Player Matchup

Horus
Horus
DrummerDave666
Horus
Level 41
God Stats
0W - 1L
1,338 SR
Queue Stats
22W - 33L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
GnomeSaiyan420
Cthulhu
Level 14
God Stats
0W - 2L
1,353 SR
Queue Stats
6W - 8L
1,328 Elo+
Party 1
Izanami
Izanami
Oml3tt3
Izanami
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,319 Elo+
Party 1
Thanatos
Thanatos
TotallyDrunkRN
Thanatos
Level 86
God Stats
2W - 7L
1,275 SR
Queue Stats
40W - 66L
1,455 Elo+
Party 1
Janus
Janus
soddder
Janus
Level 5
God Stats
0W - 5L
1,353 SR
Queue Stats
9W - 27L
1,500 Elo+
Party 1
Team Averages
Level 31
1,364 SR
1,403 Elo+

VS

Team Averages
Level 124
1,478 SR
1,625 Elo+
Tyr
Tyr
 
Tyr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Akkuz
Da Ji
Level 65
God Stats
2W - 2L
1,375 SR
Queue Stats
11W - 6L
1,732 Elo+
Party 2
Terra
Terra
BokChewy
Terra
Level 152
God Stats
14W - 12L
1,803 SR
Queue Stats
81W - 88L
1,604 Elo+
Party 3
Ullr
Ullr
MacNCheeseBoi
Ullr
Level 138
God Stats
1W - 1L
1,188 SR
Queue Stats
11W - 6L
1,732 Elo+
Party 2
Aphrodite
Aphrodite
retrosteam46
Aphrodite
Level 108
God Stats
3W - 2L
1,523 SR
Queue Stats
21W - 22L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
7,791
779
3,778
11,315
9,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 4 / 2
6,699
670
5,501
10,869
10,023
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Oml3tt3
Izanami
12
0 / 7 / 2
6,828
683
4,336
11,173
4,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
12
1 / 3 / 1
7,073
707
5,858
8,728
4,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Janus
soddder
Janus
13
0 / 3 / 1
6,991
699
7,334
6,213
2,619
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 1 / 11
7,807
781
5,167
8,711
4,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Da Ji
Akkuz
Da Ji
16
6 / 1 / 12
9,163
916
9,691
8,004
4,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
BokChewy
Terra
15
6 / 0 / 14
9,301
930
12,486
9,988
8,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 0 / 10
8,757
876
6,575
5,873
2,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
retrosteam46
Aphrodite
16
4 / 0 / 15
8,995
900
10,587
7,361
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
84
2
Kills
22
22
Deaths
2
7
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
1
11
6.5
W
Da Ji
Akkuz
Da Ji
6
1
12
12
W
Terra
BokChewy
Terra
6
0
14
13
L
1
5
1
0.3
L
0
4
2
0.25
W
5
0
10
10
L
Izanami
Oml3tt3
Izanami
0
7
2
0.14
L
Thanatos
1
3
1
0.5
W
Aphrodite
retrosteam46
Aphrodite
4
0
15
11.5
L
Janus
soddder
Janus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,807
Damage
44,506
48,298
Taken
39,937
30,923
Mitigated
23,764
6,814
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,167
328
0
586
8,711
4,012
51
3,557
5,077
0
17,252
W
Da Ji
Akkuz
Da Ji
9,691
2,881
0
920
8,004
4,495
964
1,983
5,980
0
27,413
W
Terra
BokChewy
Terra
12,486
933
1,650
1,816
9,988
8,970
29
2,902
6,863
22,195
1,409
L
3,778
1,101
710
2,086
11,315
9,702
0
5,640
5,675
1,341
4,625
L
5,501
307
0
480
10,869
10,023
0
3,872
6,997
8,540
0
W
6,575
2,747
0
519
5,873
2,410
668
2,346
3,400
0
24,409
L
Izanami
Oml3tt3
Izanami
4,336
2,439
0
162
11,173
4,401
0
3,414
7,759
0
13,614
L
Thanatos
5,858
799
0
2,536
8,728
4,178
0
5,016
3,712
0
10,862
W
Aphrodite
retrosteam46
Aphrodite
10,587
869
2,389
4,502
7,361
3,877
108
2,536
4,704
29,031
0
L
Janus
soddder
Janus
7,334
681
0
840
6,213
2,619
0
4,178
2,035
20,979
314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,382
Gold Earned
44,023
92
Minions Killed
214
0
Camps Cleared
0
844,089
Distance Traveled
1,100,914
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,807
781
29
3
0
214,675
6
W
Da Ji
9,163
916
49
5
0
212,902
0
W
Terra
9,301
930
21
2
0
231,089
0
L
Horus
7,791
779
7
1
0
173,145
1
L
Cthulhu
6,699
670
7
1
0
166,972
0
W
Ullr
8,757
876
46
5
0
228,069
0
L
Izanami
6,828
683
22
2
0
164,362
0
L
Thanatos
7,073
707
13
1
0
178,267
0
W
Aphrodite
8,995
900
69
7
0
214,179
0
L
Janus
6,991
699
43
4
0
161,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role