Player Matchup

Achilles
Achilles
Silver V
Just_Jad_
Achilles
Silver V
Level 122
God Stats
10W - 6L
1,500 SR
Queue Stats
99W - 92L
1,098 MMR
Party 2
Tiamat
Tiamat
Silver V
THE_NOTORIOUS_3_
Tiamat
Silver V
Level 134
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 92L
1,098 MMR
Party 2
Bacchus
Bacchus
Silver V
XpNOLIMITZ
Bacchus
Silver V
Level 115
God Stats
8W - 1L
1,753 SR
Queue Stats
99W - 91L
1,098 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 124
1,584 SR
1,098 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 103
1,500 SR
997 MMR
Danzaburou
Danzaburou
Bronze IV
BG_937_
Danzaburou
Bronze IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,056 MMR
Party 1
Jormungandr
Jormungandr
Silver IV
WhereLifeIs
Jormungandr
Silver IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 63L
833 MMR
Party 1
Ra
Ra
Silver V
megatron_wood
Ra
Silver V
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,104 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Just_Jad_
Achilles
15
2 / 3 / 5
10,825
637
10,775
18,504
15,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 1 / 4
12,429
731
22,054
12,649
11,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
XpNOLIMITZ
Bacchus
18
3 / 0 / 7
11,888
699
12,177
13,538
20,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bans
PersephoneAphroditeKukulkanBastetAtlas

VS

Bans
ShivaCthulhuNeithHerculesKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BG_937_
Danzaburou
15
0 / 3 / 3
9,809
577
6,996
16,069
8,557
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Jormungandr
WhereLifeIs
Jormungandr
16
2 / 2 / 2
10,590
623
11,468
18,815
23,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 5 / 1
10,432
614
10,215
13,531
6,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
10
Kills
4
4
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BG_937_
Danzaburou
0
3
3
0.5
W
Achilles
Just_Jad_
Achilles
2
3
5
1.5
W
5
1
4
7
L
Jormungandr
WhereLifeIs
Jormungandr
2
2
2
1.5
W
Bacchus
XpNOLIMITZ
Bacchus
3
0
7
6.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,006
Damage
28,679
44,691
Taken
48,415
47,417
Mitigated
38,298
12,691
Healing
10,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BG_937_
Danzaburou
6,996
2,874
0
4,010
16,069
8,557
0
11,504
3,676
0
26,469
W
Achilles
Just_Jad_
Achilles
10,775
1,431
0
2,931
18,504
15,878
0
8,445
9,728
0
31,817
W
22,054
605
262
4,191
12,649
11,313
888
5,452
7,077
83,856
1,303
L
Jormungandr
WhereLifeIs
Jormungandr
11,468
2,199
0
736
18,815
23,037
0
11,076
6,172
36,376
1,486
W
Bacchus
XpNOLIMITZ
Bacchus
12,177
136
0
5,307
13,538
20,226
64
6,529
6,733
34,943
8,421
L
10,215
818
2,981
2,881
13,531
6,704
26
7,926
4,856
41,757
523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,142
Gold Earned
30,831
216
Minions Killed
165
0
Camps Cleared
0
923,810
Distance Traveled
850,957
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,809
577
50
3
0
240,748
0
W
Achilles
10,825
637
30
2
0
298,244
0
W
Tiamat
12,429
731
122
7
0
300,805
1
L
Jormungandr
10,590
623
36
2
0
329,813
7
W
Bacchus
11,888
699
64
4
0
324,761
0
L
Ra
10,432
614
79
5
0
280,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role