Player Matchup

Hercules
Hercules
Bronze III
SmallDaddyTNuts
Hercules
Bronze III
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,700 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,500 SR
1,700 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 46
1,500 SR
1,500 MMR
Hel
Hel
Bronze III
BGdsi
Hel
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
6 / 1 / 0
11,553
1,050
8,472
9,967
5,647
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
BellonaLokiBaron SamediAh PuchMaman Brigitte

VS

Bans
CupidOsirisArtemisVamanaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
BGdsi
Hel
12
1 / 6 / 0
8,308
755
2,287
11,249
6,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
6
Kills
1
1
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hel
BGdsi
Hel
1
6
0
0.17
W
Hercules
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,472
Damage
2,287
9,967
Taken
11,249
5,647
Mitigated
6,496
4,586
Healing
793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
BGdsi
Hel
2,287
821
0
793
11,249
6,496
82
345
10,904
20,694
0
W
Hercules
8,472
3,074
0
4,586
9,967
5,647
589
2,841
7,126
0
60,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,553
Gold Earned
8,308
117
Minions Killed
41
8
Camps Cleared
1
215,470
Distance Traveled
183,404
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,308
755
41
4
1
183,404
0
W
Hercules
11,553
1,050
117
11
8
215,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role