Player Matchup

Bellona
Bellona
Drose00
Bellona
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,295 Elo+
Solo
Sun Wukong
Sun Wukong
S0laire0fAstora
Sun Wukong
Level 191
God Stats
3W - 1L
1,317 SR
Queue Stats
217W - 245L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
Terracrank
Baron Samedi
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 55L
1,449 Elo+
Solo
Charybdis
Charybdis
mOle7ZS
Charybdis
Level 155
God Stats
4W - 4L
1,285 SR
Queue Stats
323W - 352L
1,563 Elo+
Solo
Thor
Thor
merlanfrix13109
Thor
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
130W - 119L
1,373 Elo+
Solo
Team Averages
Level 140
1,420 SR
1,438 Elo+

VS

Team Averages
Level 61
1,457 SR
1,482 Elo+
Surtr
Surtr
 
Surtr
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BlâdeOfMiguella
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,701 Elo+
Solo
Eset
Eset
XpapeeteX
Eset
Level 68
God Stats
5W - 7L
1,504 SR
Queue Stats
323W - 355L
1,493 Elo+
Solo
Fenrir
Fenrir
diegonatic
Fenrir
Level 103
God Stats
0W - 2L
1,284 SR
Queue Stats
21W - 34L
1,424 Elo+
Solo
Mercury
Mercury
рефлекс
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Drose00
Bellona
12
2 / 2 / 7
6,483
1,297
5,306
8,465
11,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
S0laire0fAstora
Sun Wukong
10
1 / 2 / 7
5,888
1,178
6,428
7,245
5,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Terracrank
Baron Samedi
11
0 / 1 / 6
6,089
1,218
3,375
4,656
4,730
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
mOle7ZS
Charybdis
10
3 / 3 / 4
5,993
1,199
3,612
4,658
1,915
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 5
6,499
1,300
2,082
4,800
2,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
2 / 3 / 3
5,579
1,116
4,197
8,262
6,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 1 / 5
6,070
1,214
7,442
4,285
1,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
11
1 / 1 / 6
5,440
1,088
4,748
3,242
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
diegonatic
Fenrir
10
2 / 3 / 6
5,671
1,134
3,979
6,189
5,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

5
0 / 1 / 0
4,406
881
524
1,009
292
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
9
Kills
8
10
Deaths
9
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
3
3
1.17
L
3
1
5
5.5
W
Bellona
Drose00
Bellona
2
2
7
2.75
W
Sun Wukong
S0laire0fAstora
Sun Wukong
1
2
7
2.25
W
Baron Samedi
Terracrank
Baron Samedi
0
1
6
3
L
Eset
1
1
6
4
L
Fenrir
diegonatic
Fenrir
2
3
6
1.67
W
Charybdis
mOle7ZS
Charybdis
3
3
4
1.67
W
3
2
5
2.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,803
Damage
20,890
29,824
Taken
22,987
25,404
Mitigated
15,807
10,843
Healing
3,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,197
1,411
47
694
8,262
6,983
0
1,978
6,284
171
8,974
L
7,442
2,267
447
1,006
4,285
1,732
0
19
4,266
0
18,478
W
Bellona
Drose00
Bellona
5,306
1,858
461
1,999
8,465
11,498
260
1,728
6,564
0
8,502
W
Sun Wukong
S0laire0fAstora
Sun Wukong
6,428
1,039
522
1,960
7,245
5,117
0
1,483
5,724
0
13,507
W
Baron Samedi
Terracrank
Baron Samedi
3,375
641
2,376
1,892
4,656
4,730
0
448
4,208
8,721
0
L
Eset
4,748
505
307
105
3,242
1,368
0
784
2,458
6,577
244
L
Fenrir
diegonatic
Fenrir
3,979
425
56
444
6,189
5,432
0
594
5,595
0
4,054
W
Charybdis
mOle7ZS
Charybdis
3,612
2,068
471
157
4,658
1,915
610
402
4,214
0
8,691
W
2,082
283
196
809
4,800
2,144
517
658
4,023
0
9,023
L
524
275
0
0
1,009
292
0
0
1,009
0
620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,952
Gold Earned
27,166
77
Minions Killed
40
0
Camps Cleared
0
496,235
Distance Traveled
428,623
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,579
1,116
8
2
0
113,314
1
L
Medusa
6,070
1,214
23
5
0
99,874
0
W
Bellona
6,483
1,297
11
2
0
107,523
0
W
Sun Wukong
5,888
1,178
14
3
0
110,106
0
W
Baron Samedi
6,089
1,218
16
3
0
89,359
0
L
Eset
5,440
1,088
5
1
0
90,677
0
L
Fenrir
5,671
1,134
4
1
0
107,627
0
W
Charybdis
5,993
1,199
20
4
0
74,150
0
W
Thor
6,499
1,300
16
3
0
115,097
0
L
Mercury
4,406
881
0
0
0
17,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role