Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Adonixxx
Anubis
Level 126
God Stats
26W - 16L
1,453 SR
Queue Stats
115W - 116L
1,564 Elo+
Solo
Aphrodite
Aphrodite
Cynella
Aphrodite
Level 56
God Stats
23W - 25L
1,273 SR
Queue Stats
37W - 37L
1,388 Elo+
Solo
Izanami
Izanami
OgMcBacKfISch
Izanami
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,414 Elo+
Solo
Tyr
Tyr
Sozin666
Tyr
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 24L
1,609 Elo+
Solo
Team Averages
Level 106
1,445 SR
1,495 Elo+

VS

Team Averages
Level 111
1,574 SR
1,533 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DonJonez
Nu Wa
Level 140
God Stats
76W - 43L
1,797 SR
Queue Stats
139W - 123L
1,515 Elo+
Solo
Sylvanus
Sylvanus
bongi707
Sylvanus
Level 109
God Stats
9W - 3L
1,356 SR
Queue Stats
17W - 9L
1,539 Elo+
Party 1
Bakasura
Bakasura
igualquetuvieja
Bakasura
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 40L
1,629 Elo+
Solo
Chiron
Chiron
lJJohnl
Chiron
Level 116
God Stats
1W - 0L
1,717 SR
Queue Stats
18W - 12L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 2 / 0
4,551
506
813
7,163
3,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Adonixxx
Anubis
8
2 / 3 / 0
4,789
532
4,417
7,882
3,492
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Cynella
Aphrodite
7
0 / 1 / 1
4,352
484
851
7,568
3,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
3
0 / 1 / 0
3,479
387
1,414
2,316
665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 2 / 0
4,671
519
2,462
9,852
5,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
2 / 1 / 3
5,207
579
3,401
2,988
1,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
DonJonez
Nu Wa
9
1 / 1 / 5
5,861
651
4,229
1,794
443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
bongi707
Sylvanus
12
1 / 0 / 1
6,764
752
6,434
7,192
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
10
4 / 0 / 1
5,670
630
5,485
8,763
3,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Chiron
lJJohnl
Chiron
11
1 / 0 / 0
5,769
641
3,066
4,387
1,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
9
9
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
0
0
W
The Morrigan
 
The Morrigan
2
1
3
3.5
L
Anubis
Adonixxx
Anubis
2
3
0
0.67
L
Aphrodite
Cynella
Aphrodite
0
1
1
0.5
W
Nu Wa
DonJonez
Nu Wa
1
1
5
3.5
L
Izanami
0
1
0
0
L
0
2
0
0
W
Sylvanus
bongi707
Sylvanus
1
0
1
1.5
W
Bakasura
4
0
1
4.5
W
Chiron
lJJohnl
Chiron
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,957
Damage
22,615
34,781
Taken
25,124
16,716
Mitigated
10,272
11,568
Healing
10,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
813
491
0
1,225
7,163
3,163
0
943
6,022
0
34,478
W
The Morrigan
 
The Morrigan
3,401
790
19
770
2,988
1,178
255
1,075
1,910
20,665
2,701
L
Anubis
Adonixxx
Anubis
4,417
98
55
2,677
7,882
3,492
0
2,872
4,835
39,404
548
L
Aphrodite
Cynella
Aphrodite
851
294
1,215
2,607
7,568
3,481
0
1,728
5,458
10,593
1,749
W
Nu Wa
DonJonez
Nu Wa
4,229
645
0
0
1,794
443
179
1,272
522
37,270
335
L
Izanami
1,414
1,228
0
717
2,316
665
0
906
1,311
0
9,412
L
2,462
119
0
3,072
9,852
5,915
0
5,909
3,893
0
26,575
W
Sylvanus
bongi707
Sylvanus
6,434
2,636
108
4,001
7,192
3,996
0
0
7,192
38,145
18,356
W
Bakasura
5,485
3,409
0
3,615
8,763
3,128
0
2,614
6,149
0
33,537
W
Chiron
lJJohnl
Chiron
3,066
1,611
24
2,236
4,387
1,527
30
260
4,127
0
43,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,842
Gold Earned
29,271
212
Minions Killed
349
0
Camps Cleared
0
700,799
Distance Traveled
893,680
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,551
506
74
8
0
185,928
0
W
The Morrigan
5,207
579
33
4
0
164,307
1
L
Anubis
4,789
532
62
7
0
141,077
0
L
Aphrodite
4,352
484
14
2
0
168,529
2
W
Nu Wa
5,861
651
71
8
0
184,167
3
L
Izanami
3,479
387
18
2
0
35,871
0
L
Tyr
4,671
519
44
5
0
169,394
0
W
Sylvanus
6,764
752
103
11
0
157,523
0
W
Bakasura
5,670
630
61
7
0
212,636
0
W
Chiron
5,769
641
81
9
0
175,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role