Player Matchup

Thor
Thor
DrHeulLeise
Thor
Level 33
God Stats
2W - 3L
1,557 SR
Queue Stats
13W - 17L
1,254 Elo+
Solo
Cerberus
Cerberus
JohnnySiins
Cerberus
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,521 Elo+
Solo
Ishtar
Ishtar
Troykie
Ishtar
Level 108
God Stats
5W - 10L
1,258 SR
Queue Stats
44W - 46L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
jowiii_01
Gilgamesh
Level 84
God Stats
7W - 5L
1,500 SR
Queue Stats
164W - 162L
1,480 Elo+
Party 2
Agni
Agni
mTrikii_
Agni
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 129L
1,470 Elo+
Party 2
Team Averages
Level 78
1,463 SR
1,444 Elo+

VS

Team Averages
Level 110
1,363 SR
1,403 Elo+
Skadi
Skadi
 
Skadi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Luckss20
Cerberus
Level 27
God Stats
3W - 13L
1,176 SR
Queue Stats
4W - 15L
1,237 Elo+
Party 1
Hachiman
Hachiman
Noial
Hachiman
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 15L
1,237 Elo+
Party 1
Thanatos
Thanatos
Tippy_Tyles
Thanatos
Level 138
God Stats
2W - 2L
1,315 SR
Queue Stats
70W - 55L
1,544 Elo+
Party 3
Hel
Hel
ЏghtÐårknєsš
Hel
Level 149
God Stats
5W - 5L
1,322 SR
Queue Stats
187W - 188L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,336
534
3,376
8,681
2,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
JohnnySiins
Cerberus
9
0 / 0 / 0
5,149
515
4,386
7,578
5,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Troykie
Ishtar
10
0 / 0 / 1
5,000
500
2,812
5,009
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
jowiii_01
Gilgamesh
8
0 / 7 / 0
4,870
487
4,207
11,275
5,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
8
0 / 5 / 0
4,472
447
774
6,943
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
6 / 0 / 1
7,240
724
7,345
6,181
3,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Luckss20
Cerberus
8
0 / 0 / 1
4,726
473
2,071
6,651
4,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Noial
Hachiman
8
1 / 2 / 0
4,539
454
2,461
5,074
1,299
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Tippy_Tyles
Thanatos
11
4 / 0 / 3
6,359
636
4,919
8,340
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 3
6,335
634
7,374
4,538
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
13
14
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
0
1
6.5
L
2
2
0
1
L
Cerberus
JohnnySiins
Cerberus
0
0
0
0
W
Cerberus
Luckss20
Cerberus
0
0
1
0.5
W
Hachiman
Noial
Hachiman
1
2
0
0.5
W
Thanatos
Tippy_Tyles
Thanatos
4
0
3
5.5
L
Ishtar
Troykie
Ishtar
0
0
1
0.5
L
Gilgamesh
jowiii_01
Gilgamesh
0
7
0
0
L
Agni
0
5
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,555
Damage
24,170
39,486
Taken
30,784
17,222
Mitigated
13,585
10,551
Healing
14,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,345
2,854
0
3,209
6,181
3,246
505
0
5,647
0
52,080
L
3,376
522
0
2,492
8,681
2,894
0
2,092
6,467
0
33,627
L
Cerberus
JohnnySiins
Cerberus
4,386
167
0
3,886
7,578
5,429
0
2,005
5,445
29,359
0
W
Cerberus
Luckss20
Cerberus
2,071
0
0
1,050
6,651
4,243
0
1,027
5,624
15,234
0
W
Hachiman
Noial
Hachiman
2,461
1,831
0
1,407
5,074
1,299
0
1,351
3,723
0
21,507
W
Thanatos
Tippy_Tyles
Thanatos
4,919
1,393
0
5,747
8,340
3,566
0
1,276
7,064
0
52,259
L
Ishtar
Troykie
Ishtar
2,812
1,163
0
2,385
5,009
1,810
0
1,094
3,915
0
40,505
L
Gilgamesh
jowiii_01
Gilgamesh
4,207
1,444
0
1,358
11,275
5,271
0
0
10,524
0
29,084
L
Agni
774
122
0
430
6,943
1,818
45
3,578
3,047
19,002
474
W
7,374
162
467
2,246
4,538
1,231
0
1,457
3,081
41,800
136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,827
Gold Earned
29,199
283
Minions Killed
310
0
Camps Cleared
0
947,592
Distance Traveled
1,006,534
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,240
724
87
9
0
182,205
3
L
Thor
5,336
534
69
7
0
219,497
0
L
Cerberus
5,149
515
56
6
0
195,166
0
W
Cerberus
4,726
473
26
3
0
210,460
5
W
Hachiman
4,539
454
35
4
0
174,925
0
W
Thanatos
6,359
636
81
8
0
237,402
0
L
Ishtar
5,000
500
63
6
0
176,732
0
L
Gilgamesh
4,870
487
59
6
0
167,562
0
L
Agni
4,472
447
36
4
0
188,635
0
W
Hel
6,335
634
81
8
0
201,542
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role