Player Matchup

Yu Huang
Yu Huang
DylanCarney26
Yu Huang
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 167L
1,539 Elo+
Solo
Ganesha
Ganesha
TheMaverik
Ganesha
Level 129
God Stats
2W - 0L
1,702 SR
Queue Stats
30W - 33L
1,496 Elo+
Solo
Charybdis
Charybdis
UltraGauss
Charybdis
Level 151
God Stats
2W - 1L
1,495 SR
Queue Stats
90W - 74L
1,551 Elo+
Solo
Cernunnos
Cernunnos
anne-walker
Cernunnos
Level 126
God Stats
3W - 2L
1,919 SR
Queue Stats
67W - 65L
1,442 Elo+
Solo
Ne Zha
Ne Zha
dedeyo
Ne Zha
Level 137
God Stats
4W - 10L
1,733 SR
Queue Stats
179W - 198L
1,494 Elo+
Solo
Team Averages
Level 128
1,670 SR
1,504 Elo+

VS

Team Averages
Level 130
1,543 SR
1,421 Elo+
Bastet
Bastet
AngelicDemon90
Bastet
Level 127
God Stats
1W - 3L
1,385 SR
Queue Stats
343W - 333L
1,353 Elo+
Solo
King Arthur
King Arthur
BlacKfooT_san3
King Arthur
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,321 Elo+
Party 1
Chaac
Chaac
CoreyBer
Chaac
Level 107
God Stats
8W - 7L
1,829 SR
Queue Stats
198W - 209L
1,449 Elo+
Solo
Freya
Freya
DovisxXx
Freya
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 36L
1,460 Elo+
Solo
Nike
Nike
Glacial_Rose
Nike
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 95L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DylanCarney26
Yu Huang
5
0 / 0 / 0
7,398
493
0
0
0
Ganesha
TheMaverik
Ganesha
19
0 / 3 / 19
12,001
800
11,843
19,138
31,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
UltraGauss
Charybdis
20
4 / 3 / 14
11,705
780
12,745
13,761
8,567
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
anne-walker
Cernunnos
20
1 / 3 / 11
11,685
779
11,319
12,450
8,140
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
dedeyo
Ne Zha
20
17 / 4 / 4
13,426
895
29,573
19,359
13,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 1
9,728
649
8,081
17,485
7,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
BlacKfooT_san3
King Arthur
18
2 / 5 / 8
10,758
717
10,988
17,552
21,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Chaac
CoreyBer
Chaac
20
5 / 3 / 5
11,144
743
11,786
19,022
26,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
DovisxXx
Freya
5
0 / 1 / 0
7,027
468
0
992
214
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
4 / 4 / 9
11,313
754
20,631
18,870
24,870
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
36
22
Kills
13
13
Deaths
22
48
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
L
King Arthur
BlacKfooT_san3
King Arthur
2
5
8
1.2
L
Chaac
CoreyBer
Chaac
5
3
5
2.5
L
Freya
DovisxXx
Freya
0
1
0
0
W
Yu Huang
DylanCarney26
Yu Huang
0
0
0
0
L
4
4
9
2.13
W
Ganesha
TheMaverik
Ganesha
0
3
19
3.17
W
Charybdis
UltraGauss
Charybdis
4
3
14
3.67
W
Cernunnos
anne-walker
Cernunnos
1
3
11
2.17
W
Ne Zha
dedeyo
Ne Zha
17
4
4
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,480
Damage
51,486
64,708
Taken
73,921
62,331
Mitigated
80,533
20,742
Healing
18,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,081
1,670
0
1,121
17,485
7,447
514
1,853
15,632
0
15,660
L
King Arthur
BlacKfooT_san3
King Arthur
10,988
690
887
1,530
17,552
21,874
184
3,528
14,024
3,326
26,115
L
Chaac
CoreyBer
Chaac
11,786
353
127
5,459
19,022
26,128
104
3,202
15,820
134
28,150
L
Freya
DovisxXx
Freya
0
0
0
0
992
214
0
0
992
0
0
W
Yu Huang
DylanCarney26
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
L
20,631
548
2,742
6,568
18,870
24,870
0
3,260
15,610
4,186
32,241
W
Ganesha
TheMaverik
Ganesha
11,843
727
1,482
2,837
19,138
31,903
1,034
2,223
16,380
22,472
0
W
Charybdis
UltraGauss
Charybdis
12,745
5,891
2,440
3,484
13,761
8,567
4,322
875
12,593
0
28,201
W
Cernunnos
anne-walker
Cernunnos
11,319
4,151
643
1,835
12,450
8,140
2,339
729
11,333
0
36,890
W
Ne Zha
dedeyo
Ne Zha
29,573
5,776
1,558
6,463
19,359
13,721
2,144
1,185
17,214
0
60,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,215
Gold Earned
49,970
185
Minions Killed
144
0
Camps Cleared
0
1,018,929
Distance Traveled
1,067,630
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,728
649
22
1
0
217,184
0
L
King Arthur
10,758
717
39
3
0
257,932
0
L
Chaac
11,144
743
23
2
0
275,827
0
L
Freya
7,027
468
0
0
0
34,252
0
W
Yu Huang
7,398
493
0
0
0
0
0
L
Nike
11,313
754
60
4
0
282,435
0
W
Ganesha
12,001
800
0
0
0
254,054
0
W
Charybdis
11,705
780
62
4
0
250,411
0
W
Cernunnos
11,685
779
65
4
0
237,181
1
W
Ne Zha
13,426
895
58
4
0
277,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role