Player Matchup

Anhur
Anhur
Gold II
BakasuraHungry
Anhur
Gold II
Level 79
God Stats
14W - 6L
1,728 SR
Queue Stats
93W - 89L
1,553 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold III
Skad1n
Morgan Le Fay
Gold III
Level 127
God Stats
4W - 2L
1,716 SR
Queue Stats
296W - 300L
1,562 MMR
Solo
Thanatos
Thanatos
Gold IV
ThePugThief
Thanatos
Gold IV
Level 53
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 22L
1,478 MMR
Party 2
Sylvanus
Sylvanus
Bronze III
czainek
Sylvanus
Bronze III
Level 148
God Stats
7W - 5L
1,643 SR
Queue Stats
77W - 93L
1,508 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
eIPescatore
Erlang Shen
Silver I
Level 147
God Stats
7W - 1L
1,500 SR
Queue Stats
43W - 49L
1,555 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,617 SR
1,531 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,684 SR
1,531 MMR
Ishtar
Ishtar
Bronze III
BigJustoo
Ishtar
Bronze III
Level 81
God Stats
4W - 6L
1,575 SR
Queue Stats
157W - 160L
1,538 MMR
Solo
Bacchus
Bacchus
Gold IV
DoctorGandalpho
Bacchus
Gold IV
Level 147
God Stats
1W - 1L
1,755 SR
Queue Stats
59W - 65L
1,401 MMR
Party 1
Danzaburou
Danzaburou
Gold II
ImWars
Danzaburou
Gold II
Level 149
God Stats
11W - 9L
1,835 SR
Queue Stats
116W - 118L
1,536 MMR
Solo
Ravana
Ravana
Gold IV
PooSmigBalls
Ravana
Gold IV
Level 157
God Stats
0W - 1L
1,753 SR
Queue Stats
25W - 23L
1,681 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
XVLycan
Sun Wukong
Bronze III
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 9L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
6,422
642
4,029
4,206
1,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Skad1n
Morgan Le Fay
11
4 / 1 / 1
5,892
589
6,575
6,275
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
ThePugThief
Thanatos
12
3 / 0 / 3
6,008
601
4,471
8,823
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
czainek
Sylvanus
10
0 / 0 / 3
5,785
579
3,800
4,558
2,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
eIPescatore
Erlang Shen
11
0 / 2 / 3
6,074
607
6,844
11,489
11,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
AthenaXing TianAwilixAh Muzen Cab

VS

Bans
Bake KujiraArachneShivaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BigJustoo
Ishtar
9
0 / 2 / 1
4,997
500
774
7,048
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 0
5,454
545
3,174
8,112
6,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
ImWars
Danzaburou
8
0 / 2 / 0
4,721
472
1,756
5,789
1,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ravana
10
1 / 2 / 1
5,262
526
4,443
5,466
2,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
XVLycan
Sun Wukong
10
1 / 2 / 1
5,883
588
6,338
9,825
6,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
3
3
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
Ishtar
BigJustoo
Ishtar
0
2
1
0.25
L
1
2
0
0.5
L
Danzaburou
ImWars
Danzaburou
0
2
0
0
L
Ravana
1
2
1
0.75
W
Morgan Le Fay
Skad1n
Morgan Le Fay
4
1
1
4.5
W
Thanatos
ThePugThief
Thanatos
3
0
3
4.5
L
Sun Wukong
XVLycan
Sun Wukong
1
2
1
0.75
W
Sylvanus
czainek
Sylvanus
0
0
3
1.5
W
Erlang Shen
eIPescatore
Erlang Shen
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,719
Damage
16,485
35,351
Taken
36,240
22,109
Mitigated
19,219
20,311
Healing
8,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,029
1,933
0
1,884
4,206
1,703
265
1,374
2,832
0
52,874
L
Ishtar
BigJustoo
Ishtar
774
322
0
1,920
7,048
2,397
0
4,495
2,553
0
32,209
L
3,174
547
0
1,811
8,112
6,559
0
3,100
5,012
18,010
542
L
Danzaburou
ImWars
Danzaburou
1,756
442
0
1,138
5,789
1,725
0
1,162
4,627
0
28,134
L
Ravana
4,443
1,157
0
465
5,466
2,264
0
1,299
4,132
0
40,260
W
Morgan Le Fay
Skad1n
Morgan Le Fay
6,575
361
0
574
6,275
3,062
0
704
5,571
39,807
0
W
Thanatos
ThePugThief
Thanatos
4,471
1,070
0
10,759
8,823
3,254
0
0
8,823
0
50,937
L
Sun Wukong
XVLycan
Sun Wukong
6,338
2,752
0
2,797
9,825
6,274
0
319
8,726
135
41,792
W
Sylvanus
czainek
Sylvanus
3,800
761
1,036
2,537
4,558
2,892
0
898
3,660
17,872
0
W
Erlang Shen
eIPescatore
Erlang Shen
6,844
3,302
0
3,521
11,489
11,198
0
135
10,702
0
45,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,181
Gold Earned
26,317
367
Minions Killed
259
0
Camps Cleared
0
1,001,107
Distance Traveled
984,651
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,422
642
98
10
0
173,111
0
L
Ishtar
4,997
500
54
5
0
186,869
1
L
Bacchus
5,454
545
18
2
0
206,878
2
L
Danzaburou
4,721
472
47
5
0
172,009
1
L
Ravana
5,262
526
67
7
0
233,699
0
W
Morgan Le Fay
5,892
589
70
7
0
196,551
0
W
Thanatos
6,008
601
78
8
0
234,622
3
L
Sun Wukong
5,883
588
73
7
0
185,196
0
W
Sylvanus
5,785
579
32
3
0
202,246
1
W
Erlang Shen
6,074
607
89
9
0
194,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role