Player Matchup

Athena
Athena
Gold V
Athenstoad
Athena
Gold V
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 44L
1,454 MMR
Party 1
Sol
Sol
Platinum V
RichHades82
Sol
Platinum V
Level 157
God Stats
3W - 2L
1,627 SR
Queue Stats
166W - 150L
1,640 MMR
Party 1
Izanami
Izanami
Silver IV
Sinful Scythe
Izanami
Silver IV
Level 129
God Stats
1W - 1L
1,739 SR
Queue Stats
10W - 14L
1,424 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,622 SR
1,506 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,657 SR
1,399 MMR
Ares
Ares
Bronze I
 
Ares
Bronze I
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
FlacidArmor
Medusa
Gold V
Level 106
God Stats
20W - 28L
1,782 SR
Queue Stats
1,025W - 1,050L
1,334 MMR
Party 2
Ao Kuang
Ao Kuang
Gold V
Red Ripple
Ao Kuang
Gold V
Level 172
God Stats
2W - 3L
1,689 SR
Queue Stats
294W - 324L
1,363 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Athenstoad
Athena
16
0 / 1 / 7
9,727
648
9,620
15,950
18,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
1 / 1 / 8
10,684
712
13,195
14,392
10,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
17
8 / 3 / 1
12,184
812
13,679
11,661
5,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Ne ZhaBake KujiraAchillesPersephoneKuzenbo

VS

Bans
DiscordiaGebDanzaburouAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
0 / 3 / 2
8,869
591
8,539
13,357
12,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
16
2 / 3 / 2
10,501
700
14,986
11,618
5,463
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Red Ripple
Ao Kuang
15
2 / 3 / 2
9,642
643
7,213
17,599
16,602
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
9
Kills
4
5
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
2
0.33
W
Athena
Athenstoad
Athena
0
1
7
3.5
L
Medusa
2
3
2
1
L
Ao Kuang
Red Ripple
Ao Kuang
2
3
2
1
W
1
1
8
5
W
Izanami
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,494
Damage
30,738
42,003
Taken
42,574
34,057
Mitigated
34,914
15,697
Healing
5,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,539
627
0
1,655
13,357
12,849
0
7,409
5,376
18,790
3,297
W
Athena
Athenstoad
Athena
9,620
2,074
0
4,576
15,950
18,177
51
7,022
8,468
20,500
0
L
Medusa
14,986
6,677
0
1,663
11,618
5,463
0
5,095
6,259
0
53,742
L
Ao Kuang
Red Ripple
Ao Kuang
7,213
2,538
0
2,006
17,599
16,602
0
8,976
7,997
27,253
5,638
W
13,195
5,229
0
7,972
14,392
10,346
688
4,095
10,049
58,254
2,208
W
Izanami
13,679
9,164
0
3,149
11,661
5,534
2,052
2,616
8,827
0
65,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,595
Gold Earned
29,012
202
Minions Killed
169
0
Camps Cleared
0
840,784
Distance Traveled
794,451
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,869
591
34
2
0
270,147
0
W
Athena
9,727
648
28
2
0
316,486
2
L
Medusa
10,501
700
74
5
0
262,106
0
L
Ao Kuang
9,642
643
61
4
0
262,198
0
W
Sol
10,684
712
79
5
0
274,054
0
W
Izanami
12,184
812
95
6
0
250,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role