Player Matchup

Ah Puch
Ah Puch
Swaglinton
Ah Puch
Level 113
God Stats
3W - 0L
1,907 SR
Queue Stats
144W - 120L
1,505 Elo+
Party 1
Arachne
Arachne
THElibris
Arachne
Level 104
God Stats
16W - 12L
1,631 SR
Queue Stats
223W - 217L
1,433 Elo+
Solo
Sobek
Sobek
blazeballer
Sobek
Level 108
God Stats
2W - 5L
1,277 SR
Queue Stats
13W - 9L
1,618 Elo+
Party 1
Apollo
Apollo
captainpanman
Apollo
Level 84
God Stats
8W - 7L
1,577 SR
Queue Stats
127W - 109L
1,491 Elo+
Party 1
Bake Kujira
Bake Kujira
peelstnac
Bake Kujira
Level 41
God Stats
6W - 3L
1,638 SR
Queue Stats
60W - 48L
1,573 Elo+
Party 1
Team Averages
Level 90
1,606 SR
1,524 Elo+

VS

Team Averages
Level 63
1,490 SR
1,431 Elo+
Nike
Nike
AshenOneRolo
Nike
Level 49
God Stats
0W - 4L
1,566 SR
Queue Stats
2W - 22L
1,284 Elo+
Solo
Cabrakan
Cabrakan
DogDogsDogs
Cabrakan
Level 60
God Stats
2W - 4L
1,500 SR
Queue Stats
47W - 69L
1,485 Elo+
Solo
Pele
Pele
ItsSEIR
Pele
Level 60
God Stats
2W - 2L
1,391 SR
Queue Stats
22W - 20L
1,400 Elo+
Solo
Ra
Ra
Pedrits
Ra
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,512 Elo+
Solo
Charybdis
Charybdis
cypress_415
Charybdis
Level 36
God Stats
5W - 5L
1,494 SR
Queue Stats
97W - 112L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Swaglinton
Ah Puch
12
1 / 2 / 4
7,490
535
7,472
7,561
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
THElibris
Arachne
14
4 / 1 / 8
8,408
601
8,847
14,767
6,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 6
7,239
517
4,810
10,632
10,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 0 / 7
7,889
564
7,416
7,992
2,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
peelstnac
Bake Kujira
14
6 / 0 / 3
8,662
619
9,403
12,415
15,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,308
451
3,891
9,510
6,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
DogDogsDogs
Cabrakan
12
2 / 4 / 2
7,354
525
9,667
13,035
10,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pele
ItsSEIR
Pele
13
1 / 4 / 2
6,950
496
9,664
16,161
7,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

12
1 / 3 / 1
6,975
498
5,698
9,418
3,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
cypress_415
Charybdis
12
0 / 4 / 2
6,735
481
5,107
8,686
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
18
Kills
4
4
Deaths
18
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Cabrakan
DogDogsDogs
Cabrakan
2
4
2
0.75
L
Pele
ItsSEIR
Pele
1
4
2
0.5
L
1
3
1
0.5
W
Ah Puch
Swaglinton
Ah Puch
1
2
4
1.5
W
Arachne
THElibris
Arachne
4
1
8
8
W
2
1
6
5
W
5
0
7
8.5
L
Charybdis
cypress_415
Charybdis
0
4
2
0.25
W
Bake Kujira
peelstnac
Bake Kujira
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,948
Damage
34,027
53,367
Taken
56,810
38,257
Mitigated
31,343
16,845
Healing
19,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,891
409
0
2,840
9,510
6,391
0
3,836
5,170
1,240
35,890
L
Cabrakan
DogDogsDogs
Cabrakan
9,667
1,295
0
3,794
13,035
10,739
0
4,573
8,256
36,207
854
L
Pele
ItsSEIR
Pele
9,664
1,829
0
4,612
16,161
7,036
0
4,647
11,275
0
59,032
L
5,698
726
611
4,415
9,418
3,796
0
5,330
3,719
55,107
0
W
Ah Puch
Swaglinton
Ah Puch
7,472
348
0
2,093
7,561
2,713
159
2,538
4,818
51,581
1,650
W
Arachne
THElibris
Arachne
8,847
5,970
0
6,045
14,767
6,902
16
2,902
11,684
0
63,385
W
4,810
716
0
4,356
10,632
10,558
30
4,151
6,359
15,381
0
W
7,416
4,274
0
2,373
7,992
2,985
1,253
2,332
5,582
0
45,199
L
Charybdis
cypress_415
Charybdis
5,107
2,423
0
2,854
8,686
3,381
599
1,314
7,334
0
52,711
W
Bake Kujira
peelstnac
Bake Kujira
9,403
4,485
0
1,978
12,415
15,099
360
2,286
9,466
48,384
2,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,688
Gold Earned
34,322
350
Minions Killed
419
0
Camps Cleared
0
1,390,730
Distance Traveled
1,302,032
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,308
451
69
5
0
214,660
0
L
Cabrakan
7,354
525
49
4
0
265,595
5
L
Pele
6,950
496
94
7
0
288,450
2
L
Ra
6,975
498
124
9
0
294,870
2
W
Ah Puch
7,490
535
81
6
0
266,118
0
W
Arachne
8,408
601
85
6
0
301,213
0
W
Sobek
7,239
517
18
1
0
293,120
7
W
Apollo
7,889
564
77
6
0
268,432
0
L
Charybdis
6,735
481
83
6
0
238,457
0
W
Bake Kujira
8,662
619
89
6
0
261,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role