Player Matchup

Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Gfam
Erlang Shen
Level 165
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 84L
1,543 Elo+
Solo
Ra
Ra
Healioss
Ra
Level 150
God Stats
6W - 4L
1,521 SR
Queue Stats
34W - 33L
1,494 Elo+
Party 2
Sol
Sol
bioticxgrasp
Sol
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 169L
1,486 Elo+
Party 2
Team Averages
Level 143
1,504 SR
1,505 Elo+

VS

Team Averages
Level 144
1,633 SR
1,584 Elo+
Ravana
Ravana
ChadFromHS
Ravana
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 75L
1,512 Elo+
Solo
Sylvanus
Sylvanus
ChattierGuide
Sylvanus
Level 117
God Stats
10W - 8L
1,655 SR
Queue Stats
16W - 22L
1,589 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GISTSMACK
Ah Muzen Cab
Level 155
God Stats
2W - 0L
1,726 SR
Queue Stats
26W - 19L
1,555 Elo+
Party 1
Tiamat
Tiamat
Mrsoup1395
Tiamat
Level 133
God Stats
4W - 3L
1,723 SR
Queue Stats
24W - 22L
1,662 Elo+
Party 1
Surtr
Surtr
RUSTHEJEW
Surtr
Level 158
God Stats
11W - 4L
1,559 SR
Queue Stats
50W - 57L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 2 / 3
6,101
555
3,623
11,129
4,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kumbhakarna
 
Kumbhakarna
8
1 / 0 / 1
5,300
482
1,327
7,587
5,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Gfam
Erlang Shen
10
0 / 2 / 0
5,882
535
5,495
13,052
10,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 0
6,901
627
3,016
5,615
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 2 / 2
6,064
551
2,811
6,453
1,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ChadFromHS
Ravana
14
3 / 1 / 0
6,941
631
4,851
3,506
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sylvanus
ChattierGuide
Sylvanus
10
1 / 2 / 3
5,805
528
3,104
7,266
4,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
GISTSMACK
Ah Muzen Cab
11
3 / 1 / 1
6,392
581
5,893
7,925
3,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tiamat
Mrsoup1395
Tiamat
12
0 / 1 / 1
6,571
597
3,085
4,777
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
RUSTHEJEW
Surtr
11
0 / 0 / 4
6,341
576
8,717
10,554
5,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
5
Kills
7
7
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
2
3
1.75
L
Kumbhakarna
 
Kumbhakarna
1
0
1
1.5
W
Ravana
ChadFromHS
Ravana
3
1
0
3
W
Sylvanus
ChattierGuide
Sylvanus
1
2
3
1.25
W
Ah Muzen Cab
GISTSMACK
Ah Muzen Cab
3
1
1
3.5
L
Erlang Shen
Gfam
Erlang Shen
0
2
0
0
L
2
1
0
2
W
Tiamat
Mrsoup1395
Tiamat
0
1
1
0.5
W
Surtr
RUSTHEJEW
Surtr
0
0
4
2
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,272
Damage
25,650
43,836
Taken
34,028
25,037
Mitigated
17,153
13,231
Healing
9,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,623
2,792
0
2,584
11,129
4,989
0
1,278
9,851
0
44,780
L
Kumbhakarna
 
Kumbhakarna
1,327
160
0
528
7,587
5,421
0
652
6,935
18,609
0
W
Ravana
ChadFromHS
Ravana
4,851
1,390
0
1,732
3,506
1,820
0
733
2,773
0
53,380
W
Sylvanus
ChattierGuide
Sylvanus
3,104
820
552
1,078
7,266
4,391
565
1,962
5,304
19,002
4,800
W
Ah Muzen Cab
GISTSMACK
Ah Muzen Cab
5,893
2,833
0
1,193
7,925
3,099
477
1,909
6,016
0
49,972
L
Erlang Shen
Gfam
Erlang Shen
5,495
1,961
0
5,667
13,052
10,650
0
982
12,070
0
42,819
L
3,016
323
120
2,708
5,615
2,373
0
2,277
3,338
57,697
2,093
W
Tiamat
Mrsoup1395
Tiamat
3,085
208
0
2,100
4,777
2,103
0
2,258
2,519
48,444
470
W
Surtr
RUSTHEJEW
Surtr
8,717
3,244
0
2,767
10,554
5,740
130
0
10,554
811
42,692
L
2,811
1,000
0
1,624
6,453
1,604
804
1,297
5,156
37,073
12,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,248
Gold Earned
32,050
374
Minions Killed
357
0
Camps Cleared
0
1,129,626
Distance Traveled
1,109,073
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,101
555
66
6
0
266,493
0
L
Kumbhakarna
5,300
482
25
2
0
223,664
2
W
Ravana
6,941
631
98
9
0
265,768
0
W
Sylvanus
5,805
528
34
3
0
166,206
0
W
Ah Muzen Cab
6,392
581
76
7
0
213,719
2
L
Erlang Shen
5,882
535
69
6
0
200,969
0
L
Ra
6,901
627
113
10
0
226,450
0
W
Tiamat
6,571
597
90
8
0
231,295
0
W
Surtr
6,341
576
59
5
0
232,085
0
L
Sol
6,064
551
101
9
0
212,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role