Player Matchup

Da Ji
Da Ji
Silver III
 
Da Ji
Silver III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver III
TwitchMemoryXDis
Thoth
Silver III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 82L
1,231 MMR
Solo
Anhur
Anhur
Silver V
aaronrodrigues01
Anhur
Silver V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,143 MMR
Solo
Sobek
Sobek
Silver II
eggshellhead
Sobek
Silver II
Level 120
God Stats
1W - 4L
1,256 SR
Queue Stats
37W - 53L
1,182 MMR
Solo
Odin
Odin
Silver I
secretchicago333
Odin
Silver I
Level 139
God Stats
13W - 14L
1,666 SR
Queue Stats
98W - 108L
1,076 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,484 SR
1,226 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 162
1,505 SR
1,290 MMR
Ra
Ra
Gold V
 
Ra
Gold V
Level 260
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver II
 
Loki
Silver II
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Pinnical
Ah Muzen Cab
Bronze III
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 22L
1,062 MMR
Solo
Bake Kujira
Bake Kujira
Silver II
TKE Kami
Bake Kujira
Silver II
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 36L
1,217 MMR
Solo
Fafnir
Fafnir
Silver I
The47thSoul
Fafnir
Silver I
Level 119
God Stats
2W - 2L
1,525 SR
Queue Stats
94W - 100L
1,170 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
0 / 4 / 0
4,508
451
970
8,722
3,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 0 / 0
5,691
569
1,606
3,723
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

9
0 / 1 / 0
5,003
500
1,079
5,578
1,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 0 / 0
4,683
468
1,892
6,485
5,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

10
1 / 3 / 0
5,438
544
1,917
6,990
4,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AthenaSkadiKukulkanArachne

VS

Bans
ThorThanatosChernobogNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 0 / 1
6,265
627
1,188
3,065
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
 
Loki
11
4 / 0 / 2
5,962
596
3,923
6,682
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
Pinnical
Ah Muzen Cab
10
1 / 0 / 1
5,207
521
4,924
3,446
1,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bake Kujira
TKE Kami
Bake Kujira
11
3 / 1 / 1
6,973
697
3,835
8,006
8,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
9
0 / 0 / 2
5,610
561
1,577
4,249
3,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
8
8
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
4
0
0
W
Ra
 
Ra
0
0
1
0.5
W
Loki
 
Loki
4
0
2
5
W
Ah Muzen Cab
Pinnical
Ah Muzen Cab
1
0
1
1.5
W
Bake Kujira
TKE Kami
Bake Kujira
3
1
1
3.5
W
Fafnir
0
0
2
1
L
0
0
0
0
L
0
1
0
0
L
0
0
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,464
Damage
15,447
31,498
Taken
25,448
16,063
Mitigated
17,070
7,538
Healing
6,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
970
259
0
807
8,722
3,630
0
1,313
7,249
0
30,040
W
Ra
 
Ra
1,188
163
116
1,551
3,065
1,133
0
1,314
1,751
52,699
555
W
Loki
 
Loki
3,923
1,050
0
1,353
6,682
2,528
0
580
5,975
0
36,635
W
Ah Muzen Cab
Pinnical
Ah Muzen Cab
4,924
1,748
0
116
3,446
1,179
0
679
2,767
0
42,120
W
Bake Kujira
TKE Kami
Bake Kujira
3,835
1,334
0
1,949
8,006
8,398
118
72
7,707
45,735
3,542
W
Fafnir
1,577
168
0
1,657
4,249
3,832
0
853
3,396
12,087
1,601
L
1,606
160
0
494
3,723
1,137
0
621
3,006
49,997
0
L
1,079
967
0
1,871
5,578
1,818
0
470
5,108
0
35,003
L
1,892
242
0
3,122
6,485
5,072
0
720
5,718
11,303
0
L
1,917
27
0
1,244
6,990
4,406
0
2,316
4,382
0
28,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,323
Gold Earned
30,017
299
Minions Killed
321
0
Camps Cleared
0
931,490
Distance Traveled
1,015,187
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,508
451
48
5
0
206,317
3
W
Ra
6,265
627
102
10
0
195,532
1
W
Loki
5,962
596
55
6
0
252,190
1
W
Ah Muzen Cab
5,207
521
59
6
0
202,781
0
W
Bake Kujira
6,973
697
80
8
0
178,430
0
W
Fafnir
5,610
561
25
3
0
186,254
3
L
Thoth
5,691
569
99
10
0
174,408
0
L
Anhur
5,003
500
76
8
0
175,421
0
L
Sobek
4,683
468
17
2
0
191,565
1
L
Odin
5,438
544
59
6
0
183,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role