Player Matchup

Olorun
Olorun
Bronze IV
GotEmAtTarget
Olorun
Bronze IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,109 MMR
Party 1
Cupid
Cupid
Silver III
I_AMHE3IA_I
Cupid
Silver III
Level 145
God Stats
0W - 1L
1,735 SR
Queue Stats
326W - 399L
927 MMR
Solo
Fenrir
Fenrir
Bronze IV
MrNewbyHD
Fenrir
Bronze IV
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,109 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 118
1,578 SR
1,049 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 149
1,430 SR
993 MMR
Sobek
Sobek
Bronze I
YaDadJoe
Sobek
Bronze I
Level 128
God Stats
24W - 31L
1,274 SR
Queue Stats
245W - 414L
506 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
betterdanyu
Baron Samedi
Bronze III
Level 166
God Stats
4W - 6L
1,841 SR
Queue Stats
19W - 41L
1,322 MMR
Solo
Awilix
Awilix
Silver I
itslongballyall
Awilix
Silver I
Level 153
God Stats
1W - 2L
1,174 SR
Queue Stats
54W - 72L
1,151 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
9,201
657
6,374
11,057
5,651
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 2
9,066
648
4,847
11,895
5,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fenrir
MrNewbyHD
Fenrir
14
1 / 5 / 3
9,032
645
4,123
15,522
15,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BacchusAchillesVulcanAtlas

VS

Bans
BastetKumbhakarnaHorusAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
YaDadJoe
Sobek
15
4 / 2 / 8
10,655
761
5,069
14,372
10,740
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
betterdanyu
Baron Samedi
17
4 / 1 / 10
11,670
834
11,835
9,631
6,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
8 / 1 / 7
11,679
834
12,265
9,766
4,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
2
Kills
16
16
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
0
6
2
0.17
L
Fenrir
MrNewbyHD
Fenrir
1
5
3
0.5
W
Sobek
YaDadJoe
Sobek
4
2
8
4
W
Baron Samedi
betterdanyu
Baron Samedi
4
1
10
9
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,344
Damage
29,169
38,474
Taken
33,769
26,561
Mitigated
22,018
5,023
Healing
8,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,374
1,805
508
1,286
11,057
5,651
901
6,186
4,812
37,632
0
L
4,847
2,818
898
1,580
11,895
5,112
696
5,006
6,889
0
29,329
L
Fenrir
MrNewbyHD
Fenrir
4,123
1,315
0
751
15,522
15,798
342
5,283
10,156
0
17,402
W
Sobek
YaDadJoe
Sobek
5,069
723
0
4,490
14,372
10,740
584
3,586
10,786
22,376
213
W
Baron Samedi
betterdanyu
Baron Samedi
11,835
957
966
2,195
9,631
6,552
1,448
662
8,969
57,312
2,081
W
12,265
4,549
0
1,039
9,766
4,726
820
2,229
7,533
0
45,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,299
Gold Earned
34,004
134
Minions Killed
185
0
Camps Cleared
0
656,107
Distance Traveled
753,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,201
657
47
3
0
194,888
0
L
Cupid
9,066
648
56
4
0
231,152
0
L
Fenrir
9,032
645
31
2
0
230,067
0
W
Sobek
10,655
761
25
2
0
208,866
0
W
Baron Samedi
11,670
834
106
8
0
244,575
0
W
Awilix
11,679
834
54
4
0
299,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role