Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
AnTHRAXV1RUS
Vulcan
Level 106
God Stats
7W - 0L
1,679 SR
Queue Stats
166W - 156L
1,506 Elo+
Solo
Izanami
Izanami
Ca5ch
Izanami
Level 57
God Stats
4W - 5L
1,492 SR
Queue Stats
78W - 84L
1,346 Elo+
Party 1
Bacchus
Bacchus
HerbHigh_
Bacchus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 148L
1,356 Elo+
Solo
Surtr
Surtr
luisversh99
Surtr
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
154W - 140L
1,578 Elo+
Solo
Team Averages
Level 89
1,534 SR
1,457 Elo+

VS

Team Averages
Level 116
1,455 SR
1,392 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Blur--chitooo
He Bo
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 28L
1,288 Elo+
Solo
Merlin
Merlin
KookPhD
Merlin
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 62L
1,324 Elo+
Party 2
Danzaburou
Danzaburou
ReklessPat_
Danzaburou
Level 156
God Stats
0W - 2L
1,273 SR
Queue Stats
4W - 9L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
0 / 1 / 5
5,562
1,112
1,414
4,732
2,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
12
3 / 0 / 2
6,721
1,344
6,361
1,374
778
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Ca5ch
Izanami
10
1 / 1 / 3
5,843
1,169
2,956
3,230
1,318
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bacchus
HerbHigh_
Bacchus
11
1 / 1 / 4
5,846
1,169
1,383
4,588
4,061
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 2 / 3
5,628
1,126
1,343
5,447
4,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 2 / 2
5,453
1,091
3,241
5,686
4,239
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
 
Anubis
9
1 / 2 / 4
5,113
1,023
2,221
3,332
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 1 / 4
5,159
1,032
3,084
2,780
1,011
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
KookPhD
Merlin
11
1 / 1 / 1
5,320
1,064
2,281
2,982
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ReklessPat_
Danzaburou
5
0 / 0 / 0
4,344
869
0
0
0

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
6
Kills
5
5
Deaths
6
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
0
1
5
2.5
L
Cthulhu
 
Cthulhu
2
2
2
1.5
L
Anubis
 
Anubis
1
2
4
1.5
W
Vulcan
3
0
2
4
L
1
1
4
3
W
Izanami
Ca5ch
Izanami
1
1
3
2.5
W
Bacchus
HerbHigh_
Bacchus
1
1
4
3
L
Merlin
KookPhD
Merlin
1
1
1
1.5
L
Danzaburou
ReklessPat_
Danzaburou
0
0
0
0
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,457
Damage
10,827
19,371
Taken
14,780
13,322
Mitigated
7,587
4,230
Healing
3,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
1,414
50
311
424
4,732
2,675
50
2,722
2,010
0
4,490
L
Cthulhu
 
Cthulhu
3,241
0
37
162
5,686
4,239
0
2,822
2,864
10,091
0
L
Anubis
 
Anubis
2,221
0
709
650
3,332
1,467
0
1,597
1,735
5,646
250
W
Vulcan
6,361
2,725
28
0
1,374
778
0
1,033
341
16,053
0
L
3,084
203
436
685
2,780
1,011
0
1,451
1,329
8,159
0
W
Izanami
Ca5ch
Izanami
2,956
1,813
139
794
3,230
1,318
1,475
1,876
1,354
0
12,385
W
Bacchus
HerbHigh_
Bacchus
1,383
0
508
1,059
4,588
4,061
0
2,450
2,138
3,675
0
L
Merlin
KookPhD
Merlin
2,281
222
292
671
2,982
870
0
1,911
1,071
10,012
0
L
Danzaburou
ReklessPat_
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
1,343
352
146
821
5,447
4,490
111
2,746
2,701
37
3,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,600
Gold Earned
25,389
63
Minions Killed
66
0
Camps Cleared
0
565,983
Distance Traveled
431,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,562
1,112
10
2
0
128,400
0
L
Cthulhu
5,453
1,091
15
3
0
111,918
0
L
Anubis
5,113
1,023
8
2
0
79,976
0
W
Vulcan
6,721
1,344
26
5
0
130,187
0
L
He Bo
5,159
1,032
13
3
0
125,033
0
W
Izanami
5,843
1,169
17
3
0
110,962
0
W
Bacchus
5,846
1,169
3
1
0
100,666
0
L
Merlin
5,320
1,064
30
6
0
114,463
0
L
Danzaburou
4,344
869
0
0
0
0
0
W
Surtr
5,628
1,126
7
1
0
95,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role