Player Matchup

King Arthur
King Arthur
ITZsaxageIG
King Arthur
Level 135
God Stats
14W - 17L
1,610 SR
Queue Stats
98W - 114L
1,551 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Scorpitox
Morgan Le Fay
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,353 Elo+
Party 1
Guan Yu
Guan Yu
Viscerah
Guan Yu
Level 7
God Stats
3W - 6L
1,133 SR
Queue Stats
10W - 12L
1,353 Elo+
Party 1
Bastet
Bastet
bababoosh248
Bastet
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
105W - 109L
1,515 Elo+
Party 2
Sol
Sol
jairo1995
Sol
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 39L
1,456 Elo+
Solo
Team Averages
Level 92
1,449 SR
1,446 Elo+

VS

Team Averages
Level 121
1,617 SR
1,476 Elo+
Artio
Artio
 
Artio
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AME4GAB1
Thor
Level 84
God Stats
11W - 15L
1,785 SR
Queue Stats
394W - 442L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
GhettoGodJu
Sun Wukong
Level 119
God Stats
3W - 4L
1,500 SR
Queue Stats
506W - 555L
1,439 Elo+
Solo
Artemis
Artemis
Raleith
Artemis
Level 157
God Stats
0W - 1L
1,798 SR
Queue Stats
14W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ITZsaxageIG
King Arthur
11
3 / 0 / 4
6,590
1,318
5,087
4,973
4,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Scorpitox
Morgan Le Fay
11
2 / 1 / 2
6,030
1,206
2,591
2,676
1,168
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Guan Yu
Viscerah
Guan Yu
11
1 / 1 / 3
6,047
1,209
2,657
3,843
2,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
11
2 / 1 / 5
6,200
1,240
4,096
4,030
1,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 4
5,577
1,115
2,787
1,349
487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

421

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 0 / 1
5,705
1,141
1,230
2,639
2,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
 
Ra
10
0 / 1 / 1
5,573
1,115
2,806
2,218
767
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
10
2 / 3 / 1
6,104
1,221
4,403
5,861
2,168
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
GhettoGodJu
Sun Wukong
9
1 / 3 / 1
5,591
1,118
2,654
7,082
5,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Raleith
Artemis
9
0 / 1 / 0
4,958
992
1,599
1,844
935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
8
Kills
3
3
Deaths
8
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
0
1
0.5
L
Ra
 
Ra
0
1
1
0.5
L
Thor
2
3
1
0.83
L
Sun Wukong
GhettoGodJu
Sun Wukong
1
3
1
0.5
W
King Arthur
ITZsaxageIG
King Arthur
3
0
4
5
L
Artemis
Raleith
Artemis
0
1
0
0
W
Morgan Le Fay
Scorpitox
Morgan Le Fay
2
1
2
3
W
Guan Yu
Viscerah
Guan Yu
1
1
3
2.5
W
Bastet
2
1
5
4.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,218
Damage
12,692
16,871
Taken
19,644
9,436
Mitigated
11,498
3,551
Healing
1,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,230
538
70
363
2,639
2,005
0
461
2,178
5,398
0
L
Ra
 
Ra
2,806
280
252
288
2,218
767
0
0
2,176
12,607
0
L
Thor
4,403
1,484
104
123
5,861
2,168
0
712
5,030
0
7,726
L
Sun Wukong
GhettoGodJu
Sun Wukong
2,654
483
0
133
7,082
5,623
0
3,156
3,759
0
10,594
W
King Arthur
ITZsaxageIG
King Arthur
5,087
641
0
350
4,973
4,240
0
1,307
3,599
0
11,099
L
Artemis
Raleith
Artemis
1,599
292
0
50
1,844
935
0
937
907
0
2,752
W
Morgan Le Fay
Scorpitox
Morgan Le Fay
2,591
809
149
294
2,676
1,168
0
26
2,632
16,126
248
W
Guan Yu
Viscerah
Guan Yu
2,657
722
54
810
3,843
2,108
0
1,059
2,736
0
10,268
W
Bastet
4,096
1,009
0
1,717
4,030
1,433
0
1,317
2,651
0
9,941
W
2,787
554
0
177
1,349
487
0
132
1,217
8,288
719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,444
Gold Earned
27,931
91
Minions Killed
62
3
Camps Cleared
3
450,248
Distance Traveled
254,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,705
1,141
10
2
0
62,864
0
L
Ra
5,573
1,115
30
6
2
56,268
0
L
Thor
6,104
1,221
5
1
1
51,879
0
L
Sun Wukong
5,591
1,118
17
3
0
62,359
0
W
King Arthur
6,590
1,318
7
1
0
91,289
0
L
Artemis
4,958
992
0
0
0
20,810
0
W
Morgan Le Fay
6,030
1,206
18
4
2
85,718
0
W
Guan Yu
6,047
1,209
31
6
0
93,055
0
W
Bastet
6,200
1,240
17
3
0
98,750
0
W
Sol
5,577
1,115
18
4
1
81,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role