Player Matchup

Cerberus
Cerberus
Capthecleaner
Cerberus
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,134 Elo+
Party 1
Arachne
Arachne
JAYSWILLS
Arachne
Level 122
God Stats
1W - 4L
1,181 SR
Queue Stats
8W - 14L
1,366 Elo+
Party 1
Baron Samedi
Baron Samedi
KAJUNKELLY
Baron Samedi
Level 125
God Stats
12W - 8L
1,919 SR
Queue Stats
26W - 33L
1,315 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SulkiestAtom393
Ah Muzen Cab
Level 125
God Stats
2W - 4L
1,554 SR
Queue Stats
24W - 32L
1,366 Elo+
Party 1
Achilles
Achilles
sebastian139xd
Achilles
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,457 Elo+
Solo
Team Averages
Level 109
1,531 SR
1,327 Elo+

VS

Team Averages
Level 87
1,423 SR
1,313 Elo+
Cerberus
Cerberus
RageDespair9945
Cerberus
Level 29
God Stats
3W - 17L
1,203 SR
Queue Stats
6W - 28L
1,131 Elo+
Party 2
Lancelot
Lancelot
ScarletDemon_15
Lancelot
Level 145
God Stats
0W - 1L
1,494 SR
Queue Stats
275W - 371L
1,304 Elo+
Party 2
Izanami
Izanami
Submit-or-GetRel
Izanami
Level 17
God Stats
2W - 8L
1,417 SR
Queue Stats
2W - 8L
1,365 Elo+
Party 2
Hades
Hades
Sutoraika Ken
Hades
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 102L
1,341 Elo+
Party 2
Loki
Loki
Umber_379
Loki
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
221W - 225L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Capthecleaner
Cerberus
12
0 / 1 / 5
6,849
856
2,906
9,602
6,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
JAYSWILLS
Arachne
12
0 / 1 / 4
6,351
794
3,159
7,998
7,063
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
KAJUNKELLY
Baron Samedi
14
3 / 0 / 4
7,615
952
7,409
4,527
1,997
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
SulkiestAtom393
Ah Muzen Cab
14
4 / 0 / 1
7,312
914
6,236
6,560
2,688
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
14
4 / 0 / 4
7,540
943
5,732
6,779
6,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 4 / 0
6,522
815
7,378
12,218
8,829
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
12
0 / 0 / 1
6,452
807
4,343
5,439
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

13
0 / 4 / 0
6,488
811
1,755
5,634
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 0
5,576
697
135
319
157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
12
1 / 3 / 1
6,464
808
7,412
7,966
3,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
11
Kills
2
2
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Capthecleaner
Cerberus
0
1
5
2.5
W
Arachne
JAYSWILLS
Arachne
0
1
4
2
W
Baron Samedi
KAJUNKELLY
Baron Samedi
3
0
4
5
L
Cerberus
1
4
0
0.25
L
Lancelot
0
0
1
0.5
L
0
4
0
0
W
Ah Muzen Cab
SulkiestAtom393
Ah Muzen Cab
4
0
1
4.5
L
0
0
0
0
L
Loki
1
3
1
0.5
W
Achilles
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,442
Damage
21,023
35,466
Taken
31,576
23,843
Mitigated
16,799
7,378
Healing
5,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Capthecleaner
Cerberus
2,906
483
822
1,089
9,602
6,015
99
2,815
6,787
6,628
0
W
Arachne
JAYSWILLS
Arachne
3,159
2,019
0
772
7,998
7,063
0
1,259
6,739
0
11,439
W
Baron Samedi
KAJUNKELLY
Baron Samedi
7,409
490
806
1,572
4,527
1,997
0
1,336
3,191
24,908
809
L
Cerberus
7,378
501
9
4,007
12,218
8,829
45
3,529
8,472
15,037
0
L
Lancelot
4,343
600
0
971
5,439
2,399
0
1,674
3,730
0
19,708
L
1,755
1,286
0
0
5,634
2,175
0
2,608
2,934
0
19,615
W
Ah Muzen Cab
SulkiestAtom393
Ah Muzen Cab
6,236
2,952
263
1,141
6,560
2,688
2,136
1,086
5,474
0
25,891
L
135
31
12
40
319
157
0
85
234
1,008
332
L
Loki
7,412
1,166
0
840
7,966
3,239
0
2,204
5,587
0
22,209
W
Achilles
5,732
1,325
0
913
6,779
6,080
881
1,013
5,766
0
18,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,667
Gold Earned
31,502
156
Minions Killed
157
0
Camps Cleared
0
852,399
Distance Traveled
706,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,849
856
12
2
0
170,980
0
W
Arachne
6,351
794
17
2
0
170,933
0
W
Baron Samedi
7,615
952
47
6
0
160,564
0
L
Cerberus
6,522
815
22
3
0
153,345
0
L
Lancelot
6,452
807
50
6
0
200,193
0
L
Izanami
6,488
811
46
6
0
154,393
0
W
Ah Muzen Cab
7,312
914
48
6
0
164,794
0
L
Hades
5,576
697
3
0
0
23,923
0
L
Loki
6,464
808
36
5
0
174,331
0
W
Achilles
7,540
943
32
4
0
185,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role