Player Matchup

Baron Samedi
Baron Samedi
Bronze IV
GotEmAtTarget
Baron Samedi
Bronze IV
Level 108
God Stats
2W - 4L
1,156 SR
Queue Stats
10W - 17L
1,034 MMR
Party 1
Cthulhu
Cthulhu
Silver III
I_AMHE3IA_I
Cthulhu
Silver III
Level 145
God Stats
32W - 30L
1,284 SR
Queue Stats
232W - 279L
853 MMR
Solo
Artemis
Artemis
Bronze IV
MrNewbyHD
Artemis
Bronze IV
Level 102
God Stats
1W - 1L
1,272 SR
Queue Stats
5W - 14L
1,034 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 118
1,238 SR
974 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,436 SR
932 MMR
Ymir
Ymir
Silver IV
CaptiveWaste
Ymir
Silver IV
Level 77
God Stats
8W - 12L
1,324 SR
Queue Stats
59W - 92L
858 MMR
Solo
Arachne
Arachne
Silver IV
RiskySnisky
Arachne
Silver IV
Level 142
God Stats
3W - 2L
1,675 SR
Queue Stats
15W - 48L
873 MMR
Solo
Kukulkan
Kukulkan
Silver II
Wager Bread
Kukulkan
Silver II
Level 58
God Stats
3W - 9L
1,310 SR
Queue Stats
33W - 51L
1,066 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GotEmAtTarget
Baron Samedi
20
8 / 0 / 6
13,529
752
19,447
10,644
6,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
I_AMHE3IA_I
Cthulhu
19
3 / 1 / 9
12,676
704
13,173
19,714
24,258
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
MrNewbyHD
Artemis
19
3 / 2 / 11
12,967
720
18,258
12,950
6,464
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AchillesBake KujiraOdinNe ZhaVulcan

VS

Bans
JanusMulanAresBacchusHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 1
10,862
603
6,781
21,899
32,627
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
RiskySnisky
Arachne
15
1 / 5 / 0
11,146
619
8,725
23,710
13,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kukulkan
Wager Bread
Kukulkan
19
2 / 5 / 1
12,871
715
13,474
14,445
7,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
14
Kills
3
3
Deaths
14
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Baron Samedi
GotEmAtTarget
Baron Samedi
8
0
6
11
W
Cthulhu
I_AMHE3IA_I
Cthulhu
3
1
9
7.5
W
Artemis
MrNewbyHD
Artemis
3
2
11
4.25
L
Arachne
RiskySnisky
Arachne
1
5
0
0.2
L
Kukulkan
Wager Bread
Kukulkan
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,878
Damage
28,980
43,308
Taken
60,054
37,033
Mitigated
53,212
13,301
Healing
9,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,781
953
0
3,035
21,899
32,627
28
11,578
10,184
42,867
2,080
W
Baron Samedi
GotEmAtTarget
Baron Samedi
19,447
1,148
3,924
4,064
10,644
6,311
1,312
6,051
4,593
64,189
328
W
Cthulhu
I_AMHE3IA_I
Cthulhu
13,173
259
1,119
2,188
19,714
24,258
208
8,380
11,334
51,672
2,296
W
Artemis
MrNewbyHD
Artemis
18,258
9,080
0
2,006
12,950
6,464
1,029
5,374
7,576
0
59,533
L
Arachne
RiskySnisky
Arachne
8,725
4,524
0
5,677
23,710
13,202
0
10,787
12,820
0
50,999
L
Kukulkan
Wager Bread
Kukulkan
13,474
538
0
735
14,445
7,383
144
8,375
5,931
71,280
148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,172
Gold Earned
34,879
259
Minions Killed
222
0
Camps Cleared
0
1,029,138
Distance Traveled
989,935
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,862
603
42
2
0
311,391
0
W
Baron Samedi
13,529
752
94
5
0
338,484
0
W
Cthulhu
12,676
704
90
5
0
368,868
0
W
Artemis
12,967
720
75
4
0
321,786
0
L
Arachne
11,146
619
51
3
0
377,722
2
L
Kukulkan
12,871
715
129
7
0
300,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role