Player Matchup

Raijin
Raijin
Gold III
 
Raijin
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
JGRSilva3099
Sun Wukong
Bronze III
Level 106
God Stats
2W - 3L
1,253 SR
Queue Stats
21W - 22L
1,500 MMR
Solo
Hachiman
Hachiman
Gold III
Kuzenbinho
Hachiman
Gold III
Level 190
God Stats
34W - 26L
1,504 SR
Queue Stats
329W - 315L
1,422 MMR
Solo
Ganesha
Ganesha
Bronze III
Sopphie
Ganesha
Bronze III
Level 141
God Stats
1W - 0L
1,253 SR
Queue Stats
5W - 7L
1,399 MMR
Solo
Susano
Susano
Silver II
iShazam
Susano
Silver II
Level 145
God Stats
3W - 4L
1,197 SR
Queue Stats
33W - 34L
1,288 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 145
1,341 SR
1,422 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 153
1,467 SR
1,441 MMR
Ymir
Ymir
Bronze III
 
Ymir
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver II
 
Rama
Silver II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
DNGismael
Bacchus
Silver I
Level 129
God Stats
15W - 16L
1,534 SR
Queue Stats
67W - 83L
1,284 MMR
Solo
Anubis
Anubis
Gold IV
Tyiu
Anubis
Gold IV
Level 204
God Stats
5W - 9L
1,301 SR
Queue Stats
101W - 116L
1,449 MMR
Solo
Maman Brigitte
Maman Brigitte
Silver I
iLupa
Maman Brigitte
Silver I
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
1 / 0 / 0
5,441
544
1,637
4,252
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
JGRSilva3099
Sun Wukong
11
1 / 0 / 2
6,428
643
5,032
6,646
4,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Kuzenbinho
Hachiman
12
3 / 1 / 1
6,712
671
5,901
6,286
2,236
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Sopphie
Ganesha
10
0 / 1 / 2
5,736
574
1,973
4,662
2,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
iShazam
Susano
12
4 / 0 / 3
6,274
627
3,014
5,867
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ThothAthenaThanatos

VS

Bans
Ao KuangBake KujiraThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 3 / 0
5,418
542
3,446
8,424
3,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
 
Rama
10
2 / 3 / 0
5,359
536
3,291
6,561
2,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
DNGismael
Bacchus
9
0 / 0 / 2
5,305
531
2,465
5,001
3,389
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Tyiu
Anubis
10
0 / 1 / 0
5,789
579
3,554
3,376
1,617
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Maman Brigitte
iLupa
Maman Brigitte
9
0 / 2 / 1
4,893
489
2,738
9,328
3,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
9
Kills
2
2
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
0
0
1
L
Ymir
 
Ymir
0
3
0
0
L
Rama
 
Rama
2
3
0
0.67
L
Bacchus
DNGismael
Bacchus
0
0
2
1
W
Sun Wukong
JGRSilva3099
Sun Wukong
1
0
2
2
W
Hachiman
Kuzenbinho
Hachiman
3
1
1
3.5
W
Ganesha
Sopphie
Ganesha
0
1
2
1
L
Anubis
Tyiu
Anubis
0
1
0
0
L
Maman Brigitte
iLupa
Maman Brigitte
0
2
1
0.25
W
Susano
iShazam
Susano
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,557
Damage
15,494
27,713
Taken
32,690
12,460
Mitigated
14,699
12,497
Healing
11,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
1,637
203
0
620
4,252
1,116
0
2,666
1,570
39,871
0
L
Ymir
 
Ymir
3,446
743
0
1,460
8,424
3,999
0
779
7,148
30,826
0
L
Rama
 
Rama
3,291
2,870
0
1,920
6,561
2,517
0
100
6,461
0
37,481
L
Bacchus
DNGismael
Bacchus
2,465
599
0
1,455
5,001
3,389
0
506
4,495
12,333
124
W
Sun Wukong
JGRSilva3099
Sun Wukong
5,032
915
0
2,373
6,646
4,109
0
3,908
2,473
0
43,499
W
Hachiman
Kuzenbinho
Hachiman
5,901
3,195
0
4,035
6,286
2,236
891
1,916
4,370
0
56,641
W
Ganesha
Sopphie
Ganesha
1,973
201
0
1,765
4,662
2,946
0
1,955
2,681
16,950
0
L
Anubis
Tyiu
Anubis
3,554
293
0
1,560
3,376
1,617
0
1,445
1,887
51,061
1,195
L
Maman Brigitte
iLupa
Maman Brigitte
2,738
295
0
4,991
9,328
3,177
0
780
8,548
39,868
794
W
Susano
iShazam
Susano
3,014
555
0
3,704
5,867
2,053
0
1,373
4,494
0
37,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,591
Gold Earned
26,764
335
Minions Killed
334
0
Camps Cleared
0
1,043,182
Distance Traveled
1,000,350
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,441
544
86
9
0
207,495
2
L
Ymir
5,418
542
76
8
0
179,459
0
L
Rama
5,359
536
69
7
0
178,184
0
L
Bacchus
5,305
531
11
1
0
225,164
2
W
Sun Wukong
6,428
643
89
9
0
187,327
1
W
Hachiman
6,712
671
97
10
0
179,233
2
W
Ganesha
5,736
574
2
0
0
223,392
5
L
Anubis
5,789
579
106
11
0
183,947
3
L
Maman Brigitte
4,893
489
72
7
0
233,596
1
W
Susano
6,274
627
61
6
0
245,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role