Player Matchup

Kukulkan
Kukulkan
BiageP
Kukulkan
Level 18
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 6L
1,268 Elo+
Party 2
Xing Tian
Xing Tian
Dorian_AngeloCM
Xing Tian
Level 61
God Stats
10W - 7L
1,502 SR
Queue Stats
100W - 106L
1,449 Elo+
Party 2
Fenrir
Fenrir
Dr_ZenLin
Fenrir
Level 143
God Stats
0W - 5L
1,174 SR
Queue Stats
18W - 42L
1,420 Elo+
Party 2
Xbalanque
Xbalanque
Escanor96s
Xbalanque
Level 125
God Stats
1W - 2L
1,723 SR
Queue Stats
13W - 26L
1,406 Elo+
Party 2
Nike
Nike
LagerthaMC
Nike
Level 149
God Stats
1W - 1L
1,469 SR
Queue Stats
10W - 34L
1,125 Elo+
Party 2
Team Averages
Level 99
1,431 SR
1,334 Elo+

VS

Team Averages
Level 119
1,643 SR
1,602 Elo+
Charon
Charon
DepravedTyrant
Charon
Level 140
God Stats
3W - 1L
1,823 SR
Queue Stats
58W - 51L
1,572 Elo+
Party 3
Hachiman
Hachiman
DestructivCookie
Hachiman
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 25L
1,559 Elo+
Party 3
King Arthur
King Arthur
Jihou
King Arthur
Level 128
God Stats
18W - 19L
1,605 SR
Queue Stats
276W - 271L
1,420 Elo+
Solo
Thor
Thor
Modkiller64
Thor
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,725 Elo+
Party 1
Anubis
Anubis
ZeVoYy
Anubis
Level 100
God Stats
1W - 0L
1,788 SR
Queue Stats
18W - 6L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BiageP
Kukulkan
13
1 / 6 / 0
7,997
500
3,895
10,098
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
Dorian_AngeloCM
Xing Tian
10
0 / 2 / 0
6,200
388
5,582
12,467
6,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Dr_ZenLin
Fenrir
14
1 / 2 / 0
7,464
467
5,684
14,452
6,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xbalanque
Escanor96s
Xbalanque
10
0 / 6 / 0
6,608
413
4,080
11,601
3,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 4 / 1
7,720
483
5,080
13,436
10,893
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 7
8,236
515
7,494
14,993
13,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 0 / 9
7,681
480
7,626
7,713
3,137
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
Jihou
King Arthur
15
2 / 1 / 0
9,286
580
8,491
13,268
11,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
8 / 0 / 2
9,435
590
8,014
11,634
5,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anubis
ZeVoYy
Anubis
15
8 / 1 / 2
9,786
612
11,420
7,163
3,967
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
2
Kills
20
20
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BiageP
Kukulkan
1
6
0
0.17
W
2
0
7
5.5
W
0
0
9
4.5
L
Xing Tian
Dorian_AngeloCM
Xing Tian
0
2
0
0
L
Fenrir
Dr_ZenLin
Fenrir
1
2
0
0.5
L
Xbalanque
Escanor96s
Xbalanque
0
6
0
0
W
King Arthur
Jihou
King Arthur
2
1
0
2
L
0
4
1
0.13
W
8
0
2
9
W
Anubis
ZeVoYy
Anubis
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,321
Damage
43,045
62,054
Taken
54,771
31,608
Mitigated
38,067
6,492
Healing
15,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BiageP
Kukulkan
3,895
76
0
0
10,098
2,907
0
5,865
4,233
45,864
0
W
7,494
1,240
519
4,073
14,993
13,705
0
2,719
11,976
37,283
1,527
W
7,626
3,950
0
3,783
7,713
3,137
457
2,253
5,230
0
59,783
L
Xing Tian
Dorian_AngeloCM
Xing Tian
5,582
334
0
1,035
12,467
6,922
0
3,929
8,538
27,536
2,057
L
Fenrir
Dr_ZenLin
Fenrir
5,684
1,504
0
2,125
14,452
6,938
0
3,192
11,260
0
71,105
L
Xbalanque
Escanor96s
Xbalanque
4,080
991
0
1,642
11,601
3,948
0
5,378
6,223
0
37,272
W
King Arthur
Jihou
King Arthur
8,491
964
0
1,905
13,268
11,542
204
0
13,268
0
70,966
L
5,080
284
0
1,690
13,436
10,893
0
0
13,436
0
50,461
W
8,014
2,082
0
1,269
11,634
5,716
31
1,525
10,011
0
86,044
W
Anubis
ZeVoYy
Anubis
11,420
335
0
3,728
7,163
3,967
668
2,977
4,176
68,316
3,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,989
Gold Earned
44,424
382
Minions Killed
468
0
Camps Cleared
0
1,428,419
Distance Traveled
1,469,131
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,997
500
96
6
0
291,056
0
W
Charon
8,236
515
50
3
0
313,391
4
W
Hachiman
7,681
480
82
5
0
260,589
0
L
Xing Tian
6,200
388
42
3
0
304,911
0
L
Fenrir
7,464
467
106
7
0
317,787
3
L
Xbalanque
6,608
413
65
4
0
258,252
0
W
King Arthur
9,286
580
104
7
0
285,098
0
L
Nike
7,720
483
73
5
0
256,413
6
W
Thor
9,435
590
117
7
0
326,912
0
W
Anubis
9,786
612
115
7
0
283,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role