Player Matchup

Thoth
Thoth
Duuunte
Thoth
Level 145
God Stats
3W - 2L
1,281 SR
Queue Stats
74W - 89L
1,571 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KAID621
Morgan Le Fay
Level 89
God Stats
2W - 1L
1,267 SR
Queue Stats
65W - 82L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
LordEkbar88
Danzaburou
Level 85
God Stats
1W - 0L
1,401 SR
Queue Stats
15W - 16L
1,454 Elo+
Party 1
Horus
Horus
scaclet
Horus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,423 Elo+
Solo
Cabrakan
Cabrakan
unknownuchiha66
Cabrakan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,477 Elo+
Party 1
Team Averages
Level 110
1,390 SR
1,478 Elo+

VS

Team Averages
Level 97
1,496 SR
1,462 Elo+
Medusa
Medusa
Dix Mcbutt47
Medusa
Level 117
God Stats
5W - 12L
1,695 SR
Queue Stats
411W - 417L
1,523 Elo+
Solo
Ra
Ra
PolstraGaming
Ra
Level 84
God Stats
9W - 9L
1,500 SR
Queue Stats
319W - 303L
1,486 Elo+
Solo
Hachiman
Hachiman
SinfulReii
Hachiman
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
880W - 855L
1,485 Elo+
Solo
Cerberus
Cerberus
StarGirl7533
Cerberus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 140L
1,407 Elo+
Party 2
Thor
Thor
WickedWest69
Thor
Level 107
God Stats
1W - 2L
1,285 SR
Queue Stats
137W - 141L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Duuunte
Thoth
19
6 / 4 / 10
10,898
991
14,550
10,497
4,834
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Morgan Le Fay
KAID621
Morgan Le Fay
17
3 / 3 / 12
10,467
952
9,855
11,840
6,256
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
LordEkbar88
Danzaburou
15
3 / 7 / 6
9,287
844
4,747
11,198
4,847
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
scaclet
Horus
18
6 / 4 / 9
11,060
1,005
8,997
15,323
16,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cabrakan
15
1 / 6 / 9
9,450
859
5,389
15,019
20,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
6 / 7 / 7
9,512
865
9,634
14,409
6,466
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
8 / 4 / 12
10,708
973
19,209
14,002
6,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
SinfulReii
Hachiman
1
0 / 0 / 0
2,800
255
0
0
0
Cerberus
StarGirl7533
Cerberus
8
0 / 1 / 3
6,467
588
1,854
3,477
2,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
9 / 7 / 9
9,953
905
14,307
16,739
6,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
54
19
Kills
23
24
Deaths
19
46
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Medusa
6
7
7
1.36
W
Thoth
Duuunte
Thoth
6
4
10
2.75
W
Morgan Le Fay
KAID621
Morgan Le Fay
3
3
12
3
W
Danzaburou
LordEkbar88
Danzaburou
3
7
6
0.86
L
8
4
12
3.5
L
Hachiman
SinfulReii
Hachiman
0
0
0
0
L
Cerberus
StarGirl7533
Cerberus
0
1
3
1.5
L
9
7
9
1.93
W
Horus
scaclet
Horus
6
4
9
2.63
W
Cabrakan
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,538
Damage
45,004
63,877
Taken
48,627
52,402
Mitigated
22,008
15,885
Healing
12,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
9,634
3,877
234
647
14,409
6,466
80
9,664
4,745
0
23,971
W
Thoth
Duuunte
Thoth
14,550
1,011
1,215
1,398
10,497
4,834
3,296
3,906
6,518
37,671
439
W
Morgan Le Fay
KAID621
Morgan Le Fay
9,855
1,852
525
1,522
11,840
6,256
2,089
4,788
6,962
24,974
314
W
Danzaburou
LordEkbar88
Danzaburou
4,747
1,738
343
1,387
11,198
4,847
1,286
3,263
7,855
0
13,486
L
19,209
2,651
3,697
5,766
14,002
6,261
0
8,266
5,736
34,602
182
L
Hachiman
SinfulReii
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
StarGirl7533
Cerberus
1,854
0
124
613
3,477
2,547
0
1,876
1,601
3,233
0
L
14,307
1,410
150
1,550
16,739
6,734
0
10,256
6,483
0
23,949
W
Horus
scaclet
Horus
8,997
3,441
2,718
4,492
15,323
16,074
665
3,627
11,696
1,464
13,242
W
Cabrakan
5,389
413
508
1,777
15,019
20,391
502
4,958
9,857
10,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,162
Gold Earned
39,440
116
Minions Killed
104
0
Camps Cleared
0
911,806
Distance Traveled
551,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,512
865
30
3
0
142,294
0
W
Thoth
10,898
991
43
4
0
184,356
0
W
Morgan Le Fay
10,467
952
34
3
0
206,240
0
W
Danzaburou
9,287
844
18
2
0
158,962
0
L
Ra
10,708
973
53
5
0
185,823
0
L
Hachiman
2,800
255
0
0
0
0
0
L
Cerberus
6,467
588
4
0
0
57,675
0
L
Thor
9,953
905
17
2
0
166,000
0
W
Horus
11,060
1,005
12
1
0
196,489
0
W
Cabrakan
9,450
859
9
1
0
165,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role