Player Matchup

Chaac
Chaac
Chaotic0w0
Chaac
Level 23
God Stats
11W - 3L
1,529 SR
Queue Stats
28W - 11L
1,633 Elo+
Party 2
Artio
Artio
CorruptMoon
Artio
Level 32
God Stats
2W - 0L
1,667 SR
Queue Stats
23W - 7L
1,669 Elo+
Party 2
Hera
Hera
Deredicanro
Hera
Level 17
God Stats
3W - 0L
1,808 SR
Queue Stats
6W - 9L
1,416 Elo+
Solo
Hachiman
Hachiman
Fresh_Chilango
Hachiman
Level 18
God Stats
5W - 9L
1,493 SR
Queue Stats
31W - 38L
1,400 Elo+
Solo
Mulan
Mulan
frostussy
Mulan
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 6L
1,623 Elo+
Party 2
Team Averages
Level 22
1,599 SR
1,548 Elo+

VS

Team Averages
Level 18
1,455 SR
1,291 Elo+
Sun Wukong
Sun Wukong
Anaero9ic
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,155 Elo+
Party 1
Ares
Ares
Flamingo1133
Ares
Level 23
God Stats
0W - 4L
1,274 SR
Queue Stats
58W - 49L
1,241 Elo+
Party 1
Xbalanque
Xbalanque
R3ignz
Xbalanque
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,613 Elo+
Solo
Poseidon
Poseidon
eeff2
Poseidon
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,155 Elo+
Party 1
Fenrir
Fenrir
iBoyko
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
7 / 4 / 12
10,775
898
13,713
13,412
14,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 1 / 5
10,383
865
6,906
15,329
13,379
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
1 / 4 / 11
9,575
798
11,202
8,642
3,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
17
5 / 2 / 12
10,296
858
9,983
7,980
3,505
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
frostussy
Mulan
17
7 / 1 / 6
10,290
858
17,114
18,579
23,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anaero9ic
Sun Wukong
17
5 / 6 / 4
9,745
812
9,250
17,210
21,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 3 / 6
8,688
724
6,649
14,381
16,296
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
R3ignz
Xbalanque
16
3 / 4 / 6
9,702
809
13,279
13,828
7,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
eeff2
Poseidon
14
0 / 6 / 5
8,610
718
4,250
8,903
5,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
iBoyko
Fenrir
15
3 / 6 / 4
9,259
772
9,093
12,674
8,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
37
25
Kills
12
12
Deaths
25
46
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Anaero9ic
Sun Wukong
5
6
4
1.17
W
Chaac
7
4
12
3.25
W
5
1
5
7.5
W
1
4
11
1.63
L
1
3
6
1.33
W
Hachiman
5
2
12
5.5
L
Xbalanque
R3ignz
Xbalanque
3
4
6
1.5
L
Poseidon
eeff2
Poseidon
0
6
5
0.42
W
Mulan
frostussy
Mulan
7
1
6
10
L
Fenrir
iBoyko
Fenrir
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,918
Damage
42,521
63,942
Taken
66,996
58,424
Mitigated
59,277
13,109
Healing
3,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Anaero9ic
Sun Wukong
9,250
1,488
0
887
17,210
21,317
0
4,930
11,934
0
30,411
W
Chaac
13,713
2,642
0
3,380
13,412
14,063
59
2,275
11,011
0
24,450
W
6,906
190
457
4,127
15,329
13,379
1,080
4,175
11,007
32,612
0
W
11,202
1,850
0
389
8,642
3,787
472
376
8,171
32,603
0
L
6,649
704
0
0
14,381
16,296
0
2,614
11,163
11,962
0
W
Hachiman
9,983
6,531
0
1,966
7,980
3,505
1,188
1,445
6,535
0
33,592
L
Xbalanque
R3ignz
Xbalanque
13,279
7,455
0
1,344
13,828
7,648
0
3,839
9,644
0
36,537
L
Poseidon
eeff2
Poseidon
4,250
1,201
0
82
8,903
5,412
178
4,139
4,456
21,292
223
W
Mulan
frostussy
Mulan
17,114
2,076
0
2,790
18,579
23,690
359
2,434
15,898
108
34,063
L
Fenrir
iBoyko
Fenrir
9,093
2,321
0
969
12,674
8,604
0
2,694
9,491
0
17,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,319
Gold Earned
46,004
234
Minions Killed
168
0
Camps Cleared
0
1,176,461
Distance Traveled
1,099,557
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,745
812
48
4
0
222,767
0
W
Chaac
10,775
898
36
3
0
238,495
0
W
Artio
10,383
865
51
4
0
266,278
0
W
Hera
9,575
798
47
4
0
212,477
0
L
Ares
8,688
724
16
1
0
240,011
0
W
Hachiman
10,296
858
56
5
0
227,825
0
L
Xbalanque
9,702
809
43
4
0
217,239
0
L
Poseidon
8,610
718
36
3
0
183,578
0
W
Mulan
10,290
858
44
4
0
231,386
0
L
Fenrir
9,259
772
25
2
0
235,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role