Player Matchup

Osiris
Osiris
Silver I
Baconluver28
Osiris
Silver I
Level 68
God Stats
8W - 3L
1,500 SR
Queue Stats
116W - 118L
1,177 MMR
Party 2
Ymir
Ymir
Gold V
CounterCOW
Ymir
Gold V
Level 147
God Stats
1W - 0L
1,285 SR
Queue Stats
108W - 117L
1,248 MMR
Solo
Agni
Agni
Silver I
Elnefardo
Agni
Silver I
Level 145
God Stats
5W - 1L
1,653 SR
Queue Stats
269W - 287L
1,265 MMR
Solo
Bastet
Bastet
Gold V
PootyBooty69
Bastet
Gold V
Level 118
God Stats
5W - 0L
1,500 SR
Queue Stats
137W - 135L
1,294 MMR
Party 2
Medusa
Medusa
Silver V
duckbomb007
Medusa
Silver V
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,232 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,487 SR
1,243 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,522 SR
1,244 MMR
Athena
Athena
Silver II
BooPainter
Athena
Silver II
Level 107
God Stats
4W - 4L
1,500 SR
Queue Stats
212W - 234L
1,235 MMR
Solo
Mulan
Mulan
Bronze III
IamCleve-
Mulan
Bronze III
Level 107
God Stats
2W - 4L
1,285 SR
Queue Stats
35W - 52L
1,224 MMR
Solo
Set
Set
Bronze III
Slayer21bravo
Set
Bronze III
Level 109
God Stats
0W - 1L
1,540 SR
Queue Stats
21W - 23L
1,408 MMR
Party 1
Izanami
Izanami
Silver I
TheLiplessGecko
Izanami
Silver I
Level 112
God Stats
19W - 14L
1,790 SR
Queue Stats
133W - 141L
1,241 MMR
Solo
Thoth
Thoth
Bronze IV
Warhawk21joe
Thoth
Bronze IV
Level 125
God Stats
1W - 4L
1,498 SR
Queue Stats
26W - 39L
1,111 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
0 / 0 / 5
7,976
614
11,922
11,089
16,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 0 / 5
7,741
595
5,337
8,546
8,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
14
1 / 1 / 2
7,533
579
6,274
4,924
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
14
7 / 0 / 3
7,756
597
6,663
10,927
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
14
5 / 0 / 2
8,565
659
8,167
6,317
2,330
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ThanatosKukulkanHun BatzLoki

VS

Bans
AwilixAnhurAresHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BooPainter
Athena
10
0 / 3 / 0
5,905
454
2,529
11,301
8,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
IamCleve-
Mulan
11
0 / 4 / 0
5,776
444
5,844
15,677
14,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 5 / 0
5,610
432
3,844
10,777
5,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 2 / 0
6,426
494
4,285
7,716
2,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 3 / 0
6,368
490
2,334
8,320
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
17
Kills
1
1
Deaths
17
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
0
0
5
2.5
L
Athena
BooPainter
Athena
0
3
0
0
W
4
0
5
6.5
W
Agni
1
1
2
2
L
Mulan
IamCleve-
Mulan
0
4
0
0
W
Bastet
7
0
3
8.5
L
1
5
0
0.2
L
0
2
0
0
L
0
3
0
0
W
Medusa
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,363
Damage
18,836
41,803
Taken
53,791
32,757
Mitigated
33,965
17,644
Healing
8,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
11,922
4,497
0
2,676
11,089
16,690
100
0
11,089
0
63,214
L
Athena
BooPainter
Athena
2,529
524
0
2,253
11,301
8,468
0
4,402
6,899
23,876
1,923
W
5,337
938
0
3,123
8,546
8,165
66
1,035
7,511
30,943
1,319
W
Agni
6,274
538
0
500
4,924
1,505
0
2,107
2,522
60,616
728
L
Mulan
IamCleve-
Mulan
5,844
863
0
2,509
15,677
14,437
0
661
13,806
0
37,547
W
Bastet
6,663
2,088
0
7,047
10,927
4,067
25
266
10,649
0
53,192
L
3,844
918
0
365
10,777
5,674
0
1,472
9,215
0
31,162
L
4,285
2,583
0
1,900
7,716
2,607
0
777
6,939
0
57,226
L
2,334
136
0
1,310
8,320
2,779
0
3,813
4,507
41,905
1,678
W
Medusa
8,167
4,348
0
4,298
6,317
2,330
997
774
5,543
0
73,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,571
Gold Earned
30,085
425
Minions Killed
382
0
Camps Cleared
0
1,330,585
Distance Traveled
1,218,039
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,976
614
85
7
0
237,104
1
L
Athena
5,905
454
46
4
0
247,065
5
W
Ymir
7,741
595
46
4
0
251,194
2
W
Agni
7,533
579
111
9
0
243,925
2
L
Mulan
5,776
444
69
5
0
213,706
0
W
Bastet
7,756
597
80
6
0
334,991
2
L
Set
5,610
432
55
4
0
257,764
4
L
Izanami
6,426
494
114
9
0
244,855
5
L
Thoth
6,368
490
98
8
0
254,649
4
W
Medusa
8,565
659
103
8
0
263,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role