Player Matchup

Surtr
Surtr
CorvoicRevan
Surtr
Level 107
God Stats
5W - 6L
1,527 SR
Queue Stats
15W - 16L
1,454 Elo+
Party 1
Izanami
Izanami
ExzironGerth
Izanami
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,516 Elo+
Solo
Bacchus
Bacchus
Moistwag23
Bacchus
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 65L
1,547 Elo+
Party 1
Zeus
Zeus
Skullberg
Zeus
Level 147
God Stats
6W - 7L
1,715 SR
Queue Stats
211W - 195L
1,514 Elo+
Party 2
Ravana
Ravana
gatopacheco
Ravana
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 79L
1,440 Elo+
Party 2
Team Averages
Level 128
1,548 SR
1,494 Elo+

VS

Team Averages
Level 117
1,461 SR
1,276 Elo+
Mercury
Mercury
Colefolio123
Mercury
Level 127
God Stats
18W - 23L
1,307 SR
Queue Stats
21W - 33L
1,235 Elo+
Party 3
Cerberus
Cerberus
DaRealPandaKing
Cerberus
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,235 Elo+
Party 3
He Bo
He Bo
Sp1cy Assassin2
He Bo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,235 Elo+
Party 3
Cupid
Cupid
Supercocohead
Cupid
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 31L
1,235 Elo+
Party 3
King Arthur
King Arthur
Tarzan32
King Arthur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 2
8,873
739
10,709
9,175
6,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
ExzironGerth
Izanami
13
0 / 1 / 1
7,100
592
5,224
8,159
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Moistwag23
Bacchus
10
0 / 0 / 0
6,525
544
2,125
6,032
5,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
12
2 / 2 / 2
7,558
630
5,125
4,931
1,508
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ravana
13
4 / 0 / 3
7,538
628
5,177
5,168
2,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Colefolio123
Mercury
13
2 / 3 / 0
6,651
554
3,993
10,827
4,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
11
2 / 0 / 0
6,248
521
1,945
5,284
3,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 2 / 1
5,119
427
2,001
8,365
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 0 / 1
5,416
451
3,854
6,066
2,047
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Tarzan32
King Arthur
9
0 / 7 / 1
5,563
464
4,743
15,041
7,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
12
Kills
4
4
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
Colefolio123
Mercury
2
3
0
0.67
W
6
1
2
7
L
Cerberus
2
0
0
2
W
Izanami
ExzironGerth
Izanami
0
1
1
0.5
W
Bacchus
Moistwag23
Bacchus
0
0
0
0
W
Zeus
2
2
2
1.5
L
0
2
1
0.25
L
0
0
1
0.5
L
King Arthur
Tarzan32
King Arthur
0
7
1
0.07
W
Ravana
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,360
Damage
16,536
33,465
Taken
45,583
19,700
Mitigated
19,944
13,111
Healing
9,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Colefolio123
Mercury
3,993
1,803
0
670
10,827
4,723
0
1,645
9,088
0
63,327
W
10,709
4,757
0
3,477
9,175
6,772
545
0
9,175
2,885
62,333
L
Cerberus
1,945
86
0
2,329
5,284
3,207
0
1,372
3,912
21,624
0
W
Izanami
ExzironGerth
Izanami
5,224
2,546
0
3,866
8,159
3,418
444
616
7,543
0
67,803
W
Bacchus
Moistwag23
Bacchus
2,125
147
0
2,715
6,032
5,142
0
1,511
4,464
24,725
0
W
Zeus
5,125
511
0
1,981
4,931
1,508
339
899
3,954
49,023
660
L
2,001
0
0
2,748
8,365
2,248
0
3,624
4,741
26,355
500
L
3,854
2,528
114
3,231
6,066
2,047
0
958
5,108
0
32,839
L
King Arthur
Tarzan32
King Arthur
4,743
1,069
0
530
15,041
7,719
0
901
13,483
0
37,352
W
Ravana
5,177
1,387
0
1,072
5,168
2,860
120
652
4,402
0
60,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,594
Gold Earned
28,997
446
Minions Killed
325
0
Camps Cleared
0
1,184,573
Distance Traveled
1,178,633
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,651
554
103
9
0
268,945
0
W
Surtr
8,873
739
113
9
0
235,472
0
L
Cerberus
6,248
521
44
4
0
222,829
0
W
Izanami
7,100
592
97
8
0
193,116
4
W
Bacchus
6,525
544
35
3
0
247,760
0
W
Zeus
7,558
630
101
8
0
216,048
2
L
He Bo
5,119
427
55
5
0
240,379
3
L
Cupid
5,416
451
55
5
0
228,892
1
L
King Arthur
5,563
464
68
6
0
217,588
0
W
Ravana
7,538
628
100
8
0
292,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role