Player Matchup

Mercury
Mercury
Bonetanion
Mercury
Level 86
God Stats
0W - 3L
1,190 SR
Queue Stats
150W - 160L
1,491 Elo+
Solo
Yemoja
Yemoja
KingKlapKan
Yemoja
Level 65
God Stats
0W - 2L
1,298 SR
Queue Stats
107W - 99L
1,455 Elo+
Party 1
Sol
Sol
Snagges1980
Sol
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 56L
1,475 Elo+
Solo
Ares
Ares
circularwaffle
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,215 Elo+
Party 1
Pele
Pele
tryagaingaming
Pele
Level 69
God Stats
1W - 1L
1,715 SR
Queue Stats
32W - 32L
1,467 Elo+
Solo
Team Averages
Level 61
1,441 SR
1,421 Elo+

VS

Team Averages
Level 88
1,532 SR
1,513 Elo+
Zeus
Zeus
 
Zeus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DeNivenF
King Arthur
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 51L
1,636 Elo+
Party 2
Janus
Janus
Dosmo
Janus
Level 87
God Stats
3W - 2L
1,658 SR
Queue Stats
294W - 312L
1,430 Elo+
Solo
Yemoja
Yemoja
Luxdestroy
Yemoja
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 2
Shiva
Shiva
changethename49
Shiva
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bonetanion
Mercury
13
3 / 8 / 3
7,583
689
5,842
13,189
6,964
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
16
1 / 3 / 4
8,207
746
6,093
13,974
15,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

13
2 / 7 / 4
8,105
737
12,400
11,352
5,024
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 8 / 1
6,663
606
5,066
15,617
12,557
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
2 / 6 / 2
7,172
652
5,905
14,773
7,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
6 / 3 / 17
8,999
818
13,325
6,808
3,859
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
DeNivenF
King Arthur
16
9 / 2 / 14
9,489
863
9,061
13,766
17,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Dosmo
Janus
16
5 / 0 / 23
9,335
849
13,823
5,816
3,250
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Yemoja
Luxdestroy
Yemoja
15
1 / 4 / 22
8,310
755
8,611
17,460
20,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
11 / 1 / 19
10,186
926
19,533
14,796
18,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
127
9
Kills
32
32
Deaths
10
14
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
3
17
4.83
L
Mercury
Bonetanion
Mercury
3
8
3
0.56
W
King Arthur
DeNivenF
King Arthur
9
2
14
8
W
Janus
Dosmo
Janus
5
0
23
16.5
L
Yemoja
1
3
4
1
W
Yemoja
Luxdestroy
Yemoja
1
4
22
3
L
2
7
4
0.57
W
11
1
19
20.5
L
1
8
1
0.19
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,306
Damage
64,353
68,905
Taken
58,646
47,411
Mitigated
63,097
14,175
Healing
25,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,325
1,411
554
276
6,808
3,859
316
2,261
4,547
18,799
0
L
Mercury
Bonetanion
Mercury
5,842
1,837
202
839
13,189
6,964
0
7,058
5,777
0
8,224
W
King Arthur
DeNivenF
King Arthur
9,061
1,416
202
2,213
13,766
17,339
148
6,193
7,573
0
19,233
W
Janus
Dosmo
Janus
13,823
624
1,386
1,067
5,816
3,250
564
2,974
2,842
26,415
123
L
Yemoja
6,093
1,303
6,277
2,364
13,974
15,554
0
7,784
5,629
14,771
0
W
Yemoja
Luxdestroy
Yemoja
8,611
2,209
4,425
3,316
17,460
20,002
267
6,040
11,420
16,256
0
L
12,400
2,787
1,003
1,802
11,352
5,024
0
6,245
4,811
19,120
454
W
19,533
2,094
6,395
5,893
14,796
18,647
138
5,987
8,809
464
27,092
L
5,066
870
0
242
15,617
12,557
0
7,238
7,694
9,045
0
L
5,905
788
381
1,065
14,773
7,312
0
6,499
7,335
0
17,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,730
Gold Earned
46,319
60
Minions Killed
116
0
Camps Cleared
0
814,736
Distance Traveled
1,077,567
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,999
818
19
2
0
185,232
0
L
Mercury
7,583
689
6
1
0
167,695
0
W
King Arthur
9,489
863
19
2
0
196,624
0
W
Janus
9,335
849
35
3
0
240,333
0
L
Yemoja
8,207
746
12
1
0
156,360
0
W
Yemoja
8,310
755
17
2
0
194,069
0
L
Sol
8,105
737
23
2
0
134,582
0
W
Shiva
10,186
926
26
2
0
261,309
0
L
Ares
6,663
606
7
1
0
163,786
0
L
Pele
7,172
652
12
1
0
192,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role