Player Matchup

Athena
Athena
Silver I
Dagdandris
Athena
Silver I
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
93W - 79L
1,538 MMR
Solo
Martichoras
Martichoras
Gold III
GR3YSIN
Martichoras
Gold III
Level 154
God Stats
0W - 2L
1,308 SR
Queue Stats
194W - 184L
1,523 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
JusBeingGras
Sun Wukong
Gold II
Level 293
God Stats
48W - 49L
1,575 SR
Queue Stats
635W - 642L
1,522 MMR
Solo
Nike
Nike
Gold IV
Kitana_121693
Nike
Gold IV
Level 157
God Stats
4W - 3L
1,532 SR
Queue Stats
232W - 231L
1,523 MMR
Solo
Thoth
Thoth
Gold IV
xTekShieSty
Thoth
Gold IV
Level 176
God Stats
10W - 11L
1,673 SR
Queue Stats
124W - 119L
1,539 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 185
1,518 SR
1,529 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,546 SR
1,529 MMR
Janus
Janus
Gold II
Darthlahey19
Janus
Gold II
Level 106
God Stats
2W - 0L
1,601 SR
Queue Stats
91W - 89L
1,530 MMR
Party 1
Anhur
Anhur
Silver II
ElderMain22
Anhur
Silver II
Level 147
God Stats
2W - 2L
1,435 SR
Queue Stats
11W - 15L
1,536 MMR
Solo
Charon
Charon
Gold III
PrinceVala
Charon
Gold III
Level 57
God Stats
25W - 20L
1,719 SR
Queue Stats
254W - 238L
1,530 MMR
Solo
Fafnir
Fafnir
Gold II
PslingisBased
Fafnir
Gold II
Level 159
God Stats
7W - 13L
1,589 SR
Queue Stats
136W - 128L
1,530 MMR
Party 1
Ravana
Ravana
Gold V
WoolierStorm573
Ravana
Gold V
Level 128
God Stats
9W - 8L
1,387 SR
Queue Stats
120W - 99L
1,521 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dagdandris
Athena
10
0 / 4 / 2
6,819
401
2,799
13,706
8,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
GR3YSIN
Martichoras
14
1 / 5 / 0
8,489
499
3,762
14,697
5,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
JusBeingGras
Sun Wukong
15
0 / 1 / 2
7,995
470
6,377
16,458
8,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 3 / 0
10,274
604
11,928
15,006
11,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 2 / 1
8,480
499
4,737
7,146
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
Maman BrigitteBellonaBake KujiraAchilles

VS

Bans
LokiKuzenboKukulkanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 6
9,191
541
5,991
6,450
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 1 / 2
9,923
584
7,177
9,623
4,493
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
PrinceVala
Charon
15
0 / 4 / 2
8,901
524
7,343
16,645
15,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 0 / 8
9,718
572
6,042
10,318
9,927
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
10 / 1 / 2
9,444
556
14,698
9,227
4,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
15
15
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Athena
Dagdandris
Athena
0
4
2
0.25
W
0
0
6
3
W
3
1
2
4
L
Martichoras
GR3YSIN
Martichoras
1
5
0
0.2
L
Sun Wukong
JusBeingGras
Sun Wukong
0
1
2
1
L
5
3
0
1.67
W
Charon
PrinceVala
Charon
0
4
2
0.25
W
2
0
8
6
W
10
1
2
11
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,603
Damage
41,251
67,013
Taken
52,263
36,227
Mitigated
36,643
20,703
Healing
17,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Dagdandris
Athena
2,799
977
1,256
3,005
13,706
8,521
0
3,857
9,743
23,811
0
W
5,991
802
0
750
6,450
2,434
325
2,875
3,479
82,339
1,158
W
7,177
3,914
0
4,979
9,623
4,493
195
1,250
8,373
0
110,061
L
Martichoras
GR3YSIN
Martichoras
3,762
1,736
0
3,101
14,697
5,456
0
2,939
11,758
0
78,923
L
Sun Wukong
JusBeingGras
Sun Wukong
6,377
1,008
0
8,220
16,458
8,538
0
1,917
14,440
0
79,656
L
11,928
2,285
0
4,621
15,006
11,500
0
6,294
7,691
0
85,509
W
Charon
PrinceVala
Charon
7,343
855
0
4,499
16,645
15,093
0
851
14,707
59,719
6,138
W
6,042
867
0
4,830
10,318
9,927
32
2,208
8,110
34,703
0
W
14,698
5,528
0
2,819
9,227
4,696
0
743
8,401
0
76,752
L
4,737
36
0
500
7,146
2,212
0
1,936
5,144
70,270
751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,057
Gold Earned
47,177
544
Minions Killed
589
0
Camps Cleared
0
1,524,095
Distance Traveled
1,662,148
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,819
401
23
1
0
262,125
1
W
Janus
9,191
541
148
9
0
379,597
2
W
Anhur
9,923
584
191
11
0
303,725
3
L
Martichoras
8,489
499
140
8
0
288,427
4
L
Sun Wukong
7,995
470
117
7
0
386,461
0
L
Nike
10,274
604
132
8
0
294,031
2
W
Charon
8,901
524
103
6
0
269,572
0
W
Fafnir
9,718
572
41
2
0
343,426
4
W
Ravana
9,444
556
106
6
0
365,828
3
L
Thoth
8,480
499
132
8
0
293,051
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role