Player Matchup

Terra
Terra
PACHAMAM4
Terra
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 65L
1,235 Elo+
Solo
Vamana
Vamana
PurpFluke
Vamana
Level 24
God Stats
2W - 6L
1,241 SR
Queue Stats
173W - 216L
1,224 Elo+
Party 1
Danzaburou
Danzaburou
Rennan_wt
Danzaburou
Level 68
God Stats
4W - 4L
1,500 SR
Queue Stats
23W - 27L
1,355 Elo+
Solo
Bakasura
Bakasura
Rusty2032
Bakasura
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
227W - 301L
1,434 Elo+
Party 1
Sol
Sol
bekfast44
Sol
Level 35
God Stats
0W - 2L
1,277 SR
Queue Stats
210W - 242L
1,437 Elo+
Party 1
Team Averages
Level 49
1,404 SR
1,337 Elo+

VS

Team Averages
Level 93
1,643 SR
1,486 Elo+
Thanatos
Thanatos
HumbleBBL
Thanatos
Level 83
God Stats
47W - 35L
1,580 SR
Queue Stats
63W - 46L
1,514 Elo+
Party 2
Hercules
Hercules
KingCurly71
Hercules
Level 100
God Stats
3W - 4L
1,610 SR
Queue Stats
163W - 128L
1,409 Elo+
Solo
Ix Chel
Ix Chel
Nagaram42
Ix Chel
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,504 Elo+
Solo
Charybdis
Charybdis
awsome zombie23
Charybdis
Level 108
God Stats
12W - 4L
1,806 SR
Queue Stats
94W - 78L
1,490 Elo+
Party 2
Sol
Sol
gamershootspeep
Sol
Level 89
God Stats
15W - 7L
1,719 SR
Queue Stats
57W - 45L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
PACHAMAM4
Terra
14
2 / 1 / 0
10,060
479
11,474
25,494
24,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
PurpFluke
Vamana
10
0 / 4 / 1
7,512
358
11,228
17,653
18,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Rennan_wt
Danzaburou
12
0 / 5 / 1
8,117
387
9,524
18,946
7,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Rusty2032
Bakasura
11
0 / 11 / 0
7,434
354
2,999
24,961
9,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 11 / 2
6,826
325
6,985
12,623
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HumbleBBL
Thanatos
20
14 / 0 / 8
13,001
619
17,919
17,543
10,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hercules
KingCurly71
Hercules
16
2 / 0 / 9
10,911
520
13,792
23,087
28,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
Nagaram42
Ix Chel
13
0 / 0 / 7
9,950
474
6,007
14,252
9,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
awsome zombie23
Charybdis
14
4 / 1 / 5
10,179
485
15,875
15,595
6,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

16
6 / 1 / 5
11,891
566
16,059
17,138
7,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
60
2
Kills
26
32
Deaths
2
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thanatos
HumbleBBL
Thanatos
14
0
8
18
W
Hercules
KingCurly71
Hercules
2
0
9
6.5
W
Ix Chel
Nagaram42
Ix Chel
0
0
7
3.5
L
Terra
PACHAMAM4
Terra
2
1
0
2
L
Vamana
PurpFluke
Vamana
0
4
1
0.13
L
Danzaburou
Rennan_wt
Danzaburou
0
5
1
0.1
L
Bakasura
Rusty2032
Bakasura
0
11
0
0
W
Charybdis
awsome zombie23
Charybdis
4
1
5
6.5
L
0
11
2
0.09
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,210
Damage
69,652
99,677
Taken
87,615
63,699
Mitigated
62,954
13,863
Healing
57,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
HumbleBBL
Thanatos
17,919
3,835
0
19,493
17,543
10,400
832
1,069
15,949
0
130,551
W
Hercules
KingCurly71
Hercules
13,792
3,036
0
9,662
23,087
28,862
807
4,179
17,728
405
75,224
W
Ix Chel
Nagaram42
Ix Chel
6,007
810
6,317
5,972
14,252
9,383
897
2,879
11,334
34,417
0
L
Terra
PACHAMAM4
Terra
11,474
1,208
3,051
3,359
25,494
24,759
0
6,726
18,522
49,567
0
L
Vamana
PurpFluke
Vamana
11,228
4,240
0
1,388
17,653
18,589
0
4,032
12,938
0
38,215
L
Danzaburou
Rennan_wt
Danzaburou
9,524
5,186
0
3,185
18,946
7,562
316
5,399
13,352
0
53,397
L
Bakasura
Rusty2032
Bakasura
2,999
1,459
0
2,298
24,961
9,773
0
5,380
18,512
0
37,378
W
Charybdis
awsome zombie23
Charybdis
15,875
9,506
0
6,893
15,595
6,976
2,193
4,781
10,599
0
92,551
L
6,985
261
0
582
12,623
3,016
0
1,425
11,075
18,994
0
W
16,059
6,890
0
9,595
17,138
7,333
4,687
6,338
10,633
95,710
13,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,949
Gold Earned
55,932
289
Minions Killed
592
0
Camps Cleared
0
1,898,316
Distance Traveled
2,102,687
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,001
619
156
7
0
509,186
0
W
Hercules
10,911
520
110
5
0
446,653
0
W
Ix Chel
9,950
474
39
2
0
396,008
0
L
Terra
10,060
479
56
3
0
433,226
1
L
Vamana
7,512
358
50
2
0
382,573
0
L
Danzaburou
8,117
387
76
4
0
290,410
0
L
Bakasura
7,434
354
91
4
0
373,647
0
W
Charybdis
10,179
485
123
6
0
378,849
0
L
Sol
6,826
325
16
1
0
418,460
0
W
Sol
11,891
566
164
8
0
371,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role