Player Matchup

Vulcan
Vulcan
Silver I
CALLINGICEMAN
Vulcan
Silver I
Level 201
God Stats
155W - 119L
1,639 SR
Queue Stats
529W - 506L
1,420 MMR
Solo
Bacchus
Bacchus
Silver II
MiniYeets420
Bacchus
Silver II
Level 101
God Stats
13W - 11L
1,704 SR
Queue Stats
148W - 159L
1,376 MMR
Party 2
Bastet
Bastet
Silver II
holJacob24
Bastet
Silver II
Level 141
God Stats
14W - 5L
1,878 SR
Queue Stats
94W - 90L
1,504 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 148
1,740 SR
1,433 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,651 SR
1,388 MMR
Serqet
Serqet
Silver I
Cholord
Serqet
Silver I
Level 165
God Stats
3W - 4L
1,725 SR
Queue Stats
42W - 50L
1,255 MMR
Party 1
Scylla
Scylla
Bronze III
WeenNewFish
Scylla
Bronze III
Level 88
God Stats
1W - 2L
1,729 SR
Queue Stats
2W - 6L
1,443 MMR
Solo
Ravana
Ravana
Gold II
x8WOLFBLOOD8x
Ravana
Gold II
Level 183
God Stats
10W - 8L
1,500 SR
Queue Stats
322W - 352L
1,466 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 5
9,288
929
12,496
3,405
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
MiniYeets420
Bacchus
13
2 / 1 / 10
8,171
817
7,675
10,009
10,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
holJacob24
Bastet
13
3 / 1 / 9
8,177
818
6,810
9,526
3,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
AresAchillesNe ZhaBake KujiraGanesha

VS

Bans
PersephoneKuzenboHerculesCabrakanCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Cholord
Serqet
12
2 / 2 / 0
6,972
697
5,144
11,191
6,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
11
0 / 5 / 1
6,771
677
4,372
7,626
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
0 / 7 / 1
6,437
644
4,044
10,403
5,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
14
Kills
2
2
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
0
5
11.5
L
Serqet
Cholord
Serqet
2
2
0
1
W
Bacchus
MiniYeets420
Bacchus
2
1
10
7
L
Scylla
0
5
1
0.1
W
Bastet
holJacob24
Bastet
3
1
9
7.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,981
Damage
13,560
22,940
Taken
29,220
15,795
Mitigated
14,128
4,898
Healing
2,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,496
7,033
0
266
3,405
1,483
900
1,001
2,058
44,949
521
L
Serqet
Cholord
Serqet
5,144
684
0
0
11,191
6,689
0
6,605
4,528
319
13,372
W
Bacchus
MiniYeets420
Bacchus
7,675
529
0
1,822
10,009
10,691
185
1,700
7,901
15,681
2,149
L
Scylla
4,372
357
0
1,108
7,626
2,238
0
5,231
2,379
25,163
313
W
Bastet
holJacob24
Bastet
6,810
1,380
0
2,810
9,526
3,621
525
1,940
6,970
0
31,138
L
4,044
606
0
1,147
10,403
5,201
0
7,124
3,212
0
19,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,636
Gold Earned
20,180
135
Minions Killed
110
0
Camps Cleared
0
662,214
Distance Traveled
572,494
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,288
929
73
7
0
231,537
0
L
Serqet
6,972
697
17
2
0
216,475
0
W
Bacchus
8,171
817
28
3
0
213,389
0
L
Scylla
6,771
677
57
6
0
171,326
2
W
Bastet
8,177
818
34
3
0
217,288
0
L
Ravana
6,437
644
36
4
0
184,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role