Player Matchup

Vulcan
Vulcan
DrBeauregard
Vulcan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,624 Elo+
Party 1
Ares
Ares
ExtremeDivorce
Ares
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,393 Elo+
Party 1
Ishtar
Ishtar
Maldaris
Ishtar
Level 68
God Stats
2W - 2L
1,693 SR
Queue Stats
20W - 24L
1,447 Elo+
Party 1
Team Averages
Level 45
1,564 SR
1,488 Elo+

VS

Team Averages
Level 132
1,602 SR
1,509 Elo+
Neith
Neith
ShinyVaporeon
Neith
Level 121
God Stats
4W - 4L
1,807 SR
Queue Stats
217W - 227L
1,527 Elo+
Solo
King Arthur
King Arthur
Warhak2178
King Arthur
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 27L
1,454 Elo+
Solo
Zhong Kui
Zhong Kui
xZ 1NSAN1TY Zx
Zhong Kui
Level 193
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 86L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
1 / 5 / 4
9,623
687
7,408
11,104
5,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 7 / 1
10,939
781
9,673
17,905
24,376
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
Maldaris
Ishtar
14
0 / 8 / 4
9,230
659
11,181
15,913
6,931
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 10
11,275
805
11,465
12,301
5,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Warhak2178
King Arthur
17
4 / 2 / 11
11,270
805
7,816
15,494
15,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
xZ 1NSAN1TY Zx
Zhong Kui
18
11 / 2 / 7
12,374
884
20,032
12,456
10,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
6
Kills
20
20
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
5
4
0.6
L
5
7
1
0.79
L
Ishtar
Maldaris
Ishtar
0
8
4
0.25
W
5
2
10
5
W
King Arthur
Warhak2178
King Arthur
4
2
11
4.75
W
Zhong Kui
xZ 1NSAN1TY Zx
Zhong Kui
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,262
Damage
39,313
44,922
Taken
40,251
36,648
Mitigated
30,998
2,288
Healing
10,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
7,408
3,432
0
0
11,104
5,341
369
5,438
5,122
30,331
0
L
9,673
929
0
90
17,905
24,376
135
4,401
12,789
17,037
0
L
Ishtar
Maldaris
Ishtar
11,181
6,732
0
2,198
15,913
6,931
950
7,885
7,291
0
42,086
W
11,465
4,036
0
5,616
12,301
5,748
890
6,158
6,143
0
70,659
W
King Arthur
Warhak2178
King Arthur
7,816
362
0
702
15,494
15,111
359
7,003
8,491
0
24,816
W
Zhong Kui
xZ 1NSAN1TY Zx
Zhong Kui
20,032
1,836
0
4,343
12,456
10,139
1,497
4,308
8,148
47,401
1,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,792
Gold Earned
34,919
117
Minions Killed
215
0
Camps Cleared
0
658,099
Distance Traveled
755,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,623
687
51
4
0
229,362
0
L
Ares
10,939
781
15
1
0
217,339
0
L
Ishtar
9,230
659
51
4
0
211,398
0
W
Neith
11,275
805
96
7
0
253,704
0
W
King Arthur
11,270
805
41
3
0
278,537
0
W
Zhong Kui
12,374
884
78
6
0
223,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role