Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
MettkitBoy
Ra
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
185W - 161L
1,599 Elo+
Solo
Cupid
Cupid
Reliqum
Cupid
Level 128
God Stats
2W - 1L
1,770 SR
Queue Stats
111W - 113L
1,586 Elo+
Party 1
Izanami
Izanami
Tjark02
Izanami
Level 102
God Stats
6W - 5L
1,397 SR
Queue Stats
149W - 131L
1,524 Elo+
Party 2
Bellona
Bellona
iiSyntax--
Bellona
Level 57
God Stats
14W - 13L
1,805 SR
Queue Stats
76W - 79L
1,504 Elo+
Party 2
Team Averages
Level 115
1,594 SR
1,543 Elo+

VS

Team Averages
Level 129
1,541 SR
1,516 Elo+
Sol
Sol
 
Sol
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Geomint
Bellona
Level 106
God Stats
12W - 7L
1,730 SR
Queue Stats
59W - 38L
1,646 Elo+
Solo
Apollo
Apollo
arroow
Apollo
Level 149
God Stats
5W - 5L
1,531 SR
Queue Stats
54W - 50L
1,473 Elo+
Party 3
Thanatos
Thanatos
mfglegolas
Thanatos
Level 104
God Stats
9W - 7L
1,441 SR
Queue Stats
274W - 269L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
0 / 1 / 0
3,258
652
1,352
3,160
1,963
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

2
0 / 1 / 0
2,490
498
124
847
191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Reliqum
Cupid
6
0 / 0 / 0
2,995
599
1,764
2,209
519
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Izanami
Tjark02
Izanami
6
0 / 1 / 0
3,052
610
679
2,363
793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
iiSyntax--
Bellona
6
1 / 2 / 0
3,339
668
846
4,117
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
2 / 0 / 0
4,092
818
1,110
1,700
395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
 
Khepri
6
0 / 0 / 1
3,635
727
673
3,047
1,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
Geomint
Bellona
7
2 / 1 / 0
4,044
809
2,288
3,683
2,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
arroow
Apollo
6
0 / 0 / 1
3,353
671
1,188
1,759
574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
mfglegolas
Thanatos
7
1 / 0 / 1
3,826
765
1,395
3,861
1,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
5
5
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
0
0
W
Sol
 
Sol
2
0
0
2
W
Khepri
 
Khepri
0
0
1
0.5
W
Bellona
Geomint
Bellona
2
1
0
2
L
0
1
0
0
L
Cupid
Reliqum
Cupid
0
0
0
0
L
Izanami
Tjark02
Izanami
0
1
0
0
W
Apollo
arroow
Apollo
0
0
1
0.5
L
Bellona
iiSyntax--
Bellona
1
2
0
0.5
W
Thanatos
mfglegolas
Thanatos
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,765
Damage
6,654
12,696
Taken
14,050
6,276
Mitigated
6,780
3,419
Healing
9,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
1,352
948
0
786
3,160
1,963
0
289
2,871
9,839
0
W
Sol
 
Sol
1,110
604
0
1,079
1,700
395
228
22
1,638
21,536
0
W
Khepri
 
Khepri
673
63
0
2,143
3,047
1,801
0
770
2,277
6,111
0
W
Bellona
Geomint
Bellona
2,288
558
0
1,386
3,683
2,818
0
0
3,683
0
21,991
L
124
0
0
150
847
191
0
136
711
876
38
L
Cupid
Reliqum
Cupid
1,764
1,431
87
1,334
2,209
519
0
384
1,825
0
14,067
L
Izanami
Tjark02
Izanami
679
450
0
0
2,363
793
0
974
1,389
0
14,826
W
Apollo
arroow
Apollo
1,188
1,066
0
851
1,759
574
0
582
1,177
0
23,595
L
Bellona
iiSyntax--
Bellona
846
207
0
1,062
4,117
2,810
0
0
3,832
0
11,968
W
Thanatos
mfglegolas
Thanatos
1,395
462
0
4,157
3,861
1,192
0
22
3,799
0
19,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,134
Gold Earned
18,950
95
Minions Killed
171
0
Camps Cleared
0
414,840
Distance Traveled
507,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,258
652
15
3
0
109,740
0
W
Sol
4,092
818
30
6
0
91,037
0
W
Khepri
3,635
727
5
1
0
110,852
0
W
Bellona
4,044
809
43
9
0
114,220
0
L
Ra
2,490
498
6
1
0
15,656
0
L
Cupid
2,995
599
32
6
0
93,691
0
L
Izanami
3,052
610
17
3
0
95,637
0
W
Apollo
3,353
671
48
10
0
90,567
0
L
Bellona
3,339
668
25
5
0
100,116
0
W
Thanatos
3,826
765
45
9
0
100,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role