Player Matchup

Ra
Ra
DADDYSM1TE
Ra
Level 156
God Stats
1,555W - 1,492L
1,519 SR
Queue Stats
2,275W - 2,467L
1,490 Elo+
Solo
Janus
Janus
MartindaDeutsche
Janus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,417 Elo+
Party 1
Bellona
Bellona
TheGaijin2516
Bellona
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,317 Elo+
Party 1
Team Averages
Level 109
1,506 SR
1,408 Elo+

VS

Team Averages
Level 117
1,612 SR
1,502 Elo+
Mulan
Mulan
Bigbo75
Mulan
Level 141
God Stats
54W - 49L
1,603 SR
Queue Stats
428W - 460L
1,482 Elo+
Solo
Cernunnos
Cernunnos
OverSneak
Cernunnos
Level 126
God Stats
2W - 1L
1,751 SR
Queue Stats
26W - 27L
1,574 Elo+
Solo
Baron Samedi
Baron Samedi
Tweaknelius
Baron Samedi
Level 85
God Stats
104W - 118L
1,482 SR
Queue Stats
111W - 126L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,348
635
2,123
3,077
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

11
0 / 3 / 1
6,493
649
5,765
6,253
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
12
1 / 2 / 0
6,787
679
8,004
12,283
12,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bigbo75
Mulan
12
1 / 0 / 4
7,170
717
4,857
8,089
6,809
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
OverSneak
Cernunnos
14
2 / 0 / 3
8,394
839
5,680
9,255
3,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Tweaknelius
Baron Samedi
13
2 / 1 / 2
7,941
794
7,270
6,546
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
5
5
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
Bigbo75
Mulan
1
0
4
3
L
0
0
1
0.5
L
0
3
1
0.17
W
Cernunnos
OverSneak
Cernunnos
2
0
3
3.5
L
Bellona
1
2
0
0.5
W
Baron Samedi
Tweaknelius
Baron Samedi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,892
Damage
17,807
21,613
Taken
23,890
15,944
Mitigated
13,654
3,289
Healing
7,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Bigbo75
Mulan
4,857
453
0
751
8,089
6,809
384
2,123
5,414
0
12,456
L
2,123
51
506
1,057
3,077
1,108
0
866
2,199
20,062
0
L
5,765
154
0
0
6,253
2,512
0
2,174
4,065
23,093
0
W
Cernunnos
OverSneak
Cernunnos
5,680
2,189
0
3,236
9,255
3,726
764
3,958
4,999
0
40,208
L
Bellona
8,004
1,103
0
1,726
12,283
12,324
0
4,310
7,956
0
17,475
W
Baron Samedi
Tweaknelius
Baron Samedi
7,270
612
1,001
2,713
6,546
3,119
357
1,626
4,688
35,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,628
Gold Earned
23,505
94
Minions Killed
157
0
Camps Cleared
0
515,468
Distance Traveled
550,558
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,170
717
22
2
0
193,570
2
L
Ra
6,348
635
29
3
0
141,484
4
L
Janus
6,493
649
47
5
0
172,386
0
W
Cernunnos
8,394
839
76
8
0
188,948
3
L
Bellona
6,787
679
18
2
0
201,598
0
W
Baron Samedi
7,941
794
59
6
0
168,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role