Player Matchup

Janus
Janus
 
Janus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
DarklightTheLost
Bake Kujira
Level 16
God Stats
5W - 2L
1,603 SR
Queue Stats
6W - 2L
1,627 Elo+
Party 1
Thanatos
Thanatos
VillainVersus
Thanatos
Level 104
God Stats
5W - 3L
1,375 SR
Queue Stats
5W - 4L
1,377 Elo+
Party 1
Anhur
Anhur
ZTruth21
Anhur
Level 170
God Stats
11W - 11L
1,349 SR
Queue Stats
109W - 102L
1,484 Elo+
Party 1
Sylvanus
Sylvanus
kidklutch808
Sylvanus
Level 139
God Stats
22W - 26L
1,474 SR
Queue Stats
38W - 36L
1,466 Elo+
Party 1
Team Averages
Level 99
1,460 SR
1,491 Elo+

VS

Team Averages
Level 107
1,513 SR
1,538 Elo+
Chang'e
Chang'e
FIRULA1S
Chang'e
Level 139
God Stats
2W - 3L
1,500 SR
Queue Stats
128W - 121L
1,581 Elo+
Party 2
Vamana
Vamana
KoH Zoro
Vamana
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
39W - 46L
1,601 Elo+
Party 2
Baron Samedi
Baron Samedi
Zerikaii-Syraii
Baron Samedi
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 96L
1,358 Elo+
Solo
Medusa
Medusa
itspurpl3
Medusa
Level 108
God Stats
60W - 44L
1,567 SR
Queue Stats
73W - 63L
1,544 Elo+
Solo
Set
Set
sp3ctraa
Set
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 80L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 2 / 2
9,107
536
8,839
9,058
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
DarklightTheLost
Bake Kujira
15
6 / 1 / 3
9,742
573
6,046
14,754
15,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
VillainVersus
Thanatos
15
10 / 1 / 7
9,822
578
10,903
14,618
7,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
ZTruth21
Anhur
14
2 / 5 / 6
8,460
498
6,098
11,961
5,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
kidklutch808
Sylvanus
15
1 / 0 / 4
8,977
528
9,366
11,136
9,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FIRULA1S
Chang'e
16
2 / 3 / 0
8,591
505
8,603
13,811
5,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
KoH Zoro
Vamana
13
0 / 3 / 0
7,751
456
4,628
15,045
10,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Zerikaii-Syraii
Baron Samedi
12
2 / 4 / 2
7,527
443
4,325
8,749
7,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
itspurpl3
Medusa
14
5 / 7 / 2
8,720
513
15,778
16,331
5,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
0 / 5 / 0
5,932
349
2,570
10,746
4,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
22
Kills
9
9
Deaths
22
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
2
2
2
W
Bake Kujira
DarklightTheLost
Bake Kujira
6
1
3
7.5
L
Chang'e
FIRULA1S
Chang'e
2
3
0
0.67
L
Vamana
KoH Zoro
Vamana
0
3
0
0
W
Thanatos
VillainVersus
Thanatos
10
1
7
13.5
W
Anhur
ZTruth21
Anhur
2
5
6
1
L
Baron Samedi
Zerikaii-Syraii
Baron Samedi
2
4
2
0.75
L
Medusa
itspurpl3
Medusa
5
7
2
0.86
W
Sylvanus
kidklutch808
Sylvanus
1
0
4
3
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,252
Damage
35,904
61,527
Taken
64,682
40,504
Mitigated
32,895
22,221
Healing
11,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,839
700
0
1,403
9,058
3,411
0
4,443
4,615
69,126
0
W
Bake Kujira
DarklightTheLost
Bake Kujira
6,046
2,104
0
1,321
14,754
15,544
260
2,643
12,111
41,905
1,004
L
Chang'e
FIRULA1S
Chang'e
8,603
681
250
4,667
13,811
5,120
0
7,008
6,405
63,513
4,620
L
Vamana
KoH Zoro
Vamana
4,628
1,467
0
1,576
15,045
10,296
328
7,941
7,050
0
54,522
W
Thanatos
VillainVersus
Thanatos
10,903
3,266
0
9,254
14,618
7,038
26
2,090
12,528
0
60,979
W
Anhur
ZTruth21
Anhur
6,098
2,904
0
2,531
11,961
5,237
30
1,808
10,153
0
57,140
L
Baron Samedi
Zerikaii-Syraii
Baron Samedi
4,325
419
238
1,398
8,749
7,388
0
2,055
6,694
41,375
556
L
Medusa
itspurpl3
Medusa
15,778
6,785
0
2,588
16,331
5,741
0
3,765
12,524
0
76,091
W
Sylvanus
kidklutch808
Sylvanus
9,366
2,653
1,054
6,658
11,136
9,274
272
1,702
8,754
45,784
12,480
L
2,570
1,454
0
929
10,746
4,350
0
2,080
8,624
0
31,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,108
Gold Earned
38,521
446
Minions Killed
414
0
Camps Cleared
0
1,614,104
Distance Traveled
1,442,659
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,107
536
108
6
0
316,945
0
W
Bake Kujira
9,742
573
59
3
0
349,462
4
L
Chang'e
8,591
505
125
7
0
329,966
0
L
Vamana
7,751
456
87
5
0
314,755
0
W
Thanatos
9,822
578
77
5
0
386,020
5
W
Anhur
8,460
498
107
6
0
280,446
2
L
Baron Samedi
7,527
443
55
3
0
252,359
0
L
Medusa
8,720
513
107
6
0
283,618
0
W
Sylvanus
8,977
528
95
6
0
281,231
3
L
Set
5,932
349
40
2
0
261,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role