Player Matchup

Zeus
Zeus
 
Zeus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Arcieliza
Sun Wukong
Level 46
God Stats
2W - 3L
1,306 SR
Queue Stats
192W - 197L
1,391 Elo+
Solo
Ne Zha
Ne Zha
Fl_0riian72
Ne Zha
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 19L
1,443 Elo+
Solo
Hachiman
Hachiman
MTX_Jagoda69
Hachiman
Level 108
God Stats
4W - 3L
1,798 SR
Queue Stats
49W - 43L
1,543 Elo+
Solo
Atlas
Atlas
wissface
Atlas
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 128L
1,502 Elo+
Solo
Team Averages
Level 87
1,521 SR
1,476 Elo+

VS

Team Averages
Level 105
1,566 SR
1,494 Elo+
Bake Kujira
Bake Kujira
Cooller4321
Bake Kujira
Level 112
God Stats
3W - 0L
1,726 SR
Queue Stats
20W - 15L
1,551 Elo+
Solo
Ares
Ares
SoalChaos
Ares
Level 125
God Stats
21W - 12L
1,647 SR
Queue Stats
332W - 321L
1,484 Elo+
Party 1
Nu Wa
Nu Wa
UK_SnapShot
Nu Wa
Level 103
God Stats
16W - 14L
1,500 SR
Queue Stats
337W - 327L
1,489 Elo+
Party 1
Hou Yi
Hou Yi
sergog200315
Hou Yi
Level 122
God Stats
5W - 0L
1,500 SR
Queue Stats
188W - 190L
1,489 Elo+
Solo
King Arthur
King Arthur
xRaaiZz_
King Arthur
Level 61
God Stats
7W - 10L
1,459 SR
Queue Stats
16W - 21L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 3 / 0
6,631
510
9,633
6,756
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Arcieliza
Sun Wukong
11
1 / 1 / 0
7,123
548
5,746
8,429
5,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
11
1 / 2 / 1
6,196
477
2,851
12,121
4,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
MTX_Jagoda69
Hachiman
11
0 / 4 / 2
5,886
453
5,280
10,081
3,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
wissface
Atlas
10
1 / 3 / 0
5,584
430
3,526
11,343
7,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Cooller4321
Bake Kujira
12
2 / 1 / 6
7,548
581
7,238
10,425
9,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ares
12
4 / 0 / 3
6,833
526
7,801
13,631
6,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 1 / 2
7,262
559
4,826
4,920
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
13
4 / 1 / 2
7,542
580
7,832
7,855
3,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
xRaaiZz_
King Arthur
13
1 / 1 / 0
7,240
557
4,032
9,671
7,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
13
13
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
0
0.33
L
Sun Wukong
Arcieliza
Sun Wukong
1
1
0
1
W
Bake Kujira
Cooller4321
Bake Kujira
2
1
6
5
L
Ne Zha
1
2
1
0.75
L
Hachiman
MTX_Jagoda69
Hachiman
0
4
2
0.25
W
Ares
4
0
3
5.5
W
2
1
2
3
W
Hou Yi
4
1
2
5
L
Atlas
wissface
Atlas
1
3
0
0.33
W
King Arthur
xRaaiZz_
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,036
Damage
31,729
48,730
Taken
46,502
24,008
Mitigated
27,638
10,841
Healing
12,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,633
1,699
0
1,000
6,756
1,798
135
5,353
1,307
60,506
2,345
L
Sun Wukong
Arcieliza
Sun Wukong
5,746
1,413
0
2,567
8,429
5,881
0
1,051
7,334
0
47,887
W
Bake Kujira
Cooller4321
Bake Kujira
7,238
4,017
101
3,556
10,425
9,085
39
3,543
6,882
42,223
0
L
Ne Zha
2,851
677
0
1,496
12,121
4,719
0
4,225
7,806
0
43,664
L
Hachiman
MTX_Jagoda69
Hachiman
5,280
3,632
139
2,406
10,081
3,787
0
2,553
7,498
0
38,369
W
Ares
7,801
0
0
3,425
13,631
6,816
0
5,152
8,479
38,992
981
W
4,826
2,074
148
1,510
4,920
1,495
0
3,303
1,617
47,646
1,260
W
Hou Yi
7,832
4,470
0
3,006
7,855
3,235
1,088
694
7,161
0
61,789
L
Atlas
wissface
Atlas
3,526
1,075
234
2,999
11,343
7,823
0
6,194
5,036
23,432
2,512
W
King Arthur
xRaaiZz_
King Arthur
4,032
606
0
1,241
9,671
7,007
0
0
9,121
0
52,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,420
Gold Earned
36,425
346
Minions Killed
383
0
Camps Cleared
0
1,172,165
Distance Traveled
1,308,713
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,631
510
95
7
0
249,905
7
L
Sun Wukong
7,123
548
97
7
0
220,081
0
W
Bake Kujira
7,548
581
51
4
0
297,565
0
L
Ne Zha
6,196
477
66
5
0
252,311
4
L
Hachiman
5,886
453
66
5
0
230,801
1
W
Ares
6,833
526
45
3
0
297,430
1
W
Nu Wa
7,262
559
110
8
0
242,419
0
W
Hou Yi
7,542
580
100
8
0
231,931
0
L
Atlas
5,584
430
22
2
0
219,067
2
W
King Arthur
7,240
557
77
6
0
239,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role