Player Matchup

Cliodhna
Cliodhna
EnjoyYourDemise
Cliodhna
Level 35
God Stats
0W - 1L
1,285 SR
Queue Stats
28W - 56L
1,209 Elo+
Solo
Rama
Rama
JacqueesXX
Rama
Level 89
God Stats
13W - 5L
1,823 SR
Queue Stats
34W - 23L
1,657 Elo+
Solo
Cerberus
Cerberus
KomodoGT0
Cerberus
Level 66
God Stats
2W - 2L
1,437 SR
Queue Stats
88W - 100L
1,428 Elo+
Party 2
Discordia
Discordia
Lilicca S2
Discordia
Level 68
God Stats
3W - 1L
1,808 SR
Queue Stats
20W - 28L
1,289 Elo+
Solo
Vamana
Vamana
Spartan X3712
Vamana
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 52L
1,383 Elo+
Party 2
Team Averages
Level 57
1,571 SR
1,393 Elo+

VS

Team Averages
Level 99
1,584 SR
1,508 Elo+
Janus
Janus
Centicide
Janus
Level 89
God Stats
4W - 3L
1,495 SR
Queue Stats
93W - 83L
1,495 Elo+
Solo
Bake Kujira
Bake Kujira
DankYeeterr
Bake Kujira
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 87L
1,393 Elo+
Party 1
Sylvanus
Sylvanus
MrGruntle
Sylvanus
Level 122
God Stats
14W - 6L
1,569 SR
Queue Stats
81W - 81L
1,384 Elo+
Party 1
Neith
Neith
Tata4i20
Neith
Level 108
God Stats
1W - 0L
1,806 SR
Queue Stats
3W - 1L
1,736 Elo+
Solo
Bacchus
Bacchus
WerewolfKi2
Bacchus
Level 62
God Stats
9W - 9L
1,547 SR
Queue Stats
148W - 146L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
8
1 / 6 / 1
4,791
479
2,823
10,644
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 1 / 0
5,237
524
5,572
7,331
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
KomodoGT0
Cerberus
7
1 / 4 / 2
4,725
473
5,208
9,912
5,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Lilicca S2
Discordia
9
0 / 3 / 1
4,633
463
2,251
6,386
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 1
5,774
577
3,253
7,089
5,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Centicide
Janus
10
3 / 1 / 3
6,524
652
5,388
4,253
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bake Kujira
DankYeeterr
Bake Kujira
9
3 / 1 / 1
5,758
576
5,866
7,746
6,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
MrGruntle
Sylvanus
10
4 / 1 / 5
6,410
641
4,420
6,510
3,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
Tata4i20
Neith
9
1 / 1 / 5
5,079
508
7,155
5,551
1,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
WerewolfKi2
Bacchus
9
2 / 1 / 1
5,579
558
2,915
10,733
8,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
13
14
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
Centicide
Janus
3
1
3
4.5
W
Bake Kujira
DankYeeterr
Bake Kujira
3
1
1
3.5
L
Cliodhna
1
6
1
0.25
L
2
1
0
2
L
Cerberus
KomodoGT0
Cerberus
1
4
2
0.5
L
Discordia
Lilicca S2
Discordia
0
3
1
0.17
W
Sylvanus
MrGruntle
Sylvanus
4
1
5
6.5
L
1
0
1
1.5
W
Neith
Tata4i20
Neith
1
1
5
3.5
W
Bacchus
WerewolfKi2
Bacchus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,107
Damage
25,744
41,362
Taken
34,793
18,329
Mitigated
21,314
12,395
Healing
10,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Centicide
Janus
5,388
560
0
210
4,253
1,316
621
1,682
2,571
39,928
1,122
W
Bake Kujira
DankYeeterr
Bake Kujira
5,866
2,922
0
1,882
7,746
6,389
0
2,007
5,139
28,095
728
L
Cliodhna
2,823
677
0
2,152
10,644
2,961
0
3,811
6,717
0
26,179
L
5,572
4,547
0
3,668
7,331
2,691
62
1,980
5,351
0
35,527
L
Cerberus
KomodoGT0
Cerberus
5,208
525
0
3,141
9,912
5,070
0
4,956
4,756
16,271
442
L
Discordia
Lilicca S2
Discordia
2,251
134
0
1,000
6,386
1,704
0
3,549
2,585
26,675
0
W
Sylvanus
MrGruntle
Sylvanus
4,420
1,489
340
2,560
6,510
3,176
0
534
5,893
26,417
15,104
L
3,253
1,193
0
2,434
7,089
5,903
0
2,828
3,950
0
33,691
W
Neith
Tata4i20
Neith
7,155
1,968
36
1,181
5,551
1,769
238
1,560
3,768
0
29,577
W
Bacchus
WerewolfKi2
Bacchus
2,915
620
0
3,872
10,733
8,664
259
945
9,692
19,159
2,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,160
Gold Earned
29,350
244
Minions Killed
242
0
Camps Cleared
0
922,495
Distance Traveled
922,377
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,524
652
67
7
0
193,865
0
W
Bake Kujira
5,758
576
42
4
0
193,120
0
L
Cliodhna
4,791
479
44
4
0
180,302
0
L
Rama
5,237
524
47
5
0
158,893
0
L
Cerberus
4,725
473
40
4
0
188,244
0
L
Discordia
4,633
463
42
4
0
191,917
0
W
Sylvanus
6,410
641
67
7
0
205,787
1
L
Vamana
5,774
577
71
7
0
203,139
0
W
Neith
5,079
508
45
5
0
161,289
3
W
Bacchus
5,579
558
21
2
0
168,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role