Player Matchup

Ravana
Ravana
ActuallyRotten
Ravana
Level 78
God Stats
2W - 1L
1,648 SR
Queue Stats
9W - 7L
1,578 Elo+
Solo
Horus
Horus
Jeekers
Horus
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 37L
1,410 Elo+
Party 3
Sol
Sol
Jessamyn
Sol
Level 138
God Stats
26W - 26L
1,510 SR
Queue Stats
207W - 209L
1,522 Elo+
Solo
Khepri
Khepri
Spirit-Sokol
Khepri
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,438 Elo+
Party 3
Arachne
Arachne
pendragoon4321
Arachne
Level 80
God Stats
4W - 7L
1,381 SR
Queue Stats
28W - 32L
1,406 Elo+
Party 3
Team Averages
Level 83
1,508 SR
1,471 Elo+

VS

Team Averages
Level 51
1,574 SR
1,447 Elo+
Nu Wa
Nu Wa
Deliriym7340
Nu Wa
Level 48
God Stats
5W - 10L
1,095 SR
Queue Stats
8W - 12L
1,329 Elo+
Party 2
Hachiman
Hachiman
TrapGodRicca
Hachiman
Level 102
God Stats
2W - 1L
1,893 SR
Queue Stats
126W - 125L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
XxNoSuboGordasxX
Cthulhu
Level 38
God Stats
55W - 43L
1,537 SR
Queue Stats
561W - 574L
1,453 Elo+
Solo
Erlang Shen
Erlang Shen
waveyI95
Erlang Shen
Level 46
God Stats
19W - 16L
1,607 SR
Queue Stats
93W - 106L
1,504 Elo+
Party 1
Loki
Loki
xEmoCamper
Loki
Level 23
God Stats
1W - 1L
1,737 SR
Queue Stats
7W - 8L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 11
9,373
1,172
14,210
10,390
5,241
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
Jeekers
Horus
15
2 / 1 / 8
8,784
1,098
2,827
5,658
3,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

15
3 / 0 / 8
9,810
1,226
10,138
5,494
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
15
2 / 0 / 6
8,988
1,124
2,244
939
967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 0 / 4
9,427
1,178
5,841
8,905
5,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

301

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,783
1,098
8,247
9,834
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
TrapGodRicca
Hachiman
15
1 / 0 / 2
9,220
1,153
8,916
6,804
2,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 2
8,012
1,002
4,738
9,193
7,180
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
waveyI95
Erlang Shen
13
0 / 2 / 0
7,425
928
406
2,945
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 4 / 1
8,899
1,112
5,357
11,001
4,053
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
13
Kills
4
4
Deaths
13
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
L
1
4
2
0.5
W
Horus
Jeekers
Horus
2
1
8
6
W
3
0
8
7
W
Khepri
2
0
6
5
L
Hachiman
TrapGodRicca
Hachiman
1
0
2
2
L
0
3
2
0.33
W
4
0
4
6
L
Erlang Shen
waveyI95
Erlang Shen
0
2
0
0
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,260
Damage
27,664
31,386
Taken
39,777
18,251
Mitigated
19,300
8,250
Healing
2,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,210
3,884
0
2,277
10,390
5,241
0
4,724
5,666
0
27,674
L
8,247
4,025
0
160
9,834
3,395
0
1,952
7,814
24,908
0
W
Horus
Jeekers
Horus
2,827
1,241
1,423
1,299
5,658
3,939
0
2,875
2,783
0
8,156
W
10,138
3,005
0
979
5,494
2,442
0
2,171
3,323
43,483
2,551
W
Khepri
2,244
148
0
0
939
967
0
347
592
10,253
741
L
Hachiman
TrapGodRicca
Hachiman
8,916
6,502
0
1,582
6,804
2,680
0
2,361
4,308
0
41,030
L
4,738
225
52
499
9,193
7,180
0
2,784
6,226
10,510
155
W
5,841
3,728
50
2,222
8,905
5,662
0
2,779
6,126
0
23,237
L
Erlang Shen
waveyI95
Erlang Shen
406
165
0
40
2,945
1,992
0
396
2,509
0
466
L
5,357
1,690
0
188
11,001
4,053
0
3,376
7,479
0
22,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,382
Gold Earned
42,339
185
Minions Killed
172
7
Camps Cleared
4
886,485
Distance Traveled
648,593
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,373
1,172
18
2
1
178,998
0
L
Nu Wa
8,783
1,098
46
6
0
162,697
2
W
Horus
8,784
1,098
9
1
1
148,616
0
W
Sol
9,810
1,226
101
13
1
175,060
0
W
Khepri
8,988
1,124
17
2
0
177,088
0
L
Hachiman
9,220
1,153
69
9
2
151,366
0
L
Cthulhu
8,012
1,002
15
2
0
100,268
0
W
Arachne
9,427
1,178
40
5
4
206,723
0
L
Erlang Shen
7,425
928
0
0
0
43,956
0
L
Loki
8,899
1,112
42
5
2
190,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role