Player Matchup

Thoth
Thoth
Platinum V
DirtworthDan
Thoth
Platinum V
Level 182
God Stats
23W - 16L
1,714 SR
Queue Stats
190W - 195L
1,680 MMR
Party 1
Medusa
Medusa
Gold IV
SeraphimTim
Medusa
Gold IV
Level 134
God Stats
15W - 18L
1,449 SR
Queue Stats
164W - 184L
1,163 MMR
Party 1
Horus
Horus
Gold I
TLWLoNeHacKZz
Horus
Gold I
Level 159
God Stats
6W - 6L
1,489 SR
Queue Stats
111W - 107L
1,621 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 158
1,551 SR
1,488 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 88
1,519 SR
1,412 MMR
Geb
Geb
Silver III
AngryBunny55453
Geb
Silver III
Level 133
God Stats
24W - 21L
1,653 SR
Queue Stats
163W - 202L
1,442 MMR
Party 2
Poseidon
Poseidon
Bronze III
TTVitrealtoupee
Poseidon
Bronze III
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Skadi
Skadi
Bronze III
herbal_heart
Skadi
Bronze III
Level 45
God Stats
0W - 1L
1,404 SR
Queue Stats
19W - 25L
1,295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
7,827
783
9,232
4,208
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
14
7 / 0 / 3
8,647
865
10,002
6,569
2,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 0 / 9
7,172
717
6,580
8,483
6,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
MulanKuzenboNe ZhaBacchusAres

VS

Bans
Bake KujiraChironHachimanThorDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,928
593
4,796
12,885
9,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
11
0 / 3 / 0
6,078
608
2,892
7,425
2,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 0
6,353
635
5,172
9,291
2,370
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
2
0
7
5.5
W
Medusa
7
0
3
8.5
W
1
0
9
5.5
L
Poseidon
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,814
Damage
12,860
19,260
Taken
29,601
10,727
Mitigated
14,243
4,784
Healing
2,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,796
464
0
307
12,885
9,802
0
2,097
10,517
12,010
1,026
W
9,232
121
0
490
4,208
1,639
390
1,092
3,105
43,082
0
W
Medusa
10,002
4,139
0
860
6,569
2,811
1,106
2,108
4,428
0
30,110
W
6,580
2,408
1,446
1,988
8,483
6,277
41
3,795
4,677
0
14,651
L
Poseidon
2,892
389
0
634
7,425
2,071
0
3,653
3,498
21,390
1,023
L
5,172
1,116
0
2,003
9,291
2,370
0
3,270
5,750
0
27,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,646
Gold Earned
18,359
147
Minions Killed
101
0
Camps Cleared
0
595,457
Distance Traveled
564,537
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,928
593
14
1
0
185,969
2
W
Thoth
7,827
783
94
9
0
206,964
0
W
Medusa
8,647
865
46
5
0
195,780
0
W
Horus
7,172
717
7
1
0
192,713
0
L
Poseidon
6,078
608
37
4
0
181,053
0
L
Skadi
6,353
635
50
5
0
197,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role