Player Matchup

Agni
Agni
IDontAutomobile
Agni
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 178L
1,425 Elo+
Party 1
Bellona
Bellona
PGOVasi
Bellona
Level 144
God Stats
1W - 6L
1,456 SR
Queue Stats
50W - 70L
1,423 Elo+
Party 1
Mercury
Mercury
SWAT Hawaii
Mercury
Level 155
God Stats
1W - 4L
1,359 SR
Queue Stats
185W - 202L
1,437 Elo+
Party 1
Artemis
Artemis
Steiner43
Artemis
Level 143
God Stats
3W - 3L
1,737 SR
Queue Stats
182W - 197L
1,595 Elo+
Party 1
Athena
Athena
xAGNI GAMESx
Athena
Level 67
God Stats
12W - 20L
1,218 SR
Queue Stats
26W - 38L
1,342 Elo+
Party 1
Team Averages
Level 132
1,454 SR
1,444 Elo+

VS

Team Averages
Level 116
1,548 SR
1,525 Elo+
Lancelot
Lancelot
Ferny_the_chief
Lancelot
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,511 Elo+
Party 2
Anhur
Anhur
Honneyy_Badger
Anhur
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,456 Elo+
Party 2
Ares
Ares
Jestral
Ares
Level 52
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 38L
1,442 Elo+
Solo
Osiris
Osiris
Pyrotechnics17
Osiris
Level 128
God Stats
3W - 0L
1,740 SR
Queue Stats
17W - 15L
1,617 Elo+
Solo
Bacchus
Bacchus
xExotiic_Killer1
Bacchus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,757
517
7,571
10,725
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
PGOVasi
Bellona
13
0 / 4 / 0
7,529
502
10,457
19,061
23,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
SWAT Hawaii
Mercury
12
1 / 5 / 0
6,632
442
5,341
15,587
6,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
Steiner43
Artemis
12
1 / 5 / 1
6,966
464
7,385
10,825
2,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
11
0 / 1 / 0
7,005
467
3,755
13,959
8,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
5 / 0 / 2
8,710
581
6,742
10,612
6,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

16
7 / 0 / 6
9,550
637
14,983
11,110
5,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
Jestral
Ares
13
1 / 2 / 12
8,091
539
8,995
15,322
15,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 0 / 4
8,749
583
11,837
16,543
23,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 1 / 6
8,720
581
7,536
8,537
6,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
3
Kills
18
19
Deaths
3
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Lancelot
5
0
2
6
W
7
0
6
10
L
1
4
1
0.38
W
Ares
Jestral
Ares
1
2
12
3.5
L
Bellona
PGOVasi
Bellona
0
4
0
0
W
2
0
4
4
L
Mercury
SWAT Hawaii
Mercury
1
5
0
0.2
L
Artemis
Steiner43
Artemis
1
5
1
0.3
L
Athena
0
1
0
0
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,509
Damage
50,093
70,157
Taken
62,124
45,063
Mitigated
57,332
18,008
Healing
17,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
6,742
886
0
1,414
10,612
6,203
0
796
9,816
0
83,340
W
14,983
10,088
0
4,139
11,110
5,551
2,131
3,487
7,623
0
86,613
L
7,571
435
0
1,942
10,725
3,742
0
5,437
5,288
58,666
735
W
Ares
Jestral
Ares
8,995
1,222
0
3,777
15,322
15,369
964
3,958
11,364
23,040
0
L
Bellona
PGOVasi
Bellona
10,457
4,532
0
6,890
19,061
23,801
0
1,021
16,789
0
64,882
W
11,837
3,526
0
5,326
16,543
23,987
24
0
16,543
0
64,582
L
Mercury
SWAT Hawaii
Mercury
5,341
2,266
0
2,071
15,587
6,464
0
3,042
12,329
0
49,857
L
Artemis
Steiner43
Artemis
7,385
2,690
0
2,170
10,825
2,991
0
2,138
8,687
0
46,218
L
Athena
3,755
1,146
1,454
3,481
13,959
8,065
280
4,739
9,220
28,215
0
W
7,536
813
0
2,371
8,537
6,222
200
3,043
5,494
50,143
1,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,889
Gold Earned
43,820
418
Minions Killed
478
0
Camps Cleared
0
1,427,323
Distance Traveled
1,516,880
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,710
581
113
8
0
374,813
0
W
Anhur
9,550
637
138
9
0
253,537
2
L
Agni
7,757
517
111
7
0
261,885
2
W
Ares
8,091
539
19
1
0
289,892
4
L
Bellona
7,529
502
106
7
0
263,077
2
W
Osiris
8,749
583
109
7
0
290,467
4
L
Mercury
6,632
442
79
5
0
337,536
0
L
Artemis
6,966
464
74
5
0
247,570
3
L
Athena
7,005
467
48
3
0
317,255
0
W
Bacchus
8,720
581
99
7
0
308,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role