
3,581
8,243
3,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
0 / 1 / 1
5,834
648
840
4,575
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
ICrasty
Anubis
11
1 / 3 / 0
5,879
653
3,847
8,267
3,417
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 2 / 1
4,700
522
2,828
7,319
2,382
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 3
5,768
641
3,835
7,089
3,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Maman BrigitteAo KuangMartichorasThoth

VS

Bans
SusanoAthenaJanusAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
3 / 1 / 0
6,745
749
5,740
8,627
6,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Skadi
 
Skadi
9
0 / 2 / 0
4,906
545
4,102
5,614
2,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
 
Kuzenbo
7
0 / 1 / 2
4,255
473
2,810
5,360
3,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
B1ain
Ne Zha
10
5 / 2 / 0
5,686
632
4,901
8,496
4,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
StefEnti
Morgan Le Fay
11
0 / 0 / 0
5,606
623
2,011
3,134
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
5
Kills
8
8
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
1
0
3
L
Skadi
 
Skadi
0
2
0
0
L
Kuzenbo
 
Kuzenbo
0
1
2
1
L
Ne Zha
B1ain
Ne Zha
5
2
0
2.5
W
Arachne
3
1
1
3.5
W
0
1
1
0.5
W
Anubis
ICrasty
Anubis
1
3
0
0.33
W
0
2
1
0.25
W
1
1
3
2.5
L
Morgan Le Fay
StefEnti
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,931
Damage
19,564
35,493
Taken
31,231
14,942
Mitigated
17,452
15,639
Healing
9,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,740
2,271
0
3,720
8,627
6,097
34
3,767
4,860
0
52,293
L
Skadi
 
Skadi
4,102
1,679
0
1,227
5,614
2,109
0
1,121
4,493
0
40,361
L
Kuzenbo
 
Kuzenbo
2,810
1,073
0
1,667
5,360
3,862
6
812
4,548
10,546
0
L
Ne Zha
B1ain
Ne Zha
4,901
1,656
0
1,552
8,496
4,096
0
1,192
7,248
0
37,218
W
Arachne
3,581
2,440
0
3,185
8,243
3,427
0
550
7,609
0
43,890
W
840
77
0
1,665
4,575
2,047
0
1,119
3,288
46,373
0
W
Anubis
ICrasty
Anubis
3,847
45
0
3,638
8,267
3,417
0
0
7,667
39,777
629
W
2,828
1,467
455
2,178
7,319
2,382
0
881
6,294
0
33,802
W
3,835
993
1,720
2,798
7,089
3,669
0
1,597
5,214
17,115
454
L
Morgan Le Fay
StefEnti
Morgan Le Fay
2,011
301
0
851
3,134
1,288
0
1,097
1,959
46,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,680
Gold Earned
27,198
354
Minions Killed
311
0
Camps Cleared
0
939,801
Distance Traveled
895,784
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,745
749
87
10
0
192,205
0
L
Skadi
4,906
545
66
7
0
179,295
0
L
Kuzenbo
4,255
473
13
1
0
136,663
0
L
Ne Zha
5,686
632
63
7
0
201,661
0
W
Arachne
5,499
611
74
8
0
206,760
0
W
Tiamat
5,834
648
97
11
0
178,339
1
W
Anubis
5,879
653
85
9
0
186,874
4
W
Cupid
4,700
522
73
8
0
171,702
0
W
Yemoja
5,768
641
25
3
0
196,126
2
L
Morgan Le Fay
5,606
623
82
9
0
185,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role