Player Matchup

Sylvanus
Sylvanus
DaviVeL
Sylvanus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,740 Elo+
Party 1
Nox
Nox
DircKblaCk1
Nox
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,740 Elo+
Party 1
Medusa
Medusa
WGBS--
Medusa
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
191W - 205L
1,508 Elo+
Solo
Team Averages
Level 111
1,500 SR
1,663 Elo+

VS

Team Averages
Level 83
1,681 SR
1,653 Elo+
Camazotz
Camazotz
Indocomplex
Camazotz
Level 16
God Stats
2W - 1L
1,802 SR
Queue Stats
2W - 2L
1,835 Elo+
Party 2
Surtr
Surtr
Webmudd
Surtr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,618 Elo+
Party 2
Aphrodite
Aphrodite
temp-971836427
Aphrodite
Level 89
God Stats
9W - 7L
1,742 SR
Queue Stats
389W - 380L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DaviVeL
Sylvanus
16
2 / 4 / 10
10,466
698
11,324
20,484
21,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

17
4 / 3 / 8
11,650
777
18,949
12,878
8,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
WGBS--
Medusa
18
6 / 2 / 6
12,061
804
18,586
14,237
7,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Indocomplex
Camazotz
16
5 / 4 / 1
10,788
719
11,628
21,325
13,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
Webmudd
Surtr
15
2 / 3 / 3
10,089
673
14,305
21,790
22,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
temp-971836427
Aphrodite
16
1 / 5 / 5
10,194
680
10,801
15,166
7,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
12
Kills
8
9
Deaths
12
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DaviVeL
Sylvanus
2
4
10
1.75
W
4
3
8
2.67
L
Camazotz
Indocomplex
Camazotz
5
4
1
1.38
W
Medusa
WGBS--
Medusa
6
2
6
4.5
L
Surtr
Webmudd
Surtr
2
3
3
1.17
L
Aphrodite
temp-971836427
Aphrodite
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,859
Damage
36,734
47,599
Taken
58,281
36,979
Mitigated
43,775
13,055
Healing
20,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DaviVeL
Sylvanus
11,324
2,446
5,425
4,571
20,484
21,271
487
5,003
14,592
24,359
3,417
W
18,949
3,328
0
1,214
12,878
8,243
381
4,046
8,507
67,453
189
L
Camazotz
Indocomplex
Camazotz
11,628
2,277
0
5,512
21,325
13,654
0
9,415
11,322
0
28,520
W
Medusa
WGBS--
Medusa
18,586
8,239
0
1,845
14,237
7,465
2,120
4,267
9,718
0
57,876
L
Surtr
Webmudd
Surtr
14,305
4,957
0
2,672
21,790
22,641
6
10,723
10,394
6,509
35,179
L
Aphrodite
temp-971836427
Aphrodite
10,801
1,405
5,076
7,359
15,166
7,480
9
8,165
6,665
50,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,177
Gold Earned
31,071
208
Minions Killed
181
0
Camps Cleared
0
750,468
Distance Traveled
786,348
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,466
698
33
2
0
232,274
0
W
Nox
11,650
777
106
7
0
259,198
0
L
Camazotz
10,788
719
48
3
0
269,117
0
W
Medusa
12,061
804
69
5
0
258,996
0
L
Surtr
10,089
673
51
3
0
277,104
2
L
Aphrodite
10,194
680
82
5
0
240,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role