Player Matchup

Ymir
Ymir
Bronze III
BimPapi246
Ymir
Bronze III
Level 109
God Stats
2W - 7L
1,016 SR
Queue Stats
4W - 13L
1,333 MMR
Party 1
Medusa
Medusa
Bronze III
ParrisWho
Medusa
Bronze III
Level 115
God Stats
2W - 4L
1,285 SR
Queue Stats
3W - 13L
1,333 MMR
Party 1
Odin
Odin
Bronze III
RaggedShot
Odin
Bronze III
Level 124
God Stats
2W - 1L
1,695 SR
Queue Stats
2W - 4L
1,375 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 116
1,332 SR
1,347 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,612 SR
1,490 MMR
Awilix
Awilix
Silver I
 
Awilix
Silver I
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Gold III
Darkshadow101901
Bacchus
Gold III
Level 123
God Stats
3W - 2L
1,837 SR
Queue Stats
51W - 57L
1,638 MMR
Party 2
He Bo
He Bo
Silver I
Dhaarmik
He Bo
Silver I
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 220L
1,332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
6,790
849
4,808
6,361
5,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
ParrisWho
Medusa
9
1 / 3 / 4
6,051
756
3,214
4,865
1,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 4
6,706
838
4,945
4,913
4,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Baron SamediNe ZhaGilgameshBaba YagaHercules

VS

Bans
AchillesDanzaburouAgniHou YiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
3 / 1 / 1
6,659
832
5,884
5,753
2,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 4
5,950
744
3,599
8,744
8,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Dhaarmik
He Bo
7
1 / 1 / 0
5,265
658
2,563
1,685
557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
5
Kills
4
4
Deaths
5
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
1
1
3.5
W
3
1
1
3.5
L
0
3
4
0.67
L
He Bo
Dhaarmik
He Bo
1
1
0
1
W
Medusa
ParrisWho
Medusa
1
3
4
1
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,967
Damage
12,046
16,139
Taken
16,182
10,830
Mitigated
12,361
4,023
Healing
2,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,884
2,038
0
718
5,753
2,929
0
1,970
3,613
0
16,136
W
4,808
280
0
2,020
6,361
5,026
520
2,497
3,698
24,974
1,629
L
3,599
426
0
1,469
8,744
8,875
0
2,548
5,780
17,570
1,129
L
He Bo
Dhaarmik
He Bo
2,563
139
0
336
1,685
557
0
140
1,503
9,317
0
W
Medusa
ParrisWho
Medusa
3,214
1,200
0
204
4,865
1,763
522
2,210
2,569
0
13,131
W
4,945
409
253
1,546
4,913
4,041
419
1,885
2,900
0
22,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,547
Gold Earned
17,874
98
Minions Killed
77
0
Camps Cleared
0
442,632
Distance Traveled
404,816
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,659
832
34
4
0
169,626
0
W
Ymir
6,790
849
32
4
0
145,186
1
L
Bacchus
5,950
744
24
3
0
151,023
0
L
He Bo
5,265
658
19
2
0
84,167
0
W
Medusa
6,051
756
23
3
0
116,186
0
W
Odin
6,706
838
43
5
0
181,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role