Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Dig Dose
Skadi
Level 93
God Stats
3W - 0L
1,810 SR
Queue Stats
61W - 69L
1,472 Elo+
Solo
Aphrodite
Aphrodite
LanternOz05
Aphrodite
Level 156
God Stats
1W - 1L
1,152 SR
Queue Stats
48W - 47L
1,440 Elo+
Solo
The Morrigan
The Morrigan
ReyCheT_T
The Morrigan
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 106L
1,583 Elo+
Solo
Ganesha
Ganesha
captainzor
Ganesha
Level 187
God Stats
3W - 0L
1,715 SR
Queue Stats
260W - 276L
1,419 Elo+
Solo
Team Averages
Level 150
1,536 SR
1,483 Elo+

VS

Team Averages
Level 119
1,498 SR
1,529 Elo+
King Arthur
King Arthur
Daniel89650
King Arthur
Level 125
God Stats
1W - 2L
1,486 SR
Queue Stats
12W - 7L
1,603 Elo+
Solo
Cthulhu
Cthulhu
LonTo
Cthulhu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
Sckarlet
Scylla
Level 147
God Stats
2W - 2L
1,549 SR
Queue Stats
144W - 141L
1,589 Elo+
Solo
Yemoja
Yemoja
SpeedyTheBee
Yemoja
Level 148
God Stats
1W - 3L
1,390 SR
Queue Stats
64W - 76L
1,433 Elo+
Solo
Medusa
Medusa
kaybubbles24
Medusa
Level 86
God Stats
3W - 2L
1,564 SR
Queue Stats
159W - 131L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
3 / 2 / 6
9,348
779
10,611
10,921
5,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Skadi
Dig Dose
Skadi
17
4 / 2 / 5
9,725
810
15,158
9,650
4,734
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
LanternOz05
Aphrodite
17
2 / 3 / 6
9,562
797
7,714
13,692
9,609
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
ReyCheT_T
The Morrigan
16
2 / 2 / 8
9,036
753
11,547
7,614
3,933
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
captainzor
Ganesha
16
0 / 2 / 8
9,503
792
8,000
15,158
19,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Daniel89650
King Arthur
16
1 / 3 / 9
8,403
700
10,431
15,199
16,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
LonTo
Cthulhu
17
3 / 3 / 8
9,621
802
15,635
18,963
14,045
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Sckarlet
Scylla
1
0 / 0 / 0
3,104
259
0
0
0
Yemoja
16
0 / 2 / 9
8,947
746
3,646
13,427
11,276
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
17
7 / 3 / 3
9,845
820
18,162
14,860
8,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
40
11
Kills
11
11
Deaths
11
33
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
2
6
3
L
King Arthur
Daniel89650
King Arthur
1
3
9
1.83
W
Skadi
Dig Dose
Skadi
4
2
5
3.25
W
Aphrodite
LanternOz05
Aphrodite
2
3
6
1.67
L
Cthulhu
LonTo
Cthulhu
3
3
8
2.33
W
The Morrigan
ReyCheT_T
The Morrigan
2
2
8
3
L
Scylla
Sckarlet
Scylla
0
0
0
0
L
Yemoja
0
2
9
2.25
W
Ganesha
captainzor
Ganesha
0
2
8
2
L
Medusa
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,030
Damage
47,874
57,035
Taken
62,449
43,162
Mitigated
49,629
29,632
Healing
25,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,611
7,439
2,320
2,063
10,921
5,279
868
3,814
7,107
0
22,055
L
King Arthur
Daniel89650
King Arthur
10,431
1,026
468
599
15,199
16,260
32
4,868
10,331
0
22,545
W
Skadi
Dig Dose
Skadi
15,158
4,915
2,262
2,098
9,650
4,734
607
2,312
7,338
0
32,701
W
Aphrodite
LanternOz05
Aphrodite
7,714
1,186
6,836
6,357
13,692
9,609
199
5,115
8,577
20,029
1,706
L
Cthulhu
LonTo
Cthulhu
15,635
483
2,993
5,393
18,963
14,045
0
7,791
11,172
37,260
1,763
W
The Morrigan
ReyCheT_T
The Morrigan
11,547
1,654
1,868
2,610
7,614
3,933
180
3,094
4,359
14,633
5,725
L
Scylla
Sckarlet
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
3,646
853
10,682
2,700
13,427
11,276
112
3,595
9,832
14,344
0
W
Ganesha
captainzor
Ganesha
8,000
558
762
2,456
15,158
19,607
161
3,809
11,349
16,434
145
L
Medusa
18,162
7,962
942
1,673
14,860
8,048
421
5,732
9,128
0
42,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,174
Gold Earned
39,920
149
Minions Killed
138
0
Camps Cleared
0
1,086,548
Distance Traveled
872,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,348
779
42
4
0
200,844
0
L
King Arthur
8,403
700
12
1
0
241,139
0
W
Skadi
9,725
810
21
2
0
239,476
0
W
Aphrodite
9,562
797
53
4
0
185,319
0
L
Cthulhu
9,621
802
55
5
0
251,798
0
W
The Morrigan
9,036
753
33
3
0
221,769
0
L
Scylla
3,104
259
0
0
0
0
0
L
Yemoja
8,947
746
17
1
0
187,638
0
W
Ganesha
9,503
792
0
0
0
239,140
0
L
Medusa
9,845
820
54
5
0
192,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role