Player Matchup

Terra
Terra
DicemDabe
Terra
Level 63
God Stats
44W - 28L
1,593 SR
Queue Stats
209W - 197L
1,583 Elo+
Solo
Bellona
Bellona
TheGuyWhoRages
Bellona
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,290 Elo+
Solo
Anhur
Anhur
Xangang
Anhur
Level 39
God Stats
14W - 19L
1,539 SR
Queue Stats
34W - 60L
1,488 Elo+
Solo
Anubis
Anubis
facu93
Anubis
Level 82
God Stats
21W - 12L
1,735 SR
Queue Stats
524W - 547L
1,503 Elo+
Solo
Bakasura
Bakasura
zoniii
Bakasura
Level 66
God Stats
2W - 5L
1,216 SR
Queue Stats
145W - 144L
1,405 Elo+
Solo
Team Averages
Level 63
1,517 SR
1,454 Elo+

VS

Team Averages
Level 93
1,613 SR
1,582 Elo+
Hou Yi
Hou Yi
Ankore94
Hou Yi
Level 117
God Stats
24W - 14L
1,611 SR
Queue Stats
106W - 104L
1,532 Elo+
Solo
Artio
Artio
Boyk03
Artio
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 46L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
PinolReach
Baron Samedi
Level 94
God Stats
4W - 4L
1,434 SR
Queue Stats
41W - 45L
1,441 Elo+
Solo
Vulcan
Vulcan
gyeah
Vulcan
Level 28
God Stats
3W - 1L
1,736 SR
Queue Stats
18W - 7L
1,679 Elo+
Party 1
Sun Wukong
Sun Wukong
zrandaleo
Sun Wukong
Level 127
God Stats
10W - 2L
1,785 SR
Queue Stats
30W - 7L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DicemDabe
Terra
14
1 / 2 / 6
9,553
1,194
10,105
14,517
18,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 4 / 7
8,521
1,065
8,535
15,633
20,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
Xangang
Anhur
14
4 / 6 / 1
9,328
1,166
18,873
13,868
6,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
facu93
Anubis
14
2 / 5 / 4
8,988
1,124
9,267
11,788
6,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
zoniii
Bakasura
13
0 / 2 / 1
7,591
949
1,309
4,871
2,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Team 1 Tickets

250

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ankore94
Hou Yi
15
5 / 0 / 9
10,275
1,284
13,011
6,913
3,186
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
Boyk03
Artio
15
2 / 2 / 11
9,672
1,209
7,996
18,085
16,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
PinolReach
Baron Samedi
15
7 / 1 / 9
10,215
1,277
15,219
6,867
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
gyeah
Vulcan
14
1 / 4 / 9
8,629
1,079
8,308
10,562
4,532
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
zrandaleo
Sun Wukong
16
3 / 0 / 11
9,722
1,215
11,367
8,584
7,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
7
Kills
18
19
Deaths
7
19
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Ankore94
Hou Yi
5
0
9
9.5
W
Artio
Boyk03
Artio
2
2
11
3.75
L
Terra
DicemDabe
Terra
1
2
6
2
W
Baron Samedi
PinolReach
Baron Samedi
7
1
9
11.5
L
0
4
7
0.88
L
Anhur
Xangang
Anhur
4
6
1
0.75
L
Anubis
facu93
Anubis
2
5
4
0.8
W
Vulcan
gyeah
Vulcan
1
4
9
1.38
L
Bakasura
zoniii
Bakasura
0
2
1
0.25
W
Sun Wukong
zrandaleo
Sun Wukong
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,089
Damage
55,901
60,677
Taken
51,011
54,451
Mitigated
35,756
6,134
Healing
16,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Ankore94
Hou Yi
13,011
6,832
0
886
6,913
3,186
0
2,068
4,715
0
28,980
W
Artio
Boyk03
Artio
7,996
760
1,266
4,851
18,085
16,782
0
6,094
11,421
14,300
2,977
L
Terra
DicemDabe
Terra
10,105
568
224
1,527
14,517
18,141
0
7,196
7,321
21,818
375
W
Baron Samedi
PinolReach
Baron Samedi
15,219
287
4,264
2,724
6,867
3,901
0
2,735
3,987
23,093
0
L
8,535
3,133
0
2,030
15,633
20,479
0
7,854
7,779
0
16,215
L
Anhur
Xangang
Anhur
18,873
14,217
0
915
13,868
6,775
0
6,762
7,106
0
36,428
L
Anubis
facu93
Anubis
9,267
446
0
1,323
11,788
6,624
0
5,420
6,368
34,750
534
W
Vulcan
gyeah
Vulcan
8,308
2,145
0
292
10,562
4,532
0
4,398
5,981
13,438
1,621
L
Bakasura
zoniii
Bakasura
1,309
893
0
115
4,871
2,432
0
2,158
2,713
0
3,410
W
Sun Wukong
zrandaleo
Sun Wukong
11,367
1,949
0
2,250
8,584
7,355
0
3,499
4,912
0
26,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,981
Gold Earned
48,513
161
Minions Killed
135
6
Camps Cleared
7
721,638
Distance Traveled
846,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,275
1,284
34
4
3
155,057
0
W
Artio
9,672
1,209
29
4
0
186,242
0
L
Terra
9,553
1,194
28
4
1
176,450
0
W
Baron Samedi
10,215
1,277
19
2
2
168,459
0
L
Bellona
8,521
1,065
17
2
2
177,873
0
L
Anhur
9,328
1,166
34
4
2
144,892
0
L
Anubis
8,988
1,124
77
10
1
145,088
0
W
Vulcan
8,629
1,079
16
2
1
145,176
0
L
Bakasura
7,591
949
5
1
0
77,335
0
W
Sun Wukong
9,722
1,215
37
5
1
191,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role