Player Matchup

Baron Samedi
Baron Samedi
AtrocityJ
Baron Samedi
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Forgues19
Cthulhu
Level 64
God Stats
5W - 7L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 2
Da Ji
Da Ji
acekid133
Da Ji
Level 53
God Stats
2W - 1L
1,290 SR
Queue Stats
122W - 113L
1,541 Elo+
Solo
Team Averages
Level 69
1,430 SR
1,514 Elo+

VS

Team Averages
Level 92
1,529 SR
1,492 Elo+
Serqet
Serqet
Anfyre
Serqet
Level 63
God Stats
2W - 5L
1,587 SR
Queue Stats
6W - 9L
1,487 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NicklearFallout
Cu Chulainn
Level 105
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Néegr0s
Baron Samedi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AtrocityJ
Baron Samedi
16
0 / 4 / 13
10,614
708
6,653
13,949
5,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Forgues19
Cthulhu
17
8 / 6 / 4
12,117
808
11,451
21,477
24,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
acekid133
Da Ji
18
6 / 7 / 6
12,324
822
12,925
16,084
9,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Anfyre
Serqet
14
4 / 6 / 8
10,934
729
9,955
13,650
9,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
NicklearFallout
Cu Chulainn
16
6 / 3 / 9
11,373
758
15,359
19,825
18,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Néegr0s
Baron Samedi
16
7 / 6 / 6
11,268
751
16,510
13,659
7,177
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
40
14
Kills
17
17
Deaths
15
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Serqet
Anfyre
Serqet
4
6
8
1.33
W
Baron Samedi
AtrocityJ
Baron Samedi
0
4
13
1.63
W
Cthulhu
Forgues19
Cthulhu
8
6
4
1.67
L
Cu Chulainn
NicklearFallout
Cu Chulainn
6
3
9
3.5
L
Baron Samedi
Néegr0s
Baron Samedi
7
6
6
1.67
W
Da Ji
acekid133
Da Ji
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,029
Damage
41,824
51,510
Taken
47,134
40,686
Mitigated
34,333
6,667
Healing
9,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Anfyre
Serqet
9,955
1,957
0
1,285
13,650
9,045
0
6,567
7,032
0
34,550
W
Baron Samedi
AtrocityJ
Baron Samedi
6,653
294
993
2,369
13,949
5,975
1,054
6,415
5,900
34,411
0
W
Cthulhu
Forgues19
Cthulhu
11,451
428
236
1,172
21,477
24,924
312
6,243
13,826
27,033
0
L
Cu Chulainn
NicklearFallout
Cu Chulainn
15,359
2,350
0
5,240
19,825
18,111
0
6,626
13,150
0
43,130
L
Baron Samedi
Néegr0s
Baron Samedi
16,510
1,410
786
2,506
13,659
7,177
135
4,886
8,753
43,483
998
W
Da Ji
acekid133
Da Ji
12,925
2,637
0
1,897
16,084
9,787
916
3,281
11,707
0
48,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,055
Gold Earned
33,575
143
Minions Killed
159
0
Camps Cleared
0
733,433
Distance Traveled
800,094
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,934
729
44
3
0
283,600
0
W
Baron Samedi
10,614
708
61
4
0
244,056
0
W
Cthulhu
12,117
808
25
2
0
260,319
2
L
Cu Chulainn
11,373
758
57
4
0
278,490
0
L
Baron Samedi
11,268
751
58
4
0
238,004
0
W
Da Ji
12,324
822
57
4
0
229,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role