Player Matchup

Chaac
Chaac
Gatsugats
Chaac
Level 80
God Stats
32W - 12L
1,773 SR
Queue Stats
39W - 25L
1,512 Elo+
Party 2
Ix Chel
Ix Chel
XErbtheGodX
Ix Chel
Level 135
God Stats
2W - 6L
1,845 SR
Queue Stats
122W - 114L
1,528 Elo+
Party 2
Baron Samedi
Baron Samedi
YaMudaSmell
Baron Samedi
Level 16
God Stats
8W - 9L
1,514 SR
Queue Stats
8W - 14L
1,363 Elo+
Party 2
Team Averages
Level 77
1,711 SR
1,468 Elo+

VS

Team Averages
Level 91
1,491 SR
1,444 Elo+
Medusa
Medusa
 
Medusa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Norahlia
Olorun
Level 33
God Stats
4W - 3L
1,473 SR
Queue Stats
105W - 111L
1,417 Elo+
Party 1
Artio
Artio
Scärlet
Artio
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
130W - 137L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gatsugats
Chaac
14
2 / 8 / 4
9,011
751
6,575
17,552
10,443
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
XErbtheGodX
Ix Chel
13
1 / 4 / 5
8,074
673
10,139
14,246
12,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
YaMudaSmell
Baron Samedi
14
3 / 2 / 0
8,330
694
9,232
9,739
6,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
7 / 0 / 7
11,098
925
17,421
10,358
4,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Norahlia
Olorun
15
5 / 3 / 8
10,133
844
13,803
12,703
5,574
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artio
Scärlet
Artio
13
2 / 3 / 9
8,794
733
6,018
15,660
13,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
14
14
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
0
7
10.5
L
Chaac
Gatsugats
Chaac
2
8
4
0.5
W
Olorun
Norahlia
Olorun
5
3
8
3
W
Artio
Scärlet
Artio
2
3
9
2.17
L
Ix Chel
XErbtheGodX
Ix Chel
1
4
5
0.88
L
Baron Samedi
YaMudaSmell
Baron Samedi
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,946
Damage
37,242
41,537
Taken
38,721
28,874
Mitigated
24,342
7,116
Healing
13,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
17,421
7,423
0
3,729
10,358
4,901
1,154
3,885
6,246
0
61,045
L
Chaac
Gatsugats
Chaac
6,575
1,149
0
2,135
17,552
10,443
0
6,981
10,063
0
25,493
W
Olorun
Norahlia
Olorun
13,803
6,396
534
4,182
12,703
5,574
1,797
6,686
5,659
44,400
656
W
Artio
Scärlet
Artio
6,018
556
599
4,175
15,660
13,867
0
7,814
7,132
16,435
595
L
Ix Chel
XErbtheGodX
Ix Chel
10,139
720
443
2,106
14,246
12,179
0
5,946
7,929
25,702
0
L
Baron Samedi
YaMudaSmell
Baron Samedi
9,232
393
1,207
1,225
9,739
6,252
0
5,644
3,926
31,200
902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,415
Gold Earned
30,025
120
Minions Killed
155
0
Camps Cleared
0
640,970
Distance Traveled
682,849
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,098
925
79
7
0
242,486
0
L
Chaac
9,011
751
37
3
0
221,151
0
W
Olorun
10,133
844
57
5
0
208,889
0
W
Artio
8,794
733
19
2
0
231,474
1
L
Ix Chel
8,074
673
27
2
0
197,914
0
L
Baron Samedi
8,330
694
56
5
0
221,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role