Player Matchup

Sun Wukong
Sun Wukong
Silver I
Lucky Lahi
Sun Wukong
Silver I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,576 MMR
Party 2
Chaac
Chaac
Silver I
Meyyhem
Chaac
Silver I
Level 105
God Stats
3W - 1L
1,782 SR
Queue Stats
4W - 1L
1,576 MMR
Party 2
Scylla
Scylla
Silver I
NeonDrago
Scylla
Silver I
Level 154
God Stats
4W - 1L
1,748 SR
Queue Stats
5W - 1L
1,576 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,677 SR
1,576 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,339 SR
1,558 MMR
Ra
Ra
Bronze III
Flashybossman
Ra
Bronze III
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,490 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
MAADDawG
Kumbhakarna
Gold IV
Level 106
God Stats
2W - 10L
1,232 SR
Queue Stats
78W - 91L
1,592 MMR
Party 1
Thor
Thor
Gold IV
naggingsun7
Thor
Gold IV
Level 149
God Stats
1W - 2L
1,285 SR
Queue Stats
98W - 114L
1,592 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lucky Lahi
Sun Wukong
15
4 / 2 / 7
10,174
727
8,981
11,572
10,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Meyyhem
Chaac
15
2 / 2 / 8
9,640
689
8,096
13,762
15,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
NeonDrago
Scylla
18
8 / 0 / 5
12,167
869
17,763
8,095
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ne ZhaAchillesBake KujiraThothErlang Shen

VS

Bans
XbalanqueMorgan Le FayThanatosAnubisUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
8,608
615
5,631
10,347
4,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
MAADDawG
Kumbhakarna
14
1 / 4 / 3
8,527
609
3,987
13,944
13,816
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 4 / 2
9,216
658
9,869
15,203
12,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
14
Kills
4
4
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Sun Wukong
Lucky Lahi
Sun Wukong
4
2
7
3.75
L
Kumbhakarna
MAADDawG
Kumbhakarna
1
4
3
0.63
W
Chaac
Meyyhem
Chaac
2
2
8
3
W
Scylla
NeonDrago
Scylla
8
0
5
10.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,840
Damage
19,487
33,429
Taken
39,494
29,795
Mitigated
30,417
10,637
Healing
5,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,631
367
756
1,877
10,347
4,525
0
2,962
7,175
36,865
0
W
Sun Wukong
Lucky Lahi
Sun Wukong
8,981
880
0
3,462
11,572
10,910
762
3,292
8,280
534
35,991
L
Kumbhakarna
MAADDawG
Kumbhakarna
3,987
486
281
1,329
13,944
13,816
0
6,134
7,175
12,983
832
W
Chaac
Meyyhem
Chaac
8,096
1,075
0
4,347
13,762
15,483
148
3,872
9,890
0
24,702
W
Scylla
NeonDrago
Scylla
17,763
1,545
0
2,828
8,095
3,402
1,176
2,168
5,927
80,201
0
L
9,869
2,129
0
819
15,203
12,076
0
8,361
6,424
0
34,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,981
Gold Earned
26,351
206
Minions Killed
129
0
Camps Cleared
0
760,707
Distance Traveled
711,800
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,608
615
58
4
0
219,475
3
W
Sun Wukong
10,174
727
51
4
0
259,877
6
L
Kumbhakarna
8,527
609
12
1
0
252,084
1
W
Chaac
9,640
689
28
2
0
242,056
0
W
Scylla
12,167
869
127
9
0
258,774
0
L
Thor
9,216
658
59
4
0
240,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role