Player Matchup

Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold V
BiGcAmHD
Chang'e
Gold V
Level 173
God Stats
182W - 138L
1,484 SR
Queue Stats
416W - 406L
1,437 MMR
Solo
Erlang Shen
Erlang Shen
Silver III
MrPoopys
Erlang Shen
Silver III
Level 148
God Stats
4W - 1L
1,451 SR
Queue Stats
12W - 16L
1,322 MMR
Solo
Nemesis
Nemesis
Silver IV
ZuperGremlin
Nemesis
Silver IV
Level 140
God Stats
6W - 7L
1,500 SR
Queue Stats
126W - 149L
1,315 MMR
Solo
Charon
Charon
Bronze III
x8WOLFBLOOD8x
Charon
Bronze III
Level 182
God Stats
2W - 1L
1,512 SR
Queue Stats
31W - 37L
1,422 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 164
1,489 SR
1,399 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 121
1,406 SR
1,376 MMR
Nox
Nox
Bronze III
El_gloty
Nox
Bronze III
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 64L
1,401 MMR
Party 1
Hachiman
Hachiman
Bronze III
FireSan-
Hachiman
Bronze III
Level 158
God Stats
0W - 1L
1,298 SR
Queue Stats
4W - 8L
1,308 MMR
Solo
Vamana
Vamana
Bronze III
MortxL II
Vamana
Bronze III
Level 125
God Stats
0W - 3L
1,435 SR
Queue Stats
1W - 4L
1,408 MMR
Solo
Poseidon
Poseidon
Silver IV
NaraXVV
Poseidon
Silver IV
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,449 MMR
Party 1
Awilix
Awilix
Bronze III
ZRZRZR
Awilix
Bronze III
Level 108
God Stats
3W - 4L
1,299 SR
Queue Stats
53W - 63L
1,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 0 / 2
6,149
683
3,514
3,399
1,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
BiGcAmHD
Chang'e
9
0 / 3 / 2
4,748
528
4,973
5,664
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
MrPoopys
Erlang Shen
10
0 / 0 / 1
5,343
594
5,148
9,546
7,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
ZuperGremlin
Nemesis
11
2 / 0 / 2
5,493
610
2,154
5,647
2,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
2 / 0 / 2
6,179
687
3,509
4,259
3,010
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThothThanatosSurtrKing Arthur

VS

Bans
ArachneBake KujiraSusanoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
4,900
544
2,055
7,576
3,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
FireSan-
Hachiman
9
0 / 3 / 0
4,854
539
1,397
6,059
2,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
MortxL II
Vamana
11
0 / 1 / 0
5,875
653
4,448
7,712
7,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Poseidon
NaraXVV
Poseidon
11
3 / 1 / 0
5,618
624
3,491
4,819
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
ZRZRZR
Awilix
6
0 / 1 / 0
4,049
450
1,234
4,418
1,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
8
Kills
3
3
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
2
5
W
Chang'e
BiGcAmHD
Chang'e
0
3
2
0.33
L
0
4
2
0.25
L
Hachiman
FireSan-
Hachiman
0
3
0
0
L
Vamana
MortxL II
Vamana
0
1
0
0
W
Erlang Shen
MrPoopys
Erlang Shen
0
0
1
0.5
L
Poseidon
NaraXVV
Poseidon
3
1
0
3
L
Awilix
ZRZRZR
Awilix
0
1
0
0
W
Nemesis
ZuperGremlin
Nemesis
2
0
2
3
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,298
Damage
12,625
28,515
Taken
30,584
16,005
Mitigated
16,260
11,070
Healing
6,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,514
1,756
0
1,859
3,399
1,392
0
476
2,923
0
48,362
W
Chang'e
BiGcAmHD
Chang'e
4,973
205
175
1,420
5,664
2,009
0
3,058
2,446
28,834
855
L
2,055
252
0
1,332
7,576
3,778
0
2,794
4,782
16,142
0
L
Hachiman
FireSan-
Hachiman
1,397
919
0
1,221
6,059
2,006
0
1,474
4,585
0
33,654
L
Vamana
MortxL II
Vamana
4,448
2,172
0
2,156
7,712
7,428
0
0
7,712
0
46,305
W
Erlang Shen
MrPoopys
Erlang Shen
5,148
3,188
0
5,008
9,546
7,313
0
0
8,922
0
39,971
L
Poseidon
NaraXVV
Poseidon
3,491
908
0
875
4,819
1,666
0
2,777
2,042
38,247
1,680
L
Awilix
ZRZRZR
Awilix
1,234
385
0
850
4,418
1,382
0
1,041
3,377
0
11,551
W
Nemesis
ZuperGremlin
Nemesis
2,154
991
0
750
5,647
2,281
0
543
5,034
0
43,810
W
3,509
705
0
1,858
4,259
3,010
39
823
3,392
23,159
2,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,912
Gold Earned
25,296
306
Minions Killed
275
0
Camps Cleared
0
910,985
Distance Traveled
827,214
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,149
683
77
9
0
151,510
0
W
Chang'e
4,748
528
48
5
0
165,763
2
L
Nox
4,900
544
36
4
0
156,959
1
L
Hachiman
4,854
539
55
6
0
173,038
0
L
Vamana
5,875
653
86
10
0
178,801
2
W
Erlang Shen
5,343
594
71
8
0
192,750
0
L
Poseidon
5,618
624
80
9
0
193,285
0
L
Awilix
4,049
450
18
2
0
125,131
0
W
Nemesis
5,493
610
74
8
0
226,257
0
W
Charon
6,179
687
36
4
0
174,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role