Player Matchup

He Bo
He Bo
Epif88
He Bo
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,401 Elo+
Party 2
Thanatos
Thanatos
Papi_Nick69
Thanatos
Level 78
God Stats
2W - 5L
1,500 SR
Queue Stats
282W - 284L
1,363 Elo+
Solo
Chiron
Chiron
Prabblice
Chiron
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Scylla
Scylla
SLIPPERYhkyplr
Scylla
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,395 Elo+
Party 2
Kukulkan
Kukulkan
Trizzle46
Kukulkan
Level 102
God Stats
0W - 1L
1,327 SR
Queue Stats
5W - 13L
1,380 Elo+
Party 2
Team Averages
Level 81
1,465 SR
1,408 Elo+

VS

Team Averages
Level 79
1,537 SR
1,426 Elo+
Lancelot
Lancelot
SEVNNoble
Lancelot
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,214 Elo+
Solo
Gilgamesh
Gilgamesh
SonOfAedra
Gilgamesh
Level 124
God Stats
8W - 1L
1,500 SR
Queue Stats
239W - 222L
1,476 Elo+
Solo
Chaac
Chaac
YungSnack
Chaac
Level 106
God Stats
1W - 0L
1,683 SR
Queue Stats
18W - 9L
1,484 Elo+
Party 1
Maui
Maui
darksteel92
Maui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,453 Elo+
Solo
Rama
Rama
thebayst
Rama
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Epif88
He Bo
12
0 / 7 / 8
7,859
605
3,056
11,114
3,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Papi_Nick69
Thanatos
9
1 / 8 / 2
7,232
556
5,081
10,948
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
Prabblice
Chiron
18
5 / 5 / 8
10,204
785
15,397
15,972
8,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 5 / 8
9,095
700
8,987
11,500
4,132
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Trizzle46
Kukulkan
20
8 / 2 / 6
11,074
852
20,004
11,108
6,400
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
SEVNNoble
Lancelot
14
2 / 5 / 17
9,045
696
4,900
14,940
9,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
SonOfAedra
Gilgamesh
17
7 / 4 / 15
10,667
821
11,671
17,858
15,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
YungSnack
Chaac
19
8 / 1 / 14
11,395
877
21,317
19,294
24,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 3 / 7
10,277
791
3,887
13,611
13,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
18
9 / 3 / 12
11,874
913
16,245
13,503
6,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
92
16
Kills
27
27
Deaths
16
32
Assists
65
Player
Kills
Deaths
Assists
KDA
L
He Bo
Epif88
He Bo
0
7
8
0.57
L
Thanatos
Papi_Nick69
Thanatos
1
8
2
0.25
L
Chiron
Prabblice
Chiron
5
5
8
1.8
W
Lancelot
SEVNNoble
Lancelot
2
5
17
2.1
L
2
5
8
1.2
W
Gilgamesh
SonOfAedra
Gilgamesh
7
4
15
3.63
L
Kukulkan
Trizzle46
Kukulkan
8
2
6
5.5
W
Chaac
YungSnack
Chaac
8
1
14
15
W
1
3
7
1.5
W
Rama
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,525
Damage
58,020
60,642
Taken
79,206
27,217
Mitigated
68,928
13,149
Healing
30,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Epif88
He Bo
3,056
525
156
220
11,114
3,861
0
674
9,839
6,586
0
L
Thanatos
Papi_Nick69
Thanatos
5,081
1,371
521
2,341
10,948
4,275
0
223
10,366
0
7,248
L
Chiron
Prabblice
Chiron
15,397
5,419
1,028
3,922
15,972
8,549
0
712
14,480
0
25,335
W
Lancelot
SEVNNoble
Lancelot
4,900
345
114
409
14,940
9,688
199
8,907
6,033
0
11,410
L
8,987
777
1,289
948
11,500
4,132
0
780
10,045
21,182
0
W
Gilgamesh
SonOfAedra
Gilgamesh
11,671
1,697
2,170
3,397
17,858
15,385
528
5,280
12,578
0
21,189
L
Kukulkan
Trizzle46
Kukulkan
20,004
518
1,193
1,531
11,108
6,400
0
1,414
9,246
46,862
963
W
Chaac
YungSnack
Chaac
21,317
256
3,050
9,994
19,294
24,588
0
6,696
12,598
0
37,091
W
3,887
193
0
2,404
13,611
13,235
207
5,448
8,163
14,085
421
W
Rama
16,245
11,837
4,173
4,628
13,503
6,032
3,515
5,169
8,334
0
36,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,464
Gold Earned
53,258
121
Minions Killed
151
0
Camps Cleared
0
1,041,592
Distance Traveled
1,375,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,859
605
11
1
0
195,981
0
L
Thanatos
7,232
556
3
0
0
152,383
0
L
Chiron
10,204
785
23
2
0
204,806
0
W
Lancelot
9,045
696
19
1
0
279,846
0
L
Scylla
9,095
700
27
2
0
241,592
0
W
Gilgamesh
10,667
821
26
2
0
277,725
0
L
Kukulkan
11,074
852
57
4
0
246,830
0
W
Chaac
11,395
877
24
2
0
331,854
0
W
Maui
10,277
791
26
2
0
246,773
0
W
Rama
11,874
913
56
4
0
239,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role