Player Matchup

Cerberus
Cerberus
Lola24241753
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
Luckywolf908
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
SirGames
Guan Yu
Level 151
God Stats
1W - 3L
1,327 SR
Queue Stats
4W - 6L
1,238 Elo+
Party 2
Fenrir
Fenrir
corrupsin
Fenrir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,238 Elo+
Party 2
Heimdallr
Heimdallr
highaz
Heimdallr
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
137W - 120L
1,615 Elo+
Solo
Team Averages
Level 89
1,465 SR
1,418 Elo+

VS

Team Averages
Level 119
1,486 SR
1,506 Elo+
Ix Chel
Ix Chel
Alias107
Ix Chel
Level 140
God Stats
1W - 1L
1,599 SR
Queue Stats
63W - 74L
1,494 Elo+
Party 1
Geb
Geb
BayouBengal81
Geb
Level 119
God Stats
32W - 32L
1,569 SR
Queue Stats
54W - 58L
1,558 Elo+
Party 1
Hachiman
Hachiman
MWmover
Hachiman
Level 128
God Stats
3W - 10L
1,278 SR
Queue Stats
76W - 81L
1,533 Elo+
Party 1
Arachne
Arachne
albedô
Arachne
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,388 Elo+
Solo
Anubis
Anubis
huds
Anubis
Level 88
God Stats
3W - 2L
1,485 SR
Queue Stats
75W - 63L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Lola24241753
Cerberus
12
0 / 2 / 0
7,283
428
2,147
14,006
11,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Luckywolf908
Poseidon
11
0 / 7 / 2
6,720
395
2,692
11,267
3,735
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
SirGames
Guan Yu
14
5 / 4 / 1
8,460
498
7,416
16,112
14,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
corrupsin
Fenrir
13
3 / 2 / 1
7,585
446
8,243
15,408
7,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
highaz
Heimdallr
5
0 / 1 / 0
5,374
316
2,190
3,400
1,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Alias107
Ix Chel
14
3 / 3 / 7
9,334
549
10,212
10,368
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 4
8,859
521
6,584
9,005
6,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
MWmover
Hachiman
14
0 / 0 / 2
8,351
491
6,246
8,033
3,287
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
albedô
Arachne
18
8 / 0 / 1
10,896
641
8,139
11,627
5,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
huds
Anubis
15
3 / 5 / 1
9,712
571
10,230
12,718
4,833
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
8
Kills
16
16
Deaths
8
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Alias107
Ix Chel
3
3
7
2.17
W
2
0
4
4
L
Cerberus
Lola24241753
Cerberus
0
2
0
0
L
Poseidon
Luckywolf908
Poseidon
0
7
2
0.14
W
Hachiman
MWmover
Hachiman
0
0
2
1
L
Guan Yu
SirGames
Guan Yu
5
4
1
1.38
W
Arachne
albedô
Arachne
8
0
1
8.5
L
Fenrir
corrupsin
Fenrir
3
2
1
1.75
L
Heimdallr
highaz
Heimdallr
0
1
0
0
W
Anubis
huds
Anubis
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,688
Damage
41,411
60,193
Taken
51,751
38,637
Mitigated
24,216
7,610
Healing
18,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Alias107
Ix Chel
10,212
1,880
608
1,356
10,368
4,010
566
2,389
7,979
54,269
1,357
W
6,584
451
0
2,666
9,005
6,192
756
1,336
7,669
31,423
649
L
Cerberus
Lola24241753
Cerberus
2,147
134
0
2,164
14,006
11,826
0
4,113
9,893
37,159
0
L
Poseidon
Luckywolf908
Poseidon
2,692
557
0
1,246
11,267
3,735
0
7,435
3,832
27,809
309
W
Hachiman
MWmover
Hachiman
6,246
4,060
95
4,863
8,033
3,287
1,820
752
7,281
0
60,533
L
Guan Yu
SirGames
Guan Yu
7,416
697
171
1,638
16,112
14,457
0
8,737
7,375
0
47,172
W
Arachne
albedô
Arachne
8,139
5,697
0
3,494
11,627
5,894
32
901
10,726
0
116,200
L
Fenrir
corrupsin
Fenrir
8,243
794
0
1,297
15,408
7,468
0
5,616
9,792
0
58,871
L
Heimdallr
highaz
Heimdallr
2,190
1,048
0
1,094
3,400
1,151
0
779
2,621
0
15,863
W
Anubis
huds
Anubis
10,230
878
0
5,467
12,718
4,833
728
0
12,718
67,825
1,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,422
Gold Earned
47,152
330
Minions Killed
485
0
Camps Cleared
0
1,329,672
Distance Traveled
1,537,890
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,334
549
89
5
0
305,470
0
W
Geb
8,859
521
41
2
0
326,765
0
L
Cerberus
7,283
428
81
5
0
305,649
0
L
Poseidon
6,720
395
45
3
0
266,804
2
W
Hachiman
8,351
491
93
5
0
305,767
2
L
Guan Yu
8,460
498
75
4
0
338,314
0
W
Arachne
10,896
641
157
9
0
366,748
0
L
Fenrir
7,585
446
102
6
0
320,019
0
L
Heimdallr
5,374
316
27
2
0
98,886
0
W
Anubis
9,712
571
105
6
0
233,140
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role