Player Matchup

Danzaburou
Danzaburou
ENDMarcus
Danzaburou
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 59L
1,623 Elo+
Solo
Zhong Kui
Zhong Kui
JershyShore62
Zhong Kui
Level 129
God Stats
3W - 1L
1,715 SR
Queue Stats
156W - 167L
1,496 Elo+
Party 2
Loki
Loki
WILDCARD_12
Loki
Level 129
God Stats
4W - 1L
1,750 SR
Queue Stats
130W - 138L
1,542 Elo+
Party 2
Ratatoskr
Ratatoskr
patoudore
Ratatoskr
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 75L
1,544 Elo+
Solo
Baba Yaga
Baba Yaga
xXTheMetzXx
Baba Yaga
Level 105
God Stats
8W - 1L
1,974 SR
Queue Stats
130W - 126L
1,542 Elo+
Party 2
Team Averages
Level 121
1,688 SR
1,550 Elo+

VS

Team Averages
Level 104
1,605 SR
1,538 Elo+
Ymir
Ymir
ApocaBear
Ymir
Level 82
God Stats
2W - 1L
1,592 SR
Queue Stats
61W - 60L
1,587 Elo+
Party 1
Charon
Charon
Klau5nevermore
Charon
Level 101
God Stats
2W - 0L
1,735 SR
Queue Stats
100W - 87L
1,565 Elo+
Party 1
King Arthur
King Arthur
ReverencePWD
King Arthur
Level 162
God Stats
7W - 5L
1,839 SR
Queue Stats
148W - 166L
1,355 Elo+
Solo
Neith
Neith
Zenfang
Neith
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,555 Elo+
Solo
Achilles
Achilles
tronjun
Achilles
Level 107
God Stats
2W - 0L
1,358 SR
Queue Stats
43W - 41L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ENDMarcus
Danzaburou
17
6 / 3 / 4
9,410
855
11,821
10,984
6,051
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
JershyShore62
Zhong Kui
15
4 / 7 / 5
8,736
794
9,121
13,934
13,100
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

12
0 / 5 / 7
7,086
644
2,776
6,943
3,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
patoudore
Ratatoskr
12
1 / 5 / 4
7,099
645
4,245
12,408
7,049
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
xXTheMetzXx
Baba Yaga
15
0 / 2 / 8
7,376
671
15,896
9,291
4,539
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 2 / 18
8,672
788
5,732
12,012
16,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 2 / 16
9,097
827
13,435
14,026
15,455
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
ReverencePWD
King Arthur
14
3 / 4 / 15
8,738
794
8,920
12,682
15,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Zenfang
Neith
16
8 / 2 / 9
9,592
872
14,065
8,817
4,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
tronjun
Achilles
15
7 / 1 / 13
9,225
839
8,182
12,089
12,956
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
93
11
Kills
22
22
Deaths
11
28
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
2
18
4.5
L
Danzaburou
ENDMarcus
Danzaburou
6
3
4
2.67
L
Zhong Kui
JershyShore62
Zhong Kui
4
7
5
0.93
W
4
2
16
6
W
King Arthur
ReverencePWD
King Arthur
3
4
15
2.63
L
0
5
7
0.7
W
Neith
Zenfang
Neith
8
2
9
6.25
L
Ratatoskr
patoudore
Ratatoskr
1
5
4
0.6
W
Achilles
tronjun
Achilles
7
1
13
13.5
L
Baba Yaga
xXTheMetzXx
Baba Yaga
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,859
Damage
50,334
53,560
Taken
59,626
34,395
Mitigated
65,114
13,104
Healing
18,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,732
1,039
1,020
2,021
12,012
16,300
0
4,711
7,301
10,880
2,347
L
Danzaburou
ENDMarcus
Danzaburou
11,821
5,392
618
2,928
10,984
6,051
0
3,344
7,222
0
28,425
L
Zhong Kui
JershyShore62
Zhong Kui
9,121
600
1,478
2,087
13,934
13,100
0
3,703
9,750
15,253
0
W
13,435
1,184
1,707
2,506
14,026
15,455
734
6,564
7,462
20,191
4,610
W
King Arthur
ReverencePWD
King Arthur
8,920
431
259
392
12,682
15,648
189
5,551
7,131
0
13,708
L
2,776
171
0
494
6,943
3,656
0
1,426
5,276
0
4,815
W
Neith
Zenfang
Neith
14,065
2,667
720
2,586
8,817
4,755
1,545
3,777
5,040
0
32,600
L
Ratatoskr
patoudore
Ratatoskr
4,245
773
269
2,756
12,408
7,049
0
4,109
7,802
0
6,972
W
Achilles
tronjun
Achilles
8,182
802
3,663
3,995
12,089
12,956
270
4,414
7,675
0
11,450
L
Baba Yaga
xXTheMetzXx
Baba Yaga
15,896
904
62
2,412
9,291
4,539
0
1,963
6,736
27,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,707
Gold Earned
45,324
85
Minions Killed
124
0
Camps Cleared
0
924,463
Distance Traveled
1,018,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,672
788
14
1
0
218,963
0
L
Danzaburou
9,410
855
33
3
0
176,546
0
L
Zhong Kui
8,736
794
12
1
0
184,995
0
W
Charon
9,097
827
24
2
0
208,543
0
W
King Arthur
8,738
794
12
1
0
176,995
0
L
Loki
7,086
644
9
1
0
162,686
0
W
Neith
9,592
872
64
6
0
200,668
0
L
Ratatoskr
7,099
645
8
1
0
184,050
0
W
Achilles
9,225
839
10
1
0
212,881
0
L
Baba Yaga
7,376
671
23
2
0
216,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role