Player Matchup

Ra
Ra
Lachito25
Ra
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,574 Elo+
Solo
Baba Yaga
Baba Yaga
RFLSN3
Baba Yaga
Level 147
God Stats
18W - 9L
1,577 SR
Queue Stats
330W - 317L
1,425 Elo+
Solo
Loki
Loki
TrulyFaLLen8
Loki
Level 66
God Stats
3W - 1L
1,803 SR
Queue Stats
15W - 27L
1,370 Elo+
Solo
King Arthur
King Arthur
VetrixArc
King Arthur
Level 98
God Stats
9W - 8L
1,429 SR
Queue Stats
106W - 92L
1,504 Elo+
Solo
Izanami
Izanami
xHZA666
Izanami
Level 118
God Stats
3W - 1L
1,544 SR
Queue Stats
210W - 184L
1,372 Elo+
Solo
Team Averages
Level 111
1,571 SR
1,449 Elo+

VS

Team Averages
Level 80
1,456 SR
1,510 Elo+
Izanami
Izanami
A_bonafide_GOON
Izanami
Level 87
God Stats
2W - 2L
1,242 SR
Queue Stats
29W - 26L
1,500 Elo+
Solo
Bellona
Bellona
Augi-o_o
Bellona
Level 84
God Stats
8W - 5L
1,878 SR
Queue Stats
140W - 114L
1,712 Elo+
Party 1
Ymir
Ymir
Cegli36_
Ymir
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 67L
1,500 Elo+
Solo
Merlin
Merlin
HeN_OuT_Da_PeN
Merlin
Level 66
God Stats
9W - 9L
1,470 SR
Queue Stats
29W - 24L
1,550 Elo+
Party 1
Thanatos
Thanatos
Novant
Thanatos
Level 81
God Stats
0W - 5L
1,191 SR
Queue Stats
26W - 30L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 0
10,041
558
8,554
8,531
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
RFLSN3
Baba Yaga
16
0 / 1 / 0
9,664
537
9,460
12,867
5,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 3 / 1
8,362
465
6,527
14,554
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
VetrixArc
King Arthur
14
1 / 1 / 3
7,590
422
8,049
15,955
13,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
xHZA666
Izanami
15
3 / 2 / 2
9,460
526
10,169
11,364
4,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,831
380
6,291
12,217
4,664
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Augi-o_o
Bellona
16
1 / 0 / 0
9,533
530
12,739
16,734
18,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
11
1 / 2 / 4
7,736
430
7,383
15,215
15,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

15
0 / 1 / 2
7,675
426
2,893
4,018
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Novant
Thanatos
14
6 / 4 / 2
8,784
488
10,301
18,107
7,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
11
Kills
9
9
Deaths
11
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Bellona
Augi-o_o
Bellona
1
0
0
1
L
Ymir
1
2
4
1.5
L
0
1
2
1
W
5
2
0
2.5
L
Thanatos
Novant
Thanatos
6
4
2
1.75
W
Baba Yaga
RFLSN3
Baba Yaga
0
1
0
0
W
2
3
1
0.83
W
King Arthur
VetrixArc
King Arthur
1
1
3
2.5
W
Izanami
xHZA666
Izanami
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,759
Damage
39,607
63,271
Taken
66,291
32,261
Mitigated
48,572
23,591
Healing
24,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,291
4,711
0
2,395
12,217
4,664
336
964
11,185
0
39,233
L
Bellona
Augi-o_o
Bellona
12,739
2,763
0
4,975
16,734
18,835
0
9,637
7,090
894
80,981
L
Ymir
7,383
1,487
0
2,720
15,215
15,521
65
1,401
13,695
27,723
1,966
L
2,893
115
0
250
4,018
1,558
0
1,783
1,926
49,406
0
W
8,554
956
134
4,293
8,531
3,519
0
3,118
5,413
65,337
1,158
L
Thanatos
Novant
Thanatos
10,301
3,417
0
14,343
18,107
7,994
0
3,140
14,692
0
55,863
W
Baba Yaga
RFLSN3
Baba Yaga
9,460
1,555
0
7,381
12,867
5,626
0
0
11,520
74,651
5,045
W
6,527
1,427
0
6,291
14,554
5,280
221
904
13,419
0
71,577
W
King Arthur
VetrixArc
King Arthur
8,049
719
0
2,578
15,955
13,166
123
3,494
12,409
93
48,282
W
Izanami
xHZA666
Izanami
10,169
7,347
0
2,914
11,364
4,670
2,060
3,014
8,350
0
76,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,117
Gold Earned
40,559
532
Minions Killed
398
0
Camps Cleared
0
1,821,962
Distance Traveled
1,779,384
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,831
380
64
4
0
345,675
0
L
Bellona
9,533
530
143
8
0
375,230
0
L
Ymir
7,736
430
31
2
0
349,508
0
L
Merlin
7,675
426
84
5
0
336,402
0
W
Ra
10,041
558
111
6
0
356,519
0
L
Thanatos
8,784
488
76
4
0
372,569
3
W
Baba Yaga
9,664
537
134
7
0
341,463
0
W
Loki
8,362
465
96
5
0
424,251
7
W
King Arthur
7,590
422
45
3
0
400,576
1
W
Izanami
9,460
526
146
8
0
299,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role